This commit is contained in:
shoopea 2019-10-02 13:25:40 +08:00
parent 0202b371c1
commit 07a00ea5ba

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@ -231,8 +231,8 @@ func resetMsgParsingRules() {
,(5000, ` + strconv.Itoa(objSubTypeMessageUnequipGearAck) + `, "Unequip Ack", "^Item unequipped: (?P<Item>.+)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageNoStamina) + `, "Unequip Ack", "^Not enough stamina. Come back after you take a rest.\\n\\n` +
`To get more stamina, invite friends to the game via invite link. Press /promo to get it.$")
,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResult) + `, "On your way to the swamp, you saw a group of people shouting angrily at their supposed leader. The leader was in tears and explained that loyalty can be won again, even if the medals are lost. You left confused. But a few meters away you found a badge with almost unrecognizable letters: tl.. You sold it to a merchant.(?s:.*)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResult) + `, "You were taking a walk when you found two burning marks on the ground that disappeared after a few meters. Near them there was some kind of almanac with a lot of numbers written in it. It was a cold day so you used it to make a campfire to warm yourself and then went back to the castle.(?s:.*)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResult) + `, "Quest result #1", "On your way to the swamp, you saw a group of people shouting angrily at their supposed leader. The leader was in tears and explained that loyalty can be won again, even if the medals are lost. You left confused. But a few meters away you found a badge with almost unrecognizable letters: tl.. You sold it to a merchant.(?s:.*)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResult) + `, "Quest result #2", "You were taking a walk when you found two burning marks on the ground that disappeared after a few meters. Near them there was some kind of almanac with a lot of numbers written in it. It was a cold day so you used it to make a campfire to warm yourself and then went back to the castle.(?s:.*)$")
;`)
failOnError(err, "resetMsgParsingRules : populate table msg_rules")
}