update items weight

This commit is contained in:
shoopea 2019-12-14 14:28:07 +08:00
parent 3917f2e96c
commit 07796e06a3

148
items.go
View File

@ -186,7 +186,7 @@ func resetObjItem() {
reloadObjItem(`a26`, `Royal Guard Cape`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a26`, `Royal Guard Cape`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`a27`, `Order Armor`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a27`, `Order Armor`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`a28`, `Order Helmet`, objSubTypeItemOther, 190, false, true) reloadObjItem(`a28`, `Order Helmet`, objSubTypeItemOther, 190, false, true)
reloadObjItem(`a29`, `Order Boots`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a29`, `Order Boots`, objSubTypeItemOther, 125, false, true)
reloadObjItem(`a30`, `Order Gauntlets`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a30`, `Order Gauntlets`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`a31`, `Order Shield`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a31`, `Order Shield`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`a32`, `Hunter Armor`, objSubTypeItemOther, 450, false, true) reloadObjItem(`a32`, `Hunter Armor`, objSubTypeItemOther, 450, false, true)
@ -204,15 +204,15 @@ func resetObjItem() {
reloadObjItem(`a47`, `Crusader Boots`, objSubTypeItemOther, 200, false, true) reloadObjItem(`a47`, `Crusader Boots`, objSubTypeItemOther, 200, false, true)
reloadObjItem(`a48`, `Crusader Gauntlets`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a48`, `Crusader Gauntlets`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`a49`, `Crusader Shield`, objSubTypeItemOther, 200, false, true) reloadObjItem(`a49`, `Crusader Shield`, objSubTypeItemOther, 200, false, true)
reloadObjItem(`a50`, `Royal Armor`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a50`, `Royal Armor`, objSubTypeItemOther, 480, false, true) // PROPAGATE TO WIKI
reloadObjItem(`a51`, `Royal Helmet`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a51`, `Royal Helmet`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`a52`, `Royal Boots`, objSubTypeItemOther, 200, false, true) reloadObjItem(`a52`, `Royal Boots`, objSubTypeItemOther, 200, false, true)
reloadObjItem(`a53`, `Royal Gauntlets`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a53`, `Royal Gauntlets`, objSubTypeItemOther, 140, false, true)
reloadObjItem(`a54`, `Royal Shield`, objSubTypeItemOther, 200, false, true) reloadObjItem(`a54`, `Royal Shield`, objSubTypeItemOther, 200, false, true)
reloadObjItem(`a55`, `Ghost Armor`, objSubTypeItemOther, 480, false, true) reloadObjItem(`a55`, `Ghost Armor`, objSubTypeItemOther, 480, false, true)
reloadObjItem(`a56`, `Ghost Helmet`, objSubTypeItemOther, 200, false, true) reloadObjItem(`a56`, `Ghost Helmet`, objSubTypeItemOther, 200, false, true)
reloadObjItem(`a57`, `Ghost Boots`, objSubTypeItemOther, 90, false, true) reloadObjItem(`a57`, `Ghost Boots`, objSubTypeItemOther, 90, false, true)
reloadObjItem(`a58`, `Ghost Gloves`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a58`, `Ghost Gloves`, objSubTypeItemOther, 140, false, true)
reloadObjItem(`a59`, `Lion Armor`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a59`, `Lion Armor`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`a60`, `Lion Helmet`, objSubTypeItemOther, 200, false, true) reloadObjItem(`a60`, `Lion Helmet`, objSubTypeItemOther, 200, false, true)
reloadObjItem(`a61`, `Lion Boots`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a61`, `Lion Boots`, objSubTypeItemOther, -1, false, true)
@ -225,17 +225,17 @@ func resetObjItem() {
reloadObjItem(`a68`, `Divine Circlet`, objSubTypeItemOther, 200, false, true) reloadObjItem(`a68`, `Divine Circlet`, objSubTypeItemOther, 200, false, true)
reloadObjItem(`a69`, `Divine Shoes`, objSubTypeItemOther, 140, false, true) reloadObjItem(`a69`, `Divine Shoes`, objSubTypeItemOther, 140, false, true)
reloadObjItem(`a70`, `Divine Bracers`, objSubTypeItemOther, 140, false, true) reloadObjItem(`a70`, `Divine Bracers`, objSubTypeItemOther, 140, false, true)
reloadObjItem(`a71`, `Storm Cloak`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a71`, `Storm Cloak`, objSubTypeItemOther, 30, false, true)
reloadObjItem(`a72`, `Durable Cloak`, objSubTypeItemOther, 30, false, true) // PROPAGATE TO WIKI reloadObjItem(`a72`, `Durable Cloak`, objSubTypeItemOther, 30, false, true) // PROPAGATE TO WIKI
reloadObjItem(`a73`, `Blessed Cloak`, objSubTypeItemOther, 30, false, true) reloadObjItem(`a73`, `Blessed Cloak`, objSubTypeItemOther, 30, false, true)
reloadObjItem(`a74`, `Hiking Jar`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a74`, `Hiking Jar`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`a75`, `Hiking Bag`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a75`, `Hiking Bag`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`a76`, `Stick of Wisdom`, objSubTypeItemOther, 10, false, true) reloadObjItem(`a76`, `Stick of Wisdom`, objSubTypeItemOther, 10, false, true)
reloadObjItem(`a78`, `Council Armor`, objSubTypeItemOther, 510, false, true) reloadObjItem(`a78`, `Council Armor`, objSubTypeItemOther, 510, false, true)
reloadObjItem(`a79`, `Council Helmet`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a79`, `Council Helmet`, objSubTypeItemOther, 210, false, true)
reloadObjItem(`a80`, `Council Boots`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a80`, `Council Boots`, objSubTypeItemOther, 155, false, true)
reloadObjItem(`a81`, `Council Gauntlets`, objSubTypeItemOther, 155, false, true) reloadObjItem(`a81`, `Council Gauntlets`, objSubTypeItemOther, 155, false, true)
reloadObjItem(`a82`, `Council Shield`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a82`, `Council Shield`, objSubTypeItemOther, 220, false, true)
reloadObjItem(`a83`, `Griffin Armor`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a83`, `Griffin Armor`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`a84`, `Griffin Helmet`, objSubTypeItemOther, -1, false, true) reloadObjItem(`a84`, `Griffin Helmet`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`a85`, `Griffin Boots`, objSubTypeItemOther, 155, false, true) reloadObjItem(`a85`, `Griffin Boots`, objSubTypeItemOther, 155, false, true)
@ -345,7 +345,7 @@ func resetObjItem() {
reloadObjItem(`k17`, `Clarity Shoes part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k17`, `Clarity Shoes part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k18`, `Clarity Bracers part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k18`, `Clarity Bracers part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k19`, `Thundersoul blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k19`, `Thundersoul blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k20`, `Doomblade blade`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k20`, `Doomblade blade`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k21`, `Eclipse blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k21`, `Eclipse blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k22`, `Guard's blade`, objSubTypeItemPart, 10, false, true) reloadObjItem(`k22`, `Guard's blade`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k23`, `King's Defender blade`, objSubTypeItemPart, 10, false, true) reloadObjItem(`k23`, `King's Defender blade`, objSubTypeItemPart, 10, false, true)
@ -366,25 +366,25 @@ func resetObjItem() {
reloadObjItem(`k30`, `Dragon mace head`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k30`, `Dragon mace head`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k31`, `Ghost blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k31`, `Ghost blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k32`, `Lion blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k32`, `Lion blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k33`, `Crusader Armor piece`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k33`, `Crusader Armor piece`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k33`, `Crusader armor piece`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k33`, `Crusader armor piece`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k34`, `Crusader Helmet fragment`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k34`, `Crusader Helmet fragment`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k34`, `Crusader helmet fragment`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k34`, `Crusader helmet fragment`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k35`, `Crusader Boots part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k35`, `Crusader Boots part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k35`, `Crusader boots part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k35`, `Crusader boots part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k36`, `Crusader Gauntlets part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k36`, `Crusader Gauntlets part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k36`, `Crusader gauntlets part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k36`, `Crusader gauntlets part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k37`, `Crusader shield part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k37`, `Crusader shield part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k38`, `Royal Armor piece`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k38`, `Royal Armor piece`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k38`, `Royal armor piece`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k38`, `Royal armor piece`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k39`, `Royal Helmet fragment`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k39`, `Royal Helmet fragment`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k39`, `Royal helmet fragment`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k39`, `Royal helmet fragment`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k40`, `Royal Boots part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k40`, `Royal Boots part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k40`, `Royal boots part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k40`, `Royal boots part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k41`, `Royal Gauntlets part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k41`, `Royal Gauntlets part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k41`, `Royal gauntlets part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k41`, `Royal gauntlets part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k42`, `Royal Shield part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k42`, `Royal Shield part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k42`, `Royal shield part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k42`, `Royal shield part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k43`, `Ghost Armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k43`, `Ghost Armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k43`, `Ghost armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k43`, `Ghost armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k44`, `Ghost Helmet fragment`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k44`, `Ghost Helmet fragment`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
@ -411,16 +411,16 @@ func resetObjItem() {
reloadObjItem(`k54`, `Demon bracers part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k54`, `Demon bracers part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k55`, `Divine Robe piece`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k55`, `Divine Robe piece`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k55`, `Divine robe piece`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k55`, `Divine robe piece`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k56`, `Divine Circlet fragment`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k56`, `Divine Circlet fragment`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k56`, `Divine circlet fragment`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k56`, `Divine circlet fragment`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k57`, `Divine Shoes part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k57`, `Divine Shoes part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k57`, `Divine shoes part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k57`, `Divine shoes part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k58`, `Divine Bracers part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k58`, `Divine Bracers part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k58`, `Divine bracers part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k58`, `Divine bracers part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k59`, `Storm Cloak part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k59`, `Storm Cloak part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k59`, `Storm cloak part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k59`, `Storm cloak part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k60`, `Durable Cloak part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k60`, `Durable Cloak part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k60`, `Durable cloak part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k60`, `Durable cloak part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k61`, `Blessed Cloak part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k61`, `Blessed Cloak part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k61`, `Blessed cloak part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k61`, `Blessed cloak part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k78`, `Council Armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k78`, `Council Armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
@ -433,33 +433,33 @@ func resetObjItem() {
reloadObjItem(`k81`, `Council gauntlets part`, objSubTypeItemPart, 10, false, true) reloadObjItem(`k81`, `Council gauntlets part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k81`, `Council Gloves part`, objSubTypeItemPart, 10, false, true) reloadObjItem(`k81`, `Council Gloves part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k81`, `Council gloves part`, objSubTypeItemPart, 10, false, true) reloadObjItem(`k81`, `Council gloves part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k82`, `Council Shield part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k82`, `Council Shield part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k82`, `Council shield part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k82`, `Council shield part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k83`, `Griffin Armor part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k83`, `Griffin Armor part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k83`, `Griffin armor part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k83`, `Griffin armor part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k84`, `Griffin Helmet part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k84`, `Griffin Helmet part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k84`, `Griffin helmet part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k84`, `Griffin helmet part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k85`, `Griffin Boots part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k85`, `Griffin Boots part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k85`, `Griffin boots part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k85`, `Griffin boots part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k86`, `Griffin Gloves part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k86`, `Griffin Gloves part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k86`, `Griffin gloves part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k86`, `Griffin gloves part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k87`, `Celestial Armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k87`, `Celestial Armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k88`, `Celestial Helmet part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k88`, `Celestial Helmet part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k89`, `Celestial Boots part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k89`, `Celestial Boots part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k90`, `Celestial Bracers part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k90`, `Celestial Bracers part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k90`, `Celestial Gloves part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k90`, `Celestial Gloves part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k91`, `Griffin Knife part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k91`, `Griffin Knife part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k92`, `Minotaur Sword part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k92`, `Minotaur Sword part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k93`, `Phoenix Sword part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k93`, `Phoenix Sword part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k94`, `Heavy Fauchard part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k94`, `Heavy Fauchard part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k95`, `Guisarme part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k95`, `Guisarme part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k96`, `Meteor Bow part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k96`, `Meteor Bow part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k97`, `Nightfall Bow part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k97`, `Nightfall Bow part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k98`, `Black Morningstar part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k98`, `Black Morningstar part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k99`, `Maiming Bulawa part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k99`, `Maiming Bulawa part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k100`, `Assault Cape part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k100`, `Assault Cape part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`k101`, `Craftsman Apron part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`k101`, `Craftsman Apron part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`k102`, `Stoneskin Cloak part`, objSubTypeItemPart, -1, false, true) reloadObjItem(`k102`, `Stoneskin Cloak part`, objSubTypeItemPart, 10, false, true)
reloadObjItem(`p01`, `Vial of Rage`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI reloadObjItem(`p01`, `Vial of Rage`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
reloadObjItem(`p02`, `Potion of Rage`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI reloadObjItem(`p02`, `Potion of Rage`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
reloadObjItem(`p03`, `Bottle of Rage`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI reloadObjItem(`p03`, `Bottle of Rage`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
@ -495,9 +495,6 @@ func resetObjItem() {
reloadObjItem(`r09`, `Order Gauntlets recipe`, objSubTypeItemRecipe, 10, false, true) reloadObjItem(`r09`, `Order Gauntlets recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r10`, `Order Shield recipe`, objSubTypeItemRecipe, 10, false, true) reloadObjItem(`r10`, `Order Shield recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r10`, `Order shield recipe`, objSubTypeItemRecipe, 10, false, true) reloadObjItem(`r10`, `Order shield recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r100`, `Assault Cape recipe`, objSubTypeItemRecipe, -1, false, true)
reloadObjItem(`r101`, `Craftsman Apron recipe`, objSubTypeItemRecipe, -1, false, true)
reloadObjItem(`r102`, `Stoneskin Cloak recipe`, objSubTypeItemRecipe, -1, false, true)
reloadObjItem(`r11`, `Hunter Armor recipe`, objSubTypeItemRecipe, 10, false, true) reloadObjItem(`r11`, `Hunter Armor recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r12`, `Hunter Helmet recipe`, objSubTypeItemRecipe, 10, false, true) reloadObjItem(`r12`, `Hunter Helmet recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r13`, `Hunter Boots recipe`, objSubTypeItemRecipe, 10, false, true) reloadObjItem(`r13`, `Hunter Boots recipe`, objSubTypeItemRecipe, 10, false, true)
@ -555,25 +552,28 @@ func resetObjItem() {
reloadObjItem(`r78`, `Council Armor recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`r78`, `Council Armor recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`r79`, `Council Helmet recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`r79`, `Council Helmet recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`r80`, `Council Boots recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`r80`, `Council Boots recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`r81`, `Council Gauntlets recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r81`, `Council Gauntlets recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r82`, `Council Shield recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r82`, `Council Shield recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r83`, `Griffin Armor recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r83`, `Griffin Armor recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r84`, `Griffin Helmet recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r84`, `Griffin Helmet recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r85`, `Griffin Boots recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r85`, `Griffin Boots recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r86`, `Griffin Gloves recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`r86`, `Griffin Gloves recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`r87`, `Celestial Armor recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI reloadObjItem(`r87`, `Celestial Armor recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI
reloadObjItem(`r88`, `Celestial Helmet recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r88`, `Celestial Helmet recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r89`, `Celestial Boots recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r89`, `Celestial Boots recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r90`, `Celestial Bracers recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r90`, `Celestial Bracers recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r91`, `Griffin Knife recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r91`, `Griffin Knife recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r92`, `Minotaur Sword recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r92`, `Minotaur Sword recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r93`, `Phoenix Sword recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r93`, `Phoenix Sword recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r94`, `Heavy Fauchard recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r94`, `Heavy Fauchard recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r95`, `Guisarme recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r95`, `Guisarme recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r96`, `Meteor Bow recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r96`, `Meteor Bow recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r97`, `Nightfall Bow recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r97`, `Nightfall Bow recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r98`, `Black Morningstar recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r98`, `Black Morningstar recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r99`, `Maiming Bulawa recipe`, objSubTypeItemRecipe, -1, false, true) reloadObjItem(`r99`, `Maiming Bulawa recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r100`, `Assault Cape recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r101`, `Craftsman Apron recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`r102`, `Stoneskin Cloak recipe`, objSubTypeItemRecipe, 10, false, true)
reloadObjItem(`s01`, `📕Scroll of Rage`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI reloadObjItem(`s01`, `📕Scroll of Rage`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
reloadObjItem(`s02`, `📕Scroll of Peace`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI reloadObjItem(`s02`, `📕Scroll of Peace`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
reloadObjItem(`s03`, `📗Scroll of Rage`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI reloadObjItem(`s03`, `📗Scroll of Rage`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
@ -647,7 +647,7 @@ func resetObjItem() {
reloadObjItem(`w33`, `Thundersoul Sword`, objSubTypeItemOther, 200, false, true) reloadObjItem(`w33`, `Thundersoul Sword`, objSubTypeItemOther, 200, false, true)
reloadObjItem(`w34`, `Doomblade Sword`, objSubTypeItemOther, -1, false, true) reloadObjItem(`w34`, `Doomblade Sword`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`w35`, `Eclipse`, objSubTypeItemOther, 200, false, true) reloadObjItem(`w35`, `Eclipse`, objSubTypeItemOther, 200, false, true)
reloadObjItem(`w36`, `Guard's Spear`, objSubTypeItemOther, -1, false, true) reloadObjItem(`w36`, `Guard's Spear`, objSubTypeItemOther, 200, false, true)
reloadObjItem(`w37`, `King's Defender`, objSubTypeItemOther, -1, false, true) reloadObjItem(`w37`, `King's Defender`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`w38`, `Raging Lance`, objSubTypeItemOther, 200, false, true) reloadObjItem(`w38`, `Raging Lance`, objSubTypeItemOther, 200, false, true)
reloadObjItem(`w39`, `Composite Bow`, objSubTypeItemOther, 200, false, true) reloadObjItem(`w39`, `Composite Bow`, objSubTypeItemOther, 200, false, true)
@ -659,12 +659,12 @@ func resetObjItem() {
reloadObjItem(`w45`, `Ghost dagger`, objSubTypeItemOther, -1, false, true) reloadObjItem(`w45`, `Ghost dagger`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`w46`, `Lion Knife`, objSubTypeItemOther, -1, false, true) reloadObjItem(`w46`, `Lion Knife`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`w91`, `Griffin Knife`, objSubTypeItemOther, -1, false, true) reloadObjItem(`w91`, `Griffin Knife`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`w92`, `Minotaur Sword`, objSubTypeItemOther, -1, false, true) reloadObjItem(`w92`, `Minotaur Sword`, objSubTypeItemOther, 220, false, true)
reloadObjItem(`w93`, `Phoenix Sword`, objSubTypeItemOther, -1, false, true) reloadObjItem(`w93`, `Phoenix Sword`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`w94`, `Heavy Fauchard`, objSubTypeItemOther, -1, false, true) reloadObjItem(`w94`, `Heavy Fauchard`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`w95`, `Guisarme`, objSubTypeItemOther, -1, false, true) reloadObjItem(`w95`, `Guisarme`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`w96`, `Meteor Bow`, objSubTypeItemOther, -1, false, true) reloadObjItem(`w96`, `Meteor Bow`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`w97`, `Nightfall Bow`, objSubTypeItemOther, -1, false, true) reloadObjItem(`w97`, `Nightfall Bow`, objSubTypeItemOther, 220, false, true)
reloadObjItem(`w98`, `Black Morningstar`, objSubTypeItemOther, -1, false, true) reloadObjItem(`w98`, `Black Morningstar`, objSubTypeItemOther, -1, false, true)
reloadObjItem(`w99`, `Maiming Bulawa`, objSubTypeItemOther, 0, false, true) reloadObjItem(`w99`, `Maiming Bulawa`, objSubTypeItemOther, 0, false, true)
} }