test
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parent
7ea851edbf
commit
8d2d6cc7d5
9
items.go
9
items.go
@ -124,12 +124,15 @@ func resetObjItem() {
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reloadObjItem(`a03`, `Chain Mail`, objSubTypeItemOther, -1)
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reloadObjItem(`a03`, `Chain Mail`, objSubTypeItemOther, -1)
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reloadObjItem(`a03`, `Chain mail`, objSubTypeItemOther, -1)
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reloadObjItem(`a03`, `Chain mail`, objSubTypeItemOther, -1)
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reloadObjItem(`a04`, `Silver Cuirass`, objSubTypeItemOther, -1)
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reloadObjItem(`a04`, `Silver Cuirass`, objSubTypeItemOther, -1)
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reloadObjItem(`a04`, `Silver cuirass`, objSubTypeItemOther, -1)
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reloadObjItem(`a05`, `Mithril Armor`, objSubTypeItemOther, -1)
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reloadObjItem(`a05`, `Mithril Armor`, objSubTypeItemOther, -1)
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reloadObjItem(`a05`, `Mithril armor`, objSubTypeItemOther, -1)
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reloadObjItem(`a05`, `Mithril armor`, objSubTypeItemOther, -1)
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reloadObjItem(`a06`, `Hat`, objSubTypeItemOther, -1)
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reloadObjItem(`a06`, `Hat`, objSubTypeItemOther, -1)
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reloadObjItem(`a07`, `Leather Hood`, objSubTypeItemOther, -1)
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reloadObjItem(`a07`, `Leather Hood`, objSubTypeItemOther, -1)
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reloadObjItem(`a08`, `Steel Helmet`, objSubTypeItemOther, -1)
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reloadObjItem(`a08`, `Steel Helmet`, objSubTypeItemOther, -1)
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reloadObjItem(`a08`, `Steel helmet`, objSubTypeItemOther, -1)
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reloadObjItem(`a09`, `Silver Helmet`, objSubTypeItemOther, -1)
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reloadObjItem(`a09`, `Silver Helmet`, objSubTypeItemOther, -1)
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reloadObjItem(`a09`, `Silver helmet`, objSubTypeItemOther, -1)
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reloadObjItem(`a10`, `Mithril Helmet`, objSubTypeItemOther, 190) // PROPAGATE TO WIKI
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reloadObjItem(`a10`, `Mithril Helmet`, objSubTypeItemOther, 190) // PROPAGATE TO WIKI
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reloadObjItem(`a10`, `Mithril helmet`, objSubTypeItemOther, 190) // PROPAGATE TO WIKI
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reloadObjItem(`a10`, `Mithril helmet`, objSubTypeItemOther, 190) // PROPAGATE TO WIKI
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reloadObjItem(`a11`, `Sandals`, objSubTypeItemOther, -1)
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reloadObjItem(`a11`, `Sandals`, objSubTypeItemOther, -1)
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@ -137,12 +140,15 @@ func resetObjItem() {
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reloadObjItem(`a13`, `Steel Boots`, objSubTypeItemOther, -1)
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reloadObjItem(`a13`, `Steel Boots`, objSubTypeItemOther, -1)
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reloadObjItem(`a13`, `Steel boots`, objSubTypeItemOther, -1)
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reloadObjItem(`a13`, `Steel boots`, objSubTypeItemOther, -1)
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reloadObjItem(`a14`, `Silver Boots`, objSubTypeItemOther, -1)
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reloadObjItem(`a14`, `Silver Boots`, objSubTypeItemOther, -1)
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reloadObjItem(`a14`, `Silver boots`, objSubTypeItemOther, -1)
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reloadObjItem(`a15`, `Mithril Boots`, objSubTypeItemOther, -1)
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reloadObjItem(`a15`, `Mithril Boots`, objSubTypeItemOther, -1)
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reloadObjItem(`a15`, `Mithril boots`, objSubTypeItemOther, -1)
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reloadObjItem(`a15`, `Mithril boots`, objSubTypeItemOther, -1)
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reloadObjItem(`a16`, `Gloves`, objSubTypeItemOther, -1)
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reloadObjItem(`a16`, `Gloves`, objSubTypeItemOther, -1)
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reloadObjItem(`a17`, `Leather Gloves`, objSubTypeItemOther, -1)
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reloadObjItem(`a17`, `Leather Gloves`, objSubTypeItemOther, -1)
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reloadObjItem(`a17`, `Leather gloves`, objSubTypeItemOther, -1)
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reloadObjItem(`a18`, `Steel Gauntlets`, objSubTypeItemOther, -1)
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reloadObjItem(`a18`, `Steel Gauntlets`, objSubTypeItemOther, -1)
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reloadObjItem(`a19`, `Silver Gauntlets`, objSubTypeItemOther, -1)
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reloadObjItem(`a19`, `Silver Gauntlets`, objSubTypeItemOther, -1)
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reloadObjItem(`a19`, `Silver gauntlets`, objSubTypeItemOther, -1)
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reloadObjItem(`a20`, `Mithril Gauntlets`, objSubTypeItemOther, 125) // PROPAGATE TO WIKI
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reloadObjItem(`a20`, `Mithril Gauntlets`, objSubTypeItemOther, 125) // PROPAGATE TO WIKI
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reloadObjItem(`a20`, `Mithril gauntlets`, objSubTypeItemOther, 125) // PROPAGATE TO WIKI
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reloadObjItem(`a20`, `Mithril gauntlets`, objSubTypeItemOther, 125) // PROPAGATE TO WIKI
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reloadObjItem(`a21`, `Wooden Shield`, objSubTypeItemOther, -1)
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reloadObjItem(`a21`, `Wooden Shield`, objSubTypeItemOther, -1)
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@ -151,6 +157,7 @@ func resetObjItem() {
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reloadObjItem(`a23`, `Bronze Shield`, objSubTypeItemOther, -1)
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reloadObjItem(`a23`, `Bronze Shield`, objSubTypeItemOther, -1)
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reloadObjItem(`a23`, `Bronze shield`, objSubTypeItemOther, -1)
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reloadObjItem(`a23`, `Bronze shield`, objSubTypeItemOther, -1)
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reloadObjItem(`a24`, `Silver Shield`, objSubTypeItemOther, -1)
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reloadObjItem(`a24`, `Silver Shield`, objSubTypeItemOther, -1)
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reloadObjItem(`a24`, `Silver shield`, objSubTypeItemOther, -1)
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reloadObjItem(`a25`, `Mithril Shield`, objSubTypeItemOther, -1)
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reloadObjItem(`a25`, `Mithril Shield`, objSubTypeItemOther, -1)
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reloadObjItem(`a25`, `Mithril shield`, objSubTypeItemOther, -1)
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reloadObjItem(`a25`, `Mithril shield`, objSubTypeItemOther, -1)
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reloadObjItem(`a26`, `Royal Guard Cape`, objSubTypeItemOther, -1)
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reloadObjItem(`a26`, `Royal Guard Cape`, objSubTypeItemOther, -1)
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@ -508,6 +515,7 @@ func resetObjItem() {
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reloadObjItem(`w01`, `Wooden Sword`, objSubTypeItemOther, -1)
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reloadObjItem(`w01`, `Wooden Sword`, objSubTypeItemOther, -1)
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reloadObjItem(`w01`, `Wooden sword`, objSubTypeItemOther, -1)
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reloadObjItem(`w01`, `Wooden sword`, objSubTypeItemOther, -1)
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reloadObjItem(`w02`, `Short Sword`, objSubTypeItemOther, -1)
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reloadObjItem(`w02`, `Short Sword`, objSubTypeItemOther, -1)
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reloadObjItem(`w02`, `Short sword`, objSubTypeItemOther, -1)
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reloadObjItem(`w03`, `Long Sword`, objSubTypeItemOther, 180)
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reloadObjItem(`w03`, `Long Sword`, objSubTypeItemOther, 180)
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reloadObjItem(`w03`, `Long sword`, objSubTypeItemOther, 180)
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reloadObjItem(`w03`, `Long sword`, objSubTypeItemOther, 180)
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reloadObjItem(`w04`, `Widow Sword`, objSubTypeItemOther, -1)
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reloadObjItem(`w04`, `Widow Sword`, objSubTypeItemOther, -1)
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@ -519,6 +527,7 @@ func resetObjItem() {
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reloadObjItem(`w08`, `Short Spear`, objSubTypeItemOther, -1)
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reloadObjItem(`w08`, `Short Spear`, objSubTypeItemOther, -1)
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reloadObjItem(`w08`, `Short spear`, objSubTypeItemOther, -1)
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reloadObjItem(`w08`, `Short spear`, objSubTypeItemOther, -1)
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reloadObjItem(`w09`, `Long Spear`, objSubTypeItemOther, -1)
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reloadObjItem(`w09`, `Long Spear`, objSubTypeItemOther, -1)
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reloadObjItem(`w09`, `Long spear`, objSubTypeItemOther, -1)
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reloadObjItem(`w10`, `Lance`, objSubTypeItemOther, -1)
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reloadObjItem(`w10`, `Lance`, objSubTypeItemOther, -1)
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reloadObjItem(`w11`, `Elven Spear`, objSubTypeItemOther, -1)
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reloadObjItem(`w11`, `Elven Spear`, objSubTypeItemOther, -1)
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reloadObjItem(`w11`, `Elven spear`, objSubTypeItemOther, -1)
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reloadObjItem(`w11`, `Elven spear`, objSubTypeItemOther, -1)
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