test
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parent
2eae68c5ab
commit
34e0f3f331
12
items.go
12
items.go
@ -95,13 +95,13 @@ func resetObjItem() {
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reloadObjItem(`519`, `Compound Arrows Pack`, objSubTypeItemMisc, -1)
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reloadObjItem(`519`, `Compound Arrows Pack`, objSubTypeItemMisc, -1)
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reloadObjItem(`614`, `🎟Gift Coupon 'Pig'`, objSubTypeItemMisc, 1)
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reloadObjItem(`614`, `🎟Gift Coupon 'Pig'`, objSubTypeItemMisc, 1)
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reloadObjItem(`615`, `🎟Gift Coupon 'Horse'`, objSubTypeItemMisc, 1)
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reloadObjItem(`615`, `🎟Gift Coupon 'Horse'`, objSubTypeItemMisc, 1)
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reloadObjItem(`615`, `🎟Gift Coupon 'Owl'`, objSubTypeItemMisc, 1)
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reloadObjItem(`616`, `🎟Gift Coupon 'Owl'`, objSubTypeItemMisc, 1)
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reloadObjItem(`617`, `🎟Gift Coupon 'Mouse'`, objSubTypeItemMisc, 1)
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reloadObjItem(`617`, `🎟Gift Coupon 'Mouse'`, objSubTypeItemMisc, 1)
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reloadObjItem(`618`, `Hay`, objSubTypeItemMisc, 5) // PROPAGATE TO WIKI
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reloadObjItem(`618`, `Hay`, objSubTypeItemMisc, 5) // PROPAGATE TO WIKI
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reloadObjItem(`619`, `Corn`, objSubTypeItemMisc, 5) // PROPAGATE TO WIKI
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reloadObjItem(`619`, `Corn`, objSubTypeItemMisc, 5) // PROPAGATE TO WIKI
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reloadObjItem(`620`, `Hamsters`, objSubTypeItemMisc, 5) // PROPAGATE TO WIKI
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reloadObjItem(`620`, `Hamsters`, objSubTypeItemMisc, 5) // PROPAGATE TO WIKI
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reloadObjItem(`621`, `Cheese`, objSubTypeItemMisc, 5) // PROPAGATE TO WIKI
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reloadObjItem(`621`, `Cheese`, objSubTypeItemMisc, 5) // PROPAGATE TO WIKI
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reloadObjItem(`623`, `🎟Gift Coupon 'Gopher'`, objSubTypeItemMisc, 1)
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reloadObjItem(`622`, `🎟Gift Coupon 'Gopher'`, objSubTypeItemMisc, 1)
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reloadObjItem(`623`, `🎟Gift Coupon 'Ants'`, objSubTypeItemMisc, 1)
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reloadObjItem(`623`, `🎟Gift Coupon 'Ants'`, objSubTypeItemMisc, 1)
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reloadObjItem(`624`, `🎟Gift Coupon 'Spider'`, objSubTypeItemMisc, 1)
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reloadObjItem(`624`, `🎟Gift Coupon 'Spider'`, objSubTypeItemMisc, 1)
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reloadObjItem(`625`, `🎟Gift Coupon 'Haunted'`, objSubTypeItemMisc, 1)
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reloadObjItem(`625`, `🎟Gift Coupon 'Haunted'`, objSubTypeItemMisc, 1)
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@ -165,9 +165,9 @@ func resetObjItem() {
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reloadObjItem(`a60`, `Lion helmet`, objSubTypeItemOther, 200)
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reloadObjItem(`a60`, `Lion helmet`, objSubTypeItemOther, 200)
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reloadObjItem(`a61`, `Lion boots`, objSubTypeItemOther, -1)
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reloadObjItem(`a61`, `Lion boots`, objSubTypeItemOther, -1)
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reloadObjItem(`a62`, `Lion gloves`, objSubTypeItemOther, -1)
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reloadObjItem(`a62`, `Lion gloves`, objSubTypeItemOther, -1)
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reloadObjItem(`a63`, `Demon robe`, objSubTypeItemOther, 480)
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reloadObjItem(`a63`, `🧟♂️ Demon Robe`, objSubTypeItemOther, 480)
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reloadObjItem(`a64`, `Demon circlet`, objSubTypeItemOther, 200)
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reloadObjItem(`a64`, `🧟♂️ Demon Circlet`, objSubTypeItemOther, 200)
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reloadObjItem(`a65`, `Demon shoes`, objSubTypeItemOther, 140)
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reloadObjItem(`a65`, `🧟♂️ Demon Shoes`, objSubTypeItemOther, 140)
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reloadObjItem(`a66`, `Demon bracers`, objSubTypeItemOther, 140)
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reloadObjItem(`a66`, `Demon bracers`, objSubTypeItemOther, 140)
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reloadObjItem(`a67`, `Divine robe`, objSubTypeItemOther, 480)
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reloadObjItem(`a67`, `Divine robe`, objSubTypeItemOther, 480)
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reloadObjItem(`a68`, `Divine circlet`, objSubTypeItemOther, 200)
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reloadObjItem(`a68`, `Divine circlet`, objSubTypeItemOther, 200)
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@ -201,7 +201,7 @@ func resetObjItem() {
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reloadObjItem(`e110`, `🧟♂️ Walker helmet`, objSubTypeItemOther, -1)
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reloadObjItem(`e110`, `🧟♂️ Walker helmet`, objSubTypeItemOther, -1)
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reloadObjItem(`e111`, `🧟♂️ Walker boots`, objSubTypeItemOther, -1)
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reloadObjItem(`e111`, `🧟♂️ Walker boots`, objSubTypeItemOther, -1)
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reloadObjItem(`e112`, `🧟♂️ Walker gauntlets`, objSubTypeItemOther, -1)
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reloadObjItem(`e112`, `🧟♂️ Walker gauntlets`, objSubTypeItemOther, -1)
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reloadObjItem(`e113`, `🧟♂️ Walker shield`, objSubTypeItemOther, -1)
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reloadObjItem(`e113`, `🧟♂️ Walker Shield`, objSubTypeItemOther, -1)
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reloadObjItem(`e114`, `Zombie armor`, objSubTypeItemOther, 480)
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reloadObjItem(`e114`, `Zombie armor`, objSubTypeItemOther, 480)
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reloadObjItem(`e115`, `Zombie helmet`, objSubTypeItemOther, -1)
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reloadObjItem(`e115`, `Zombie helmet`, objSubTypeItemOther, -1)
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reloadObjItem(`e116`, `Zombie boots`, objSubTypeItemOther, 140)
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reloadObjItem(`e116`, `Zombie boots`, objSubTypeItemOther, 140)
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