diff --git a/items.go b/items.go index e202015..5783e37 100644 --- a/items.go +++ b/items.go @@ -358,6 +358,7 @@ func resetObjItem() { reloadObjItem(`k79`, `Council helmet part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI reloadObjItem(`k80`, `Council boots part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI reloadObjItem(`k81`, `Council gauntlets part`, objSubTypeItemPart, 10) + reloadObjItem(`k81`, `Council Gloves part`, objSubTypeItemPart, 10) reloadObjItem(`k82`, `Council shield part`, objSubTypeItemPart, -1) reloadObjItem(`k83`, `Griffin Armor part`, objSubTypeItemPart, -1) reloadObjItem(`k84`, `Griffin Helmet part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI @@ -367,6 +368,7 @@ func resetObjItem() { reloadObjItem(`k88`, `Celestial Helmet part`, objSubTypeItemPart, 10) // PROPAGATE TO WIKI reloadObjItem(`k89`, `Celestial Boots part`, objSubTypeItemPart, -1) reloadObjItem(`k90`, `Celestial Bracers part`, objSubTypeItemPart, -1) + reloadObjItem(`k90`, `Celestial Gloves part`, objSubTypeItemPart, -1) reloadObjItem(`k91`, `Griffin Knife part`, objSubTypeItemPart, -1) reloadObjItem(`k92`, `Minotaur Sword part`, objSubTypeItemPart, -1) reloadObjItem(`k93`, `Phoenix Sword part`, objSubTypeItemPart, -1) @@ -521,6 +523,7 @@ func resetObjItem() { reloadObjItem(`w04`, `Widow Sword`, objSubTypeItemOther, -1) reloadObjItem(`w04`, `Widow sword`, objSubTypeItemOther, -1) reloadObjItem(`w05`, `Knight's Sword`, objSubTypeItemOther, -1) + reloadObjItem(`w05`, `Knight's sword`, objSubTypeItemOther, -1) reloadObjItem(`w06`, `Elven Sword`, objSubTypeItemOther, -1) reloadObjItem(`w06`, `Elven sword`, objSubTypeItemOther, -1) reloadObjItem(`w07`, `Rapier`, objSubTypeItemOther, 180) @@ -548,8 +551,11 @@ func resetObjItem() { reloadObjItem(`w22`, `Forest Bow`, objSubTypeItemOther, -1) reloadObjItem(`w23`, `Club`, objSubTypeItemOther, -1) reloadObjItem(`w24`, `Bone Club`, objSubTypeItemOther, -1) + reloadObjItem(`w24`, `Bone club`, objSubTypeItemOther, -1) reloadObjItem(`w25`, `Heavy Club`, objSubTypeItemOther, -1) + reloadObjItem(`w25`, `Heavy club`, objSubTypeItemOther, -1) reloadObjItem(`w26`, `Steel Axe`, objSubTypeItemOther, -1) + reloadObjItem(`w26`, `Steel axe`, objSubTypeItemOther, -1) reloadObjItem(`w27`, `Mithril Axe`, objSubTypeItemOther, -1) reloadObjItem(`w27`, `Mithril axe`, objSubTypeItemOther, -1) reloadObjItem(`w28`, `Champion Sword`, objSubTypeItemOther, 180)