671 lines
54 KiB
Go
671 lines
54 KiB
Go
package main
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import (
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"log"
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)
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func reloadObjItem(code string, name string, itemTypeID64 int64, weight int, exchange bool, auction bool) {
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var objID64 int64
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objID64 = getSilentObjItemID(code, ``)
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if objID64 == 0 {
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id, err := addObjItem(code, name, itemTypeID64, weight, exchange, auction)
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objID64 = id
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logOnError(err, "reloadObjItem : addObjItem")
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}
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if getSilentObjItemID(``, name) == 0 {
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//log.Printf("Adding %s to %d.\n", name, objID64)
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objAddName(objID64, name)
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c := new(ChatWarsItem)
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c.ObjID64 = objID64
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c.ItemTypeID = itemTypeID64
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c.Code = code
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c.Name = name
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c.Weight = weight
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c.Exchange = exchange
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c.Auction = auction
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muxObjItem.Lock()
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cacheObjItem[name] = *c
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muxObjItem.Unlock()
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}
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}
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func resetObjItem() {
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log.Print("Reloading items")
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reloadObjItem(`01`, `Thread`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`02`, `Stick`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`03`, `Pelt`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`04`, `Bone`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`05`, `Coal`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`06`, `Charcoal`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`07`, `Powder`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`08`, `Iron Ore`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`08`, `Iron ore`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`09`, `Cloth`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`10`, `Silver Ore`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`10`, `Silver ore`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`100`, `Pouch of Gold`, objSubTypeItemResource, 0, false, false)
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reloadObjItem(`11`, `Bauxite`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`12`, `Cord`, objSubTypeItemResource, 2, false, false)
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reloadObjItem(`13`, `Magic Stone`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`13`, `Magic stone`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`14`, `Wooden Shaft`, objSubTypeItemResource, 2, false, false)
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reloadObjItem(`14`, `Wooden shaft`, objSubTypeItemResource, 2, false, false)
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reloadObjItem(`15`, `Sapphire`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`16`, `Solvent`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`17`, `Ruby`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`18`, `Hardener`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`19`, `Steel`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`20`, `Leather`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`21`, `Bone Powder`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`21`, `Bone powder`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`22`, `String`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`23`, `Coke`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`24`, `Purified Powder`, objSubTypeItemResource, 1, false, false)
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reloadObjItem(`24`, `Purified powder`, objSubTypeItemResource, 1, false, false)
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reloadObjItem(`25`, `Silver Alloy`, objSubTypeItemResource, 3, false, false)
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reloadObjItem(`25`, `Silver alloy`, objSubTypeItemResource, 3, false, false)
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reloadObjItem(`27`, `Steel Mold`, objSubTypeItemResource, 2, false, false)
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reloadObjItem(`27`, `Steel mold`, objSubTypeItemResource, 2, false, false)
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reloadObjItem(`28`, `Silver Mold`, objSubTypeItemResource, 2, false, false)
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reloadObjItem(`28`, `Silver mold`, objSubTypeItemResource, 2, false, false)
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reloadObjItem(`29`, `Blacksmith Frame`, objSubTypeItemResource, 3, false, false)
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reloadObjItem(`29`, `Blacksmith frame`, objSubTypeItemResource, 3, false, false)
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reloadObjItem(`30`, `Artisan Frame`, objSubTypeItemResource, 3, false, false)
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reloadObjItem(`30`, `Artisan frame`, objSubTypeItemResource, 3, false, false)
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reloadObjItem(`31`, `Rope`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`32`, `Silver Frame`, objSubTypeItemResource, 2, false, false)
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reloadObjItem(`32`, `Silver frame`, objSubTypeItemResource, 2, false, false)
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reloadObjItem(`33`, `Metal Plate`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`33`, `Metal plate`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`34`, `Metallic Fiber`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`34`, `Metallic fiber`, objSubTypeItemResource, 2, true, false)
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reloadObjItem(`35`, `Crafted Leather`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`35`, `Crafted leather`, objSubTypeItemResource, 1, true, false)
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reloadObjItem(`36`, `Quality Cloth`, objSubTypeItemResource, 2, false, false)
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reloadObjItem(`37`, `Blacksmith Mold`, objSubTypeItemResource, 3, false, false)
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reloadObjItem(`38`, `Artisan Mold`, objSubTypeItemResource, 3, false, false)
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reloadObjItem(`39`, `Stinky Sumac`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`40`, `Mercy Sassafras`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`41`, `Cliff Rue`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`42`, `Love Creeper`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`43`, `Wolf Root`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`44`, `Swamp Lavender`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`45`, `White Blossom`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`46`, `Ilaves`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`47`, `Ephijora`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`48`, `Storm Hyssop`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`49`, `Cave Garlic`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`50`, `Yellow Seed`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`51`, `Tecceagrass`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`52`, `Spring Bay Leaf`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`53`, `Ash Rosemary`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`54`, `Sanguine Parsley`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`55`, `Sun Tarragon`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`56`, `Maccunut`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`57`, `Dragon Seed`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`58`, `Queen's Pepper`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`59`, `Plasma of Abyss`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`60`, `Ultramarine Dust`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`61`, `Ethereal Bone`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`62`, `Itacory`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`63`, `Assassin Vine`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`64`, `Kloliarway`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`65`, `Astrulic`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`66`, `Flammia Nut`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`67`, `Plexisop`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`68`, `Mammoth Dill`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`69`, `Silver Dust`, objSubTypeItemAlch, 1, true, false)
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reloadObjItem(`501`, `Wrapping`, objSubTypeItemMisc, 2, false, false)
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reloadObjItem(`502`, `Leash`, objSubTypeItemMisc, 2, false, false)
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reloadObjItem(`505`, `Wooden Arrow`, objSubTypeItemMisc, 10, false, false)
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reloadObjItem(`507`, `Bottle of Remedy`, objSubTypeItemMisc, -1, false, false)
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reloadObjItem(`509`, `Bottle of Poison`, objSubTypeItemMisc, -1, false, false)
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reloadObjItem(`511`, `Steel Arrow`, objSubTypeItemMisc, 10, false, false)
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reloadObjItem(`513`, `Silver Arrow`, objSubTypeItemMisc, 10, false, false)
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reloadObjItem(`515`, `Broad Arrows Pack`, objSubTypeItemMisc, -1, false, false)
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reloadObjItem(`517`, `Heavy Arrows Pack`, objSubTypeItemMisc, -1, false, false)
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reloadObjItem(`519`, `Compound Arrows Pack`, objSubTypeItemMisc, -1, false, false)
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reloadObjItem(`614`, `🎟Gift Coupon 'Pig'`, objSubTypeItemMisc, 1, false, true)
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reloadObjItem(`615`, `🎟Gift Coupon 'Horse'`, objSubTypeItemMisc, 1, false, true)
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reloadObjItem(`616`, `🎟Gift Coupon 'Owl'`, objSubTypeItemMisc, 1, false, true)
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reloadObjItem(`617`, `🎟Gift Coupon 'Mouse'`, objSubTypeItemMisc, 1, false, true)
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reloadObjItem(`618`, `Hay`, objSubTypeItemMisc, 5, true, false) // PROPAGATE TO WIKI
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reloadObjItem(`619`, `Corn`, objSubTypeItemMisc, 5, true, false) // PROPAGATE TO WIKI
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reloadObjItem(`620`, `Hamsters`, objSubTypeItemMisc, 5, true, false) // PROPAGATE TO WIKI
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reloadObjItem(`621`, `Cheese`, objSubTypeItemMisc, 5, true, false) // PROPAGATE TO WIKI
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reloadObjItem(`622`, `🎟Gift Coupon 'Gopher'`, objSubTypeItemMisc, 1, false, true)
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reloadObjItem(`623`, `🎟Gift Coupon 'Ants'`, objSubTypeItemMisc, 1, false, true)
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reloadObjItem(`624`, `🎟Gift Coupon 'Spider'`, objSubTypeItemMisc, 1, false, true)
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reloadObjItem(`625`, `🎟Gift Coupon 'Haunted'`, objSubTypeItemMisc, 1, false, true)
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reloadObjItem(`626`, `🎟Gift Coupon 'Camel'`, objSubTypeItemMisc, 1, false, true)
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reloadObjItem(`a01`, `Cloth Jacket`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a01`, `Cloth jacket`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a02`, `Leather Shirt`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a03`, `Chain Mail`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a03`, `Chain mail`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a04`, `Silver Cuirass`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a04`, `Silver cuirass`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a05`, `Mithril Armor`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a05`, `Mithril armor`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a06`, `Hat`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a07`, `Leather Hood`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a08`, `Steel Helmet`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a08`, `Steel helmet`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a09`, `Silver Helmet`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a09`, `Silver helmet`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a10`, `Mithril Helmet`, objSubTypeItemOther, 190, false, true) // PROPAGATE TO WIKI
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reloadObjItem(`a10`, `Mithril helmet`, objSubTypeItemOther, 190, false, true) // PROPAGATE TO WIKI
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reloadObjItem(`a11`, `Sandals`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a12`, `Leather Shoes`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a13`, `Steel Boots`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a13`, `Steel boots`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a14`, `Silver Boots`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a14`, `Silver boots`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a15`, `Mithril Boots`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a15`, `Mithril boots`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a16`, `Gloves`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a17`, `Leather Gloves`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a17`, `Leather gloves`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a18`, `Steel Gauntlets`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a19`, `Silver Gauntlets`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a19`, `Silver gauntlets`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a20`, `Mithril Gauntlets`, objSubTypeItemOther, 125, false, true) // PROPAGATE TO WIKI
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reloadObjItem(`a20`, `Mithril gauntlets`, objSubTypeItemOther, 125, false, true) // PROPAGATE TO WIKI
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reloadObjItem(`a21`, `Wooden Shield`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a21`, `Wooden shield`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a22`, `Skeleton Buckler`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a23`, `Bronze Shield`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a23`, `Bronze shield`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a24`, `Silver Shield`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a24`, `Silver shield`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a25`, `Mithril Shield`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a25`, `Mithril shield`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a26`, `Royal Guard Cape`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a27`, `Order Armor`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a28`, `Order Helmet`, objSubTypeItemOther, 190, false, true)
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reloadObjItem(`a29`, `Order Boots`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a30`, `Order Gauntlets`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a31`, `Order Shield`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a32`, `Hunter Armor`, objSubTypeItemOther, 450, false, true)
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reloadObjItem(`a33`, `Hunter Helmet`, objSubTypeItemOther, 190, false, true)
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reloadObjItem(`a34`, `Hunter Boots`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a35`, `Hunter Gloves`, objSubTypeItemOther, 125, false, true) // PROPAGATE TO WIKI
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reloadObjItem(`a36`, `Clarity Robe`, objSubTypeItemOther, 450, false, true)
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reloadObjItem(`a37`, `Clarity Circlet`, objSubTypeItemOther, 190, false, true)
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reloadObjItem(`a38`, `Clarity Shoes`, objSubTypeItemOther, 125, false, true)
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reloadObjItem(`a39`, `Clarity Bracers`, objSubTypeItemOther, 125, false, true)
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reloadObjItem(`a40`, `Pencil of Truth`, objSubTypeItemOther, 10, false, true)
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reloadObjItem(`a41`, `Bard's Cape`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a45`, `Crusader Armor`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a46`, `Crusader Helmet`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a47`, `Crusader Boots`, objSubTypeItemOther, 200, false, true)
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reloadObjItem(`a48`, `Crusader Gauntlets`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a49`, `Crusader Shield`, objSubTypeItemOther, 200, false, true)
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reloadObjItem(`a50`, `Royal Armor`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a51`, `Royal Helmet`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a52`, `Royal Boots`, objSubTypeItemOther, 200, false, true)
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reloadObjItem(`a53`, `Royal Gauntlets`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a54`, `Royal Shield`, objSubTypeItemOther, 200, false, true)
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reloadObjItem(`a55`, `Ghost Armor`, objSubTypeItemOther, 480, false, true)
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reloadObjItem(`a56`, `Ghost Helmet`, objSubTypeItemOther, 200, false, true)
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reloadObjItem(`a57`, `Ghost Boots`, objSubTypeItemOther, 90, false, true)
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reloadObjItem(`a58`, `Ghost Gloves`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a59`, `Lion Armor`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a60`, `Lion Helmet`, objSubTypeItemOther, 200, false, true)
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reloadObjItem(`a61`, `Lion Boots`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a62`, `Lion Gloves`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a63`, `Demon Robe`, objSubTypeItemOther, 480, false, true)
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reloadObjItem(`a64`, `Demon Circlet`, objSubTypeItemOther, 200, false, true)
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reloadObjItem(`a65`, `Demon Shoes`, objSubTypeItemOther, 140, false, true)
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reloadObjItem(`a66`, `Demon Bracers`, objSubTypeItemOther, 140, false, true)
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reloadObjItem(`a67`, `Divine Robe`, objSubTypeItemOther, 480, false, true)
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reloadObjItem(`a68`, `Divine Circlet`, objSubTypeItemOther, 200, false, true)
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reloadObjItem(`a69`, `Divine Shoes`, objSubTypeItemOther, 140, false, true)
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reloadObjItem(`a70`, `Divine Bracers`, objSubTypeItemOther, 140, false, true)
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reloadObjItem(`a71`, `Storm Cloak`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a72`, `Durable Cloak`, objSubTypeItemOther, 30, false, true) // PROPAGATE TO WIKI
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reloadObjItem(`a73`, `Blessed Cloak`, objSubTypeItemOther, 30, false, true)
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reloadObjItem(`a74`, `Hiking Jar`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a75`, `Hiking Bag`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a76`, `Stick of Wisdom`, objSubTypeItemOther, 10, false, true)
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reloadObjItem(`a78`, `Council Armor`, objSubTypeItemOther, 510, false, true)
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reloadObjItem(`a79`, `Council Helmet`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a80`, `Council Boots`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a81`, `Council Gauntlets`, objSubTypeItemOther, 155, false, true)
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reloadObjItem(`a82`, `Council Shield`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a83`, `Griffin Armor`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a84`, `Griffin Helmet`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a85`, `Griffin Boots`, objSubTypeItemOther, 155, false, true)
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reloadObjItem(`a86`, `Griffin Gloves`, objSubTypeItemOther, 155, false, true)
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reloadObjItem(`a87`, `Celestial Armor`, objSubTypeItemOther, 510, false, true)
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reloadObjItem(`a88`, `Celestial Helmet`, objSubTypeItemOther, 210, false, true)
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reloadObjItem(`a89`, `Celestial Boots`, objSubTypeItemOther, 155, false, true)
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reloadObjItem(`a90`, `Celestial Bracers`, objSubTypeItemOther, 155, false, true)
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reloadObjItem(`a100`, `Assault Cape`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a101`, `Craftsman Apron`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`a102`, `Stoneskin Cloak`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`ch1`, `Zombie Chest`, objSubTypeItemOther, -1, false, false)
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reloadObjItem(`e1`, `Cocoa Powder`, objSubTypeItemOther, 1, false, false)
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reloadObjItem(`e101`, `🧟♂️ Witchling Robe`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`e102`, `🧟♂️ Witchling Circlet`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`e103`, `🧟♂️ Witchling Shoes`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`e104`, `🧟♂️ Witchling Bracers`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`e105`, `🧟♂️ Witch Robe`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`e106`, `🧟♂️ Witch Circlet`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`e107`, `🧟♂️ Witch Shoes`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`e108`, `🧟♂️ Witch Bracers`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`e109`, `🧟♂️ Walker Armor`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`e109`, `🧟♂️ Walker armor`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`e110`, `🧟♂️ Walker Helmet`, objSubTypeItemOther, -1, false, true)
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reloadObjItem(`e110`, `🧟♂️ Walker helmet`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e111`, `🧟♂️ Walker Boots`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e111`, `🧟♂️ Walker boots`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e112`, `🧟♂️ Walker gauntlets`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e112`, `🧟♂️ Walker Gauntlets`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e113`, `🧟♂️ Walker Shield`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e113`, `🧟♂️ Walker shield`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e114`, `🧟♂️ Zombie Armor`, objSubTypeItemOther, 480, false, true)
|
||
reloadObjItem(`e115`, `🧟♂️ Zombie Helmet`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e116`, `🧟♂️ Zombie Boots`, objSubTypeItemOther, 140, false, true)
|
||
reloadObjItem(`e117`, `🧟♂️ Zombie Gauntlets`, objSubTypeItemOther, 140, false, true)
|
||
reloadObjItem(`e118`, `🧟♂️ Zombie Shield`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e119`, `🧟♂️ Imp Robe`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e120`, `🧟♂️ Imp Circlet`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e121`, `🧟♂️ Imp Shoes`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e122`, `🧟♂️ Imp Bracers`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e123`, `🧟♂️ Demon Robe`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e124`, `🧟♂️ Demon Circlet`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e125`, `🧟♂️ Demon Shoes`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e126`, `🧟♂️ Demon Bracers`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e127`, `🧟♂️ Manwolf Armor`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e128`, `🧟♂️ Manwolf Helmet`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e129`, `🧟♂️ Manwolf Boots`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e130`, `🧟♂️ Manwolf Gloves`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e131`, `🧟♂️ Werewolf Armor`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e132`, `🧟♂️ Werewolf Helmet`, objSubTypeItemOther, 200, false, true)
|
||
reloadObjItem(`e133`, `🧟♂️ Werewolf Boots`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e134`, `🧟♂️ Werewolf Gloves`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e135`, `🧟♂️ Fleder Armor`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e136`, `🧟♂️ Fleder Helmet`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e137`, `🧟♂️ Fleder Boots`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e138`, `🧟♂️ Fleder Gloves`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e139`, `🧟♂️ Nosferatu Armor`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e140`, `🧟♂️ Nosferatu Helmet`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e141`, `🧟♂️ Nosferatu Boots`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e142`, `🧟♂️ Nosferatu Gloves`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e143`, `🧟♂️ Witchling Staff`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e144`, `🧟♂️ War Club`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e145`, `🧟♂️ Imp Bow`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e146`, `🧟♂️ Imp Whip`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e147`, `🧟♂️ Manwolf Knife`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e148`, `🧟♂️ Fleder Scimitar`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e149`, `🧟♂️ Witch Staff`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e150`, `🧟♂️ Walker Club`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e151`, `🧟♂️ Demon Bow`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e152`, `🧟♂️ Demon Whip`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e153`, `🧟♂️ Werewolf Knife`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e154`, `🧟♂️ Nosferatu Rapier`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`e2`, `Egg`, objSubTypeItemMisc, 1, false, false)
|
||
reloadObjItem(`e3`, `Flour`, objSubTypeItemMisc, 1, false, false)
|
||
reloadObjItem(`e4`, `Milk`, objSubTypeItemMisc, -1, false, false)
|
||
reloadObjItem(`e5`, `Sugar`, objSubTypeItemMisc, -1, false, false)
|
||
reloadObjItem(`est`, `Evil Spirits Totem`, objSubTypeItemMisc, 50, false, false)
|
||
reloadObjItem(`hw102`, `Timeless Jade`, objSubTypeItemMisc, -1, false, false)
|
||
reloadObjItem(`hw104`, `Shadow Bloodstone`, objSubTypeItemMisc, -1, false, false)
|
||
reloadObjItem(`hw107`, `Void Emerald`, objSubTypeItemMisc, -1, false, false)
|
||
reloadObjItem(`k01`, `Champion blade`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k02`, `Trident blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k03`, `Hunter shaft`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k04`, `War Hammer head`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k04`, `War hammer head`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k05`, `Hunter blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k06`, `Order Armor piece`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k06`, `Order armor piece`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k07`, `Order Helmet fragment`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k07`, `Order helmet fragment`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k08`, `Order Boots part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k08`, `Order boots part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k09`, `Order Gauntlets part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k09`, `Order gauntlets part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k10`, `Order Shield part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k10`, `Order shield part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k11`, `Hunter Armor part`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k11`, `Hunter armor part`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k12`, `Hunter Helmet fragment`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k12`, `Hunter helmet fragment`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k13`, `Hunter Boots part`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k13`, `Hunter boots part`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k14`, `Hunter Gloves part`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k14`, `Hunter gloves part`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k15`, `Clarity Robe piece`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k16`, `Clarity Circlet fragment`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k17`, `Clarity Shoes part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k18`, `Clarity Bracers part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k19`, `Thundersoul blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k20`, `Doomblade blade`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k21`, `Eclipse blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k22`, `Guard's blade`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k23`, `King's Defender blade`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k23`, `King's defender blade`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k24`, `Raging Lance blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k24`, `Raging lance blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k25`, `Composite Bow shaft`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k25`, `Composite bow shaft`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k26`, `Lightning Bow shaft`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k26`, `Lightning bow shaft`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k27`, `Hailstorm Bow shaft`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k27`, `Hailstorm bow shaft`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k28`, `Imperial Axe head`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k28`, `Imperial axe head`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k29`, `Skull Crusher head`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k29`, `Skull crusher head`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k30`, `Dragon Mace head`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k30`, `Dragon mace head`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k31`, `Ghost blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k32`, `Lion blade`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k33`, `Crusader Armor piece`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k33`, `Crusader armor piece`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k34`, `Crusader Helmet fragment`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k34`, `Crusader helmet fragment`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k35`, `Crusader Boots part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k35`, `Crusader boots part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k36`, `Crusader Gauntlets part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k36`, `Crusader gauntlets part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k37`, `Crusader shield part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k38`, `Royal Armor piece`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k38`, `Royal armor piece`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k39`, `Royal Helmet fragment`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k39`, `Royal helmet fragment`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k40`, `Royal Boots part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k40`, `Royal boots part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k41`, `Royal Gauntlets part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k41`, `Royal gauntlets part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k42`, `Royal Shield part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k42`, `Royal shield part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k43`, `Ghost Armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k43`, `Ghost armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k44`, `Ghost Helmet fragment`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k44`, `Ghost helmet fragment`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k45`, `Ghost Boots part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k45`, `Ghost boots part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k46`, `Ghost Gloves part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k46`, `Ghost gloves part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k47`, `Lion Armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k47`, `Lion armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k48`, `Lion Helmet fragment`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k48`, `Lion helmet fragment`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k49`, `Lion Boots part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k49`, `Lion boots part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k50`, `Lion Gloves part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k50`, `Lion gloves part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k51`, `Demon Robe piece`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k51`, `Demon robe piece`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k52`, `Demon Circlet fragment`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k52`, `Demon circlet fragment`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k53`, `Demon Shoes part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k53`, `Demon shoes part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k54`, `Demon Bracers part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k54`, `Demon bracers part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k55`, `Divine Robe piece`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k55`, `Divine robe piece`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k56`, `Divine Circlet fragment`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k56`, `Divine circlet fragment`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k57`, `Divine Shoes part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k57`, `Divine shoes part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k58`, `Divine Bracers part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k58`, `Divine bracers part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k59`, `Storm Cloak part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k59`, `Storm cloak part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k60`, `Durable Cloak part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k60`, `Durable cloak part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k61`, `Blessed Cloak part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k61`, `Blessed cloak part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k78`, `Council Armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k78`, `Council armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k79`, `Council Helmet part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k79`, `Council helmet part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k80`, `Council Boots part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k80`, `Council boots part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k81`, `Council Gauntlets part`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k81`, `Council gauntlets part`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k81`, `Council Gloves part`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k81`, `Council gloves part`, objSubTypeItemPart, 10, false, true)
|
||
reloadObjItem(`k82`, `Council Shield part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k82`, `Council shield part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k83`, `Griffin Armor part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k83`, `Griffin armor part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k84`, `Griffin Helmet part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k84`, `Griffin helmet part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k85`, `Griffin Boots part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k85`, `Griffin boots part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k86`, `Griffin Gloves part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k86`, `Griffin gloves part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k87`, `Celestial Armor part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k88`, `Celestial Helmet part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k89`, `Celestial Boots part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k90`, `Celestial Bracers part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k90`, `Celestial Gloves part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k91`, `Griffin Knife part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k92`, `Minotaur Sword part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k93`, `Phoenix Sword part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k94`, `Heavy Fauchard part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k95`, `Guisarme part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k96`, `Meteor Bow part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k97`, `Nightfall Bow part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k98`, `Black Morningstar part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k99`, `Maiming Bulawa part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k100`, `Assault Cape part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`k101`, `Craftsman Apron part`, objSubTypeItemPart, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`k102`, `Stoneskin Cloak part`, objSubTypeItemPart, -1, false, true)
|
||
reloadObjItem(`p01`, `Vial of Rage`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p02`, `Potion of Rage`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p03`, `Bottle of Rage`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p04`, `Vial of Peace`, objSubTypeItemMisc, 1, false, true)
|
||
reloadObjItem(`p05`, `Potion of Peace`, objSubTypeItemMisc, 1, false, true)
|
||
reloadObjItem(`p06`, `Bottle of Peace`, objSubTypeItemMisc, 1, false, true)
|
||
reloadObjItem(`p07`, `Vial of Greed`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p08`, `Potion of Greed`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p09`, `Bottle of Greed`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p10`, `Vial of Nature`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p11`, `Potion of Nature`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p12`, `Bottle of Nature`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p13`, `Vial of Mana`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p14`, `Potion of Mana`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p15`, `Bottle of Mana`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p16`, `Vial of Twilight`, objSubTypeItemMisc, 1, false, true)
|
||
reloadObjItem(`p17`, `Potion of Twilight`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p18`, `Bottle of Twilight`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p19`, `Vial of Morph`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p20`, `Potion of Morph`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`p21`, `Bottle of Morph`, objSubTypeItemMisc, 1, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`pmp`, `Pumpkin`, objSubTypeItemMisc, -1, false, true)
|
||
reloadObjItem(`pol`, `Proof of Loyalty`, objSubTypeItemMisc, -1, false, true)
|
||
reloadObjItem(`tde`, `deerhorn earlooms`, objSubTypeItemMisc, -1, false, true)
|
||
reloadObjItem(`r01`, `Champion Sword recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r02`, `Trident recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r03`, `Hunter Bow recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r04`, `War hammer recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r05`, `Hunter Dagger recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r06`, `Order Armor recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r07`, `Order Helmet recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r08`, `Order Boots recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r09`, `Order Gauntlets recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r10`, `Order Shield recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r10`, `Order shield recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r100`, `Assault Cape recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r101`, `Craftsman Apron recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r102`, `Stoneskin Cloak recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r11`, `Hunter Armor recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r12`, `Hunter Helmet recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r13`, `Hunter Boots recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r14`, `Hunter Gloves recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r15`, `Clarity Robe recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r16`, `Clarity Circlet recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r17`, `Clarity Shoes recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r18`, `Clarity Bracers recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r19`, `Thundersoul Sword recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r20`, `Doomblade Sword recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r21`, `Eclipse recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r22`, `Guard's Spear recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r23`, `King's Defender recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r24`, `Raging Lance recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r25`, `Composite Bow recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r26`, `Lightning Bow recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r27`, `Hailstorm Bow recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r28`, `Imperial Axe recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r29`, `Skull Crusher recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r30`, `Dragon Mace recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r31`, `Ghost Dagger recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r31`, `Ghost dagger recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r32`, `Lion Knife recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r33`, `Crusader Armor recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r34`, `Crusader Helmet recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r35`, `Crusader Boots recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r36`, `Crusader Gauntlets recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r37`, `Crusader Shield recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r37`, `Crusader shield recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r38`, `Royal Armor recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r39`, `Royal Helmet recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r40`, `Royal Boots recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r41`, `Royal Gauntlets recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r42`, `Royal Shield recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r42`, `Royal shield recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r43`, `Ghost Armor recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r44`, `Ghost Helmet recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r45`, `Ghost Boots recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r46`, `Ghost Gloves recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r47`, `Lion Armor recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`r48`, `Lion Helmet recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r49`, `Lion Boots recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r50`, `Lion Gloves recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r51`, `Demon Robe recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r52`, `Demon Circlet recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r53`, `Demon Shoes recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r54`, `Demon Bracers recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r55`, `Divine Robe recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r56`, `Divine Circlet recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r57`, `Divine Shoes recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r58`, `Divine Bracers recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r59`, `Storm Cloak recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r60`, `Durable Cloak recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r61`, `Blessed Cloak recipe`, objSubTypeItemRecipe, 10, false, true)
|
||
reloadObjItem(`r78`, `Council Armor recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`r79`, `Council Helmet recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`r80`, `Council Boots recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`r81`, `Council Gauntlets recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r82`, `Council Shield recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r83`, `Griffin Armor recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r84`, `Griffin Helmet recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r85`, `Griffin Boots recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r86`, `Griffin Gloves recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`r87`, `Celestial Armor recipe`, objSubTypeItemRecipe, 10, false, true) // PROPAGATE TO WIKI
|
||
reloadObjItem(`r88`, `Celestial Helmet recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r89`, `Celestial Boots recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r90`, `Celestial Bracers recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r91`, `Griffin Knife recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r92`, `Minotaur Sword recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r93`, `Phoenix Sword recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r94`, `Heavy Fauchard recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r95`, `Guisarme recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r96`, `Meteor Bow recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r97`, `Nightfall Bow recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r98`, `Black Morningstar recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`r99`, `Maiming Bulawa recipe`, objSubTypeItemRecipe, -1, false, true)
|
||
reloadObjItem(`s01`, `📕Scroll of Rage`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s02`, `📕Scroll of Peace`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s03`, `📗Scroll of Rage`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s04`, `📗Scroll of Peace`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s05`, `📘Scroll of Rage`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s06`, `📘Scroll of Peace`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s07`, `📙Scroll of Rage`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s08`, `📙Scroll of Peace`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s11`, `📕Rare scroll of Rage`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s12`, `📕Rare scroll of Peace`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s13`, `📗Rare scroll of Rage`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s14`, `📗Rare scroll of Peace`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s15`, `📘Rare scroll of Rage`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s16`, `📘Rare scroll of Peace`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s17`, `📙Rare scroll of Rage`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s18`, `📙Rare scroll of Peace`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s50`, `🖋Scroll of Engraving`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`s51`, `✒️Scroll of Engraving`, objSubTypeItemMisc, 1, false, true) // CREATE AND PROPAGATE TO WIKI
|
||
reloadObjItem(`tch`, `Torch`, objSubTypeItemOther, -1, false, false)
|
||
reloadObjItem(`td1`, `Colorless shard`, objSubTypeItemOther, 50, false, false) // PROPAGATE TO WIKI
|
||
reloadObjItem(`w01`, `Wooden Sword`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w01`, `Wooden sword`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w02`, `Short Sword`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w02`, `Short sword`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w03`, `Long Sword`, objSubTypeItemOther, 180, false, true)
|
||
reloadObjItem(`w03`, `Long sword`, objSubTypeItemOther, 180, false, true)
|
||
reloadObjItem(`w04`, `Widow Sword`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w04`, `Widow sword`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w05`, `Knight's Sword`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w05`, `Knight's sword`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w06`, `Elven Sword`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w06`, `Elven sword`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w07`, `Rapier`, objSubTypeItemOther, 180, false, true)
|
||
reloadObjItem(`w08`, `Short Spear`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w08`, `Short spear`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w09`, `Long Spear`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w09`, `Long spear`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w10`, `Lance`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w11`, `Elven Spear`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w11`, `Elven spear`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w12`, `Halberd`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w13`, `Kitchen Knife`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w13`, `Kitchen knife`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w14`, `Battle Knife`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w14`, `Battle knife`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w15`, `Steel Dagger`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w15`, `Steel dagger`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w16`, `Silver Dagger`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w16`, `Silver dagger`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w17`, `Mithril Dagger`, objSubTypeItemOther, 180, false, true)
|
||
reloadObjItem(`w17`, `Mithril dagger`, objSubTypeItemOther, 180, false, true)
|
||
reloadObjItem(`w18`, `Short Bow`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w19`, `Wooden Bow`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w20`, `Long Bow`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w21`, `Elven Bow`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w22`, `Forest Bow`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w23`, `Club`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w24`, `Bone Club`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w24`, `Bone club`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w25`, `Heavy Club`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w25`, `Heavy club`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w26`, `Steel Axe`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w26`, `Steel axe`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w27`, `Mithril Axe`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w27`, `Mithril axe`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w28`, `Champion Sword`, objSubTypeItemOther, 180, false, true)
|
||
reloadObjItem(`w29`, `Trident`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w30`, `Hunter Bow`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w31`, `War hammer`, objSubTypeItemOther, 180, false, true)
|
||
reloadObjItem(`w32`, `Hunter dagger`, objSubTypeItemOther, 180, false, true)
|
||
reloadObjItem(`w33`, `Thundersoul Sword`, objSubTypeItemOther, 200, false, true)
|
||
reloadObjItem(`w34`, `Doomblade Sword`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w35`, `Eclipse`, objSubTypeItemOther, 200, false, true)
|
||
reloadObjItem(`w36`, `Guard's Spear`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w37`, `King's Defender`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w38`, `Raging Lance`, objSubTypeItemOther, 200, false, true)
|
||
reloadObjItem(`w39`, `Composite Bow`, objSubTypeItemOther, 200, false, true)
|
||
reloadObjItem(`w40`, `Lightning Bow`, objSubTypeItemOther, 200, false, true)
|
||
reloadObjItem(`w41`, `Hailstorm Bow`, objSubTypeItemOther, 200, false, true)
|
||
reloadObjItem(`w42`, `Imperial Axe`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w43`, `Skull Crusher`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w44`, `Dragon Mace`, objSubTypeItemOther, 200, false, true)
|
||
reloadObjItem(`w45`, `Ghost dagger`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w46`, `Lion Knife`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w91`, `Griffin Knife`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w92`, `Minotaur Sword`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w93`, `Phoenix Sword`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w94`, `Heavy Fauchard`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w95`, `Guisarme`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w96`, `Meteor Bow`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w97`, `Nightfall Bow`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w98`, `Black Morningstar`, objSubTypeItemOther, -1, false, true)
|
||
reloadObjItem(`w99`, `Maiming Bulawa`, objSubTypeItemOther, 0, false, true)
|
||
}
|