update ambush rules

This commit is contained in:
shoopea 2019-10-20 17:06:22 +08:00
parent c7bc56a06b
commit c491abb519

View File

@ -365,12 +365,12 @@ func resetMsgParsingRules() {
`📯Arena (🔒){0,1}\\n` +
`Arena isn't a place for the weak\\. Here you fight against other players and if you stand victorious, you acquire precious experience\\.$")
,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResultAmbush) + `, "Quest Res with Ambush and loot", "^You met some hostile creatures\\. Be careful:\\n` +
`(?P<Monsters>(([0-9] x ){0,1}[a-zA-Z ]* lvl\\.[0-9]*\\n{0,1})+)\\n` +
`(?P<Monsters>.*)\\n` +
`It's an ambush! Loot is locked till the end of the fight:\\n` +
`(?P<Loot>([a-zA-Z ]* \\([0-9]+\\)\\n{0,1})+*)\\n` +
`(?P<Loot>.*)\\n` +
`/fight_[a-zA-Z0-9]+$")
,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResultAmbush) + `, "Quest Res with Ambush and no loot", "^You met some hostile creatures\\. Be careful:\\n` +
`(?P<Monsters>(([0-9] x ){0,1}[a-zA-Z ]* lvl\\.[0-9]*\\n{0,1})+)\\n` +
`(?P<Monsters>.*)\\n` +
`It's an ambush!\\n\\n` +
`/fight_[a-zA-Z0-9]+$")