test
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1
item.go
1
item.go
@ -347,7 +347,6 @@ func loadObjItem() error {
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for _, i := range cacheObjItem {
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if objItems[i].Craft != nil {
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log.Printf("loadObjItem : %s : loading craft for %s.\n", objItems[i].Code, objItems[i].Names[0])
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setObjItemCraft(objItems[i].ObjID64, objItems[i].Craft.Command, objItems[i].Craft.Mana)
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emptyObjItemCraftItem(objItems[i].ObjID64)
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for k, o := range objItems[i].Craft.Items {
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