package main import ( "log" "strings" ) func clientSendCWMsg(userID64 int64, s string) { c := TGCommand{ Type: commandSendMsg, Text: s, FromUserID64: userID64, ToChatID64: userID64ChtWrsBot, } MQTGCmdQueue <- c } func clientMsgMeAck(m *ChatWarsMessageMeAck) { log.Printf("clientMsgMeAck\n") if _, ok := clientsQueue[m.UserID64]; ok { log.Printf("Client in clientsQueue\n") t, err := getObjMsgDate(m.ObjID64) logOnError(err, "clientMsgMe : getObjMsgDate") if c, ok := clientsCW[m.UserID64]; ok { if c.LastUpdate.Before(t) { c.GuildID64 = m.GuildID64 c.State = m.State c.LastUpdate = t if cacheObjGuild[``].ObjID64 != m.GuildID64 && strings.Compare(c.Role, ``) == 0 { clientSendCWMsg(m.UserID64, "/g_roles") } } } else { c := ChatWarsClient{ GuildID64: m.GuildID64, State: m.State, LastUpdate: t, } clientsCW[m.UserID64] = &c if cacheObjGuild[``].ObjID64 != m.GuildID64 { clientSendCWMsg(m.UserID64, "/g_roles") } else { clientSendCWMsg(m.UserID64, "/g_roles") } } } else { log.Printf("Client not in clientsQueue\n") } }