test
This commit is contained in:
parent
a89a6e8511
commit
bf05f656b3
90
items.go
90
items.go
@ -262,7 +262,7 @@ func resetObjItem() {
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reloadObjItem(`k01`, `Champion blade`, objSubTypeItemPart, 10)
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reloadObjItem(`k01`, `Champion blade`, objSubTypeItemPart, 10)
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reloadObjItem(`k02`, `Trident blade`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k02`, `Trident blade`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k03`, `Hunter shaft`, objSubTypeItemPart, 10)
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reloadObjItem(`k03`, `Hunter shaft`, objSubTypeItemPart, 10)
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reloadObjItem(`k04`, `War Hammer head`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k04`, `War hammer head`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k05`, `Hunter blade`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k05`, `Hunter blade`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k06`, `Order Armor piece`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k06`, `Order Armor piece`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k07`, `Order Helmet fragment`, objSubTypeItemPart, 10)
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reloadObjItem(`k07`, `Order Helmet fragment`, objSubTypeItemPart, 10)
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@ -281,50 +281,50 @@ func resetObjItem() {
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reloadObjItem(`k20`, `Doomblade blade`, objSubTypeItemPart, -1)
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reloadObjItem(`k20`, `Doomblade blade`, objSubTypeItemPart, -1)
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reloadObjItem(`k21`, `Eclipse blade`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k21`, `Eclipse blade`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k22`, `Guard's blade`, objSubTypeItemPart, 10)
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reloadObjItem(`k22`, `Guard's blade`, objSubTypeItemPart, 10)
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reloadObjItem(`k23`, `King's Defender blade`, objSubTypeItemPart, 10)
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reloadObjItem(`k23`, `King's defender blade`, objSubTypeItemPart, 10)
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reloadObjItem(`k24`, `Raging Lance blade`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k24`, `Raging lance blade`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k25`, `Composite Bow shaft`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k25`, `Composite bow shaft`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k26`, `Lightning Bow shaft`, objSubTypeItemPart, -1)
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reloadObjItem(`k26`, `Lightning bow shaft`, objSubTypeItemPart, -1)
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reloadObjItem(`k27`, `Hailstorm Bow shaft`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k27`, `Hailstorm bow shaft`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k28`, `Imperial Axe head`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k28`, `Imperial axe head`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k29`, `Skull Crusher head`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k29`, `Skull crusher head`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k30`, `Dragon Mace head`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k30`, `Dragon mace head`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k31`, `Ghost blade`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k31`, `Ghost blade`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k32`, `Lion blade`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k32`, `Lion blade`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k33`, `Crusader Armor piece`, objSubTypeItemPart, -1)
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reloadObjItem(`k33`, `Crusader armor piece`, objSubTypeItemPart, -1)
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reloadObjItem(`k34`, `Crusader Helmet fragment`, objSubTypeItemPart, -1)
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reloadObjItem(`k34`, `Crusader helmet fragment`, objSubTypeItemPart, -1)
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reloadObjItem(`k35`, `Crusader Boots part`, objSubTypeItemPart, -1)
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reloadObjItem(`k35`, `Crusader boots part`, objSubTypeItemPart, -1)
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reloadObjItem(`k36`, `Crusader Gauntlets part`, objSubTypeItemPart, -1)
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reloadObjItem(`k36`, `Crusader gauntlets part`, objSubTypeItemPart, -1)
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reloadObjItem(`k37`, `Crusader Shield part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k37`, `Crusader shield part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k38`, `Royal Armor piece`, objSubTypeItemPart, -1)
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reloadObjItem(`k38`, `Royal armor piece`, objSubTypeItemPart, -1)
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reloadObjItem(`k39`, `Royal Helmet fragment`, objSubTypeItemPart, -1)
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reloadObjItem(`k39`, `Royal helmet fragment`, objSubTypeItemPart, -1)
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reloadObjItem(`k40`, `Royal Boots part`, objSubTypeItemPart, -1)
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reloadObjItem(`k40`, `Royal boots part`, objSubTypeItemPart, -1)
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reloadObjItem(`k41`, `Royal Gauntlets part`, objSubTypeItemPart, -1)
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reloadObjItem(`k41`, `Royal gauntlets part`, objSubTypeItemPart, -1)
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reloadObjItem(`k42`, `Royal Shield part`, objSubTypeItemPart, -1)
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reloadObjItem(`k42`, `Royal shield part`, objSubTypeItemPart, -1)
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reloadObjItem(`k43`, `Ghost Armor part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k43`, `Ghost armor part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k44`, `Ghost Helmet fragment`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k44`, `Ghost helmet fragment`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k45`, `Ghost Boots part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k45`, `Ghost boots part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k46`, `Ghost Gloves part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k46`, `Ghost gloves part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k47`, `Lion Armor part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k47`, `Lion armor part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k48`, `Lion Helmet fragment`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k48`, `Lion helmet fragment`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k49`, `Lion Boots part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k49`, `Lion boots part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k50`, `Lion Gloves part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k50`, `Lion gloves part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k51`, `Demon Robe piece`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k51`, `Demon robe piece`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k52`, `Demon Circlet fragment`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k52`, `Demon circlet fragment`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k53`, `Demon Shoes part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k53`, `Demon shoes part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k54`, `Demon Bracers part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k54`, `Demon bracers part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k55`, `Divine Robe piece`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k55`, `Divine robe piece`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k56`, `Divine Circlet fragment`, objSubTypeItemPart, -1)
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reloadObjItem(`k56`, `Divine circlet fragment`, objSubTypeItemPart, -1)
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reloadObjItem(`k57`, `Divine Shoes part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k57`, `Divine shoes part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k58`, `Divine Bracers part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k58`, `Divine bracers part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k59`, `Storm Cloak part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k59`, `Storm cloak part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k60`, `Durable Cloak part`, objSubTypeItemPart, -1)
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reloadObjItem(`k60`, `Durable cloak part`, objSubTypeItemPart, -1)
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reloadObjItem(`k61`, `Blessed Cloak part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k61`, `Blessed cloak part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k78`, `Council Armor part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k78`, `Council armor part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k79`, `Council Helmet part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k79`, `Council helmet part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k80`, `Council Boots part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k80`, `Council boots part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k81`, `Council Gauntlets part`, objSubTypeItemPart, 10)
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reloadObjItem(`k81`, `Council gauntlets part`, objSubTypeItemPart, 10)
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reloadObjItem(`k82`, `Council Shield part`, objSubTypeItemPart, -1)
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reloadObjItem(`k82`, `Council shield part`, objSubTypeItemPart, -1)
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reloadObjItem(`k83`, `Griffin Armor part`, objSubTypeItemPart, -1)
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reloadObjItem(`k83`, `Griffin Armor part`, objSubTypeItemPart, -1)
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reloadObjItem(`k84`, `Griffin Helmet part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k84`, `Griffin Helmet part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI
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reloadObjItem(`k85`, `Griffin Boots part`, objSubTypeItemPart, -1)
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reloadObjItem(`k85`, `Griffin Boots part`, objSubTypeItemPart, -1)
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@ -372,7 +372,7 @@ func resetObjItem() {
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reloadObjItem(`r01`, `Champion Sword recipe`, objSubTypeItemRecipe, 10)
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reloadObjItem(`r01`, `Champion Sword recipe`, objSubTypeItemRecipe, 10)
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reloadObjItem(`r02`, `Trident recipe`, objSubTypeItemRecipe, 10)
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reloadObjItem(`r02`, `Trident recipe`, objSubTypeItemRecipe, 10)
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reloadObjItem(`r03`, `Hunter Bow recipe`, objSubTypeItemRecipe, 10)
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reloadObjItem(`r03`, `Hunter Bow recipe`, objSubTypeItemRecipe, 10)
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reloadObjItem(`r04`, `War Hammer recipe`, objSubTypeItemRecipe, 10)
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reloadObjItem(`r04`, `War hammer recipe`, objSubTypeItemRecipe, 10)
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reloadObjItem(`r05`, `Hunter Dagger recipe`, objSubTypeItemRecipe, 10)
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reloadObjItem(`r05`, `Hunter Dagger recipe`, objSubTypeItemRecipe, 10)
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reloadObjItem(`r06`, `Order Armor recipe`, objSubTypeItemRecipe, 10)
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reloadObjItem(`r06`, `Order Armor recipe`, objSubTypeItemRecipe, 10)
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reloadObjItem(`r07`, `Order Helmet recipe`, objSubTypeItemRecipe, 10)
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reloadObjItem(`r07`, `Order Helmet recipe`, objSubTypeItemRecipe, 10)
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@ -505,7 +505,7 @@ func resetObjItem() {
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reloadObjItem(`w28`, `Champion Sword`, objSubTypeItemOther, 180)
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reloadObjItem(`w28`, `Champion Sword`, objSubTypeItemOther, 180)
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reloadObjItem(`w29`, `Trident`, objSubTypeItemOther, -1)
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reloadObjItem(`w29`, `Trident`, objSubTypeItemOther, -1)
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reloadObjItem(`w30`, `Hunter Bow`, objSubTypeItemOther, -1)
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reloadObjItem(`w30`, `Hunter Bow`, objSubTypeItemOther, -1)
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reloadObjItem(`w31`, `War Hammer`, objSubTypeItemOther, 180)
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reloadObjItem(`w31`, `War hammer`, objSubTypeItemOther, 180)
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reloadObjItem(`w32`, `Hunter Dagger`, objSubTypeItemOther, 180)
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reloadObjItem(`w32`, `Hunter Dagger`, objSubTypeItemOther, 180)
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reloadObjItem(`w33`, `Thundersoul Sword`, objSubTypeItemOther, 200)
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reloadObjItem(`w33`, `Thundersoul Sword`, objSubTypeItemOther, 200)
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reloadObjItem(`w34`, `Doomblade Sword`, objSubTypeItemOther, -1)
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reloadObjItem(`w34`, `Doomblade Sword`, objSubTypeItemOther, -1)
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