update ambush

This commit is contained in:
shoopea 2019-10-21 11:55:49 +08:00
parent 71cb790fe6
commit c4dd261b78

View File

@ -368,11 +368,11 @@ func resetMsgParsingRules() {
`(?P<Monsters>(((([0-9] x ){0,1}[a-zA-Z ]* lvl\\.[0-9]*)|( ╰ [a-z ]*))\\n{0,1})+)\\n` +
`((It's an ambush)|(It is ambush))! Loot is locked till the end of the fight:\\n` +
`(?P<Loot>([a-zA-Z ]* \\([0-9]+\\)\\n{0,1})+)\\n` +
`\\/fight_[a-zA-Z0-9]+$")
`(?P<Link>\\/fight_[a-zA-Z0-9]+)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResultAmbush) + `, "Quest Res with Ambush and no loot", "^You met some hostile creatures\\. Be careful:\\n` +
`(?P<Monsters>(((([0-9] x ){0,1}[a-zA-Z ]* lvl\\.[0-9]*)|( ╰ [a-z ]*))\\n{0,1})+)\\n` +
`((It's an ambush)|(It is ambush))!\\n\\n` +
`\\/fight_[a-zA-Z0-9]+$")
`(?P<Link>\\/fight_[a-zA-Z0-9]+)$")
;`)
failOnError(err, "resetMsgParsingRules : populate table msg_rules")