test
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parent
a701abf67f
commit
50942892bc
9
sql.go
9
sql.go
@ -1335,12 +1335,19 @@ func resetMsgParsingRules() {
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,(5000, ` + strconv.Itoa(objSubTypeMessagePillageGo) + `,"Pillage Go", "^You lift up your sword and charge at the violator.$")
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,(5000, ` + strconv.Itoa(objSubTypeMessagePillageGo) + `,"Pillage Go", "^You lift up your sword and charge at the violator.$")
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,(5000, ` + strconv.Itoa(objSubTypeMessagePillageWin) + `,"Pillage Win", "^You successfully defeated (\\[(?P<Guild>[A-Z0-9]{1,3})\\]){0,1}(?P<Attacker>.*). As he was crawling away, you picked up some of the gold he left behind. Received (?P<Gold>[0-9]+) gold and (?P<Exp>[0-9]+) exp.$")
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,(5000, ` + strconv.Itoa(objSubTypeMessagePillageWin) + `,"Pillage Win", "^You successfully defeated (\\[(?P<Guild>[A-Z0-9]{1,3})\\]){0,1}(?P<Attacker>.*). As he was crawling away, you picked up some of the gold he left behind. Received (?P<Gold>[0-9]+) gold and (?P<Exp>[0-9]+) exp.$")
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,(5000, ` + strconv.Itoa(objSubTypeMessagePillageTimeout) + `,"Pillage Timeout", "^You\\'ve failed to protect the villagers. No more rewards for you.$")
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,(5000, ` + strconv.Itoa(objSubTypeMessagePillageTimeout) + `,"Pillage Timeout", "^You\\'ve failed to protect the villagers. No more rewards for you.$")
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,(5000, ` + strconv.Itoa(objSubTypeMessageDuelFight) + `, "Duel Fight result", "(?P<Life1>(\\-){0,1}[0-9]+).*(?P<Castle1>[🐉🦅🐺🦈🦌🥔🌑])(\\[(?P<Guild1>[A-Z0-9]{1,3})\\]){0,1}(?P<Duelist1>.*)\\n` +
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,(5000, ` + strconv.Itoa(objSubTypeMessageDuelFight) + `, "Duel Fight result #2", "(?P<Life1>(\\-){0,1}[0-9]+).*(?P<Castle1>[🐉🦅🐺🦈🦌🥔🌑])(\\[(?P<Guild1>[A-Z0-9]{1,3})\\]){0,1}(?P<Duelist1>.*)\\n` +
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`VS\\n` +
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`VS\\n` +
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`(?P<Life2>(\\-){0,1}[0-9]+).*(?P<Castle2>[🐉🦅🐺🦈🦌🥔🌑])(\\[(?P<Guild2>[A-Z0-9]{1,3})\\]){0,1}(?P<Duelist2>.*)\\n` +
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`(?P<Life2>(\\-){0,1}[0-9]+).*(?P<Castle2>[🐉🦅🐺🦈🦌🥔🌑])(\\[(?P<Guild2>[A-Z0-9]{1,3})\\]){0,1}(?P<Duelist2>.*)\\n` +
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`(?s:.*)\\n` +
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`(?s:.*)\\n` +
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`(\\[(?P<WinGuild>[A-Z0-9]{1,3})\\]){0,1}(?P<WinDuelist>.*) from .*(?P<WinCastle>[🐉🦅🐺🦈🦌🥔🌑]).* Castle stands victorious over (\\[(?P<LossGuild>[A-Z0-9]{1,3})\\]){0,1}(?P<LossDuelist>.*) from .*(?P<LossCastle>[🐉🦅🐺🦈🦌🥔🌑]).* Castle, with blood slowly dripping from his (?P<Weapon>.*).\\n` +
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`(\\[(?P<WinGuild>[A-Z0-9]{1,3})\\]){0,1}(?P<WinDuelist>.*) from .*(?P<WinCastle>[🐉🦅🐺🦈🦌🥔🌑]).* Castle stands victorious over (\\[(?P<LossGuild>[A-Z0-9]{1,3})\\]){0,1}(?P<LossDuelist>.*) from .*(?P<LossCastle>[🐉🦅🐺🦈🦌🥔🌑]).* Castle, with blood slowly dripping from his (?P<Weapon>.*).\\n` +
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`You received: (?P<Exp>[0-9]+) exp.\\n` +
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`You received: (?P<Exp>[0-9]+) exp.\\n` +
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`(?s:.*)$")
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,(5000, ` + strconv.Itoa(objSubTypeMessageDuelFight) + `, "Duel Fight result #1", "(?P<Life1>(\\-){0,1}[0-9]+).*(?P<Castle1>[🐉🦅🐺🦈🦌🥔🌑])(\\[(?P<Guild1>[A-Z0-9]{1,3})\\]){0,1}(?P<Duelist1>.*)\\n` +
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`VS\\n` +
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`(?P<Life2>(\\-){0,1}[0-9]+).*(?P<Castle2>[🐉🦅🐺🦈🦌🥔🌑])(\\[(?P<Guild2>[A-Z0-9]{1,3})\\]){0,1}(?P<Duelist2>.*)\\n` +
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`(?s:.*)\\n` +
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`(\\[(?P<WinGuild>[A-Z0-9]{1,3})\\]){0,1}(?P<WinDuelist>.*) from .*(?P<WinCastle>[🐉🦅🐺🦈🦌🥔🌑]).* Castle was stronger than (\\[(?P<LossGuild>[A-Z0-9]{1,3})\\]){0,1}(?P<LossDuelist>.*) from .*(?P<LossCastle>[🐉🦅🐺🦈🦌🥔🌑]).* Castle.\\n` +
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`You received: (?P<Exp>[0-9]+) exp.\\n` +
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`(?s:.*)$")
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`(?s:.*)$")
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;`)
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;`)
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failOnError(err, "resetMsgParsingRules : populate table msg_rules")
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failOnError(err, "resetMsgParsingRules : populate table msg_rules")
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