debug g_deposit_all
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1
job.go
1
job.go
@ -714,6 +714,7 @@ func jobGDeposit(j Job) {
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if p.Status == 0 { /* handle remaining resources to be stored */
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var res, misc, alch, craft, equip bool = false, false, false, false, false
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log.Printf("jobGDeposit : Checking items (%d).\n", len(p.ResObjID64))
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if len(p.ResObjID64) > 0 {
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obj, err := getObjItem(p.ResObjID64[0])
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logOnError(err, "jobGDeposit : getObjItem")
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