@ -243,7 +243,8 @@ func getObjGuildID(s string) int64 {
if g, ok := cacheObjGuild[s]; ok {
return g.ObjID64
} else {
addObjGuild(s, ``)
_, err := addObjGuild(s, ``)
logOnError(err, "getObjGuildID")
loadObjGuild()
}
return cacheObjGuild[s].ObjID64
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