debug
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item.go
1
item.go
@ -394,6 +394,7 @@ func loadObjItem() error {
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log.Printf("Loading existing names done...\n")
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for _, i := range cacheObjItem {
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log.Printf("Accessing objItems[%d]\n", i)
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if objItems[i].ObjID64 == 0 {
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log.Printf("loadObjItem : adding %s (%s)\n", objItems[i].Names[0], objItems[i].Code)
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id, err := addObjItem(objItems[i].Code, objItems[i].Names[0], objItems[i].ItemTypeID, objItems[i].Weight, objItems[i].Exchange, objItems[i].Auction, objItems[i].Craftable)
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