111 lines
2.8 KiB
Go
111 lines
2.8 KiB
Go
package main
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import (
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"fmt"
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"strings"
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"time"
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)
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func clientKeepAlive(k, v interface{}) bool {
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clt := v.(*MQKeepAlive)
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if clt.Date.Add(3 * KeepAliveHeartBeatSeconds * time.Second).Before(time.Now()) {
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msgs, err := clientsQueue[clt.UserID64].Channel.QueuePurge(clientsQueue[clt.UserID64].Queue.Name, false)
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logOnError(err, "clientKeepAlive : Channel.QueuePurge()")
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err = clientsQueue[clt.UserID64].Channel.Close()
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logOnError(err, "clientKeepAlive : Channel.Close()")
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err = clientsQueue[clt.UserID64].Connection.Close()
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logOnError(err, "clientKeepAlive : Connection.Close()")
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c := TGCommand{
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Type: commandSendMsg,
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ToUserID64: clt.UserID64,
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Text: "Timeout, purging and closing command queue.",
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}
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TGCmdQueue <- c
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c = TGCommand{
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Type: commandSendMsg,
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ToUserID64: cfg.Bot.Admin,
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Text: fmt.Sprintf("Client %s timed out (%d messages purged).", clt.Nickname, msgs),
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}
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TGCmdQueue <- c
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clientsKeepAlive.Delete(clt.UserID64)
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}
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return true
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}
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func clientIsAlive(id int64) bool {
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_, ok := clientsKeepAlive.Load(id)
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return ok
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}
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func clientSendCWMsg(userID64 int64, s string) {
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c := TGCommand{
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Type: commandSendMsg,
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Text: s,
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FromUserID64: userID64,
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ToChatID64: userID64ChtWrsBot,
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}
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MQTGCmdQueue <- c
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}
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func clientRefreshCWMsg(userID64 int64, chatID64 int64, msgID64 int64) {
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c := TGCommand{
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Type: commandRefreshMsg,
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FromUserID64: userID64,
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FromChatID64: chatID64,
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FromMsgID64: msgID64,
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}
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MQTGCmdQueue <- c
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}
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func clientMsgMeAck(m *ChatWarsMessageMeAck) {
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if _, ok := clientsQueue[m.Msg.UserID64]; ok {
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if v, ok := clientsCW.Load(m.Msg.UserID64); ok {
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c := v.(*ChatWarsClient)
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if c.LastUpdate.Before(m.Msg.Date) {
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c.GuildID64 = m.GuildID64
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c.State = m.State
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c.LastUpdate = m.Msg.Date
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if getObjGuildID(``) != m.GuildID64 && strings.Compare(c.Role, ``) == 0 {
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clientSendCWMsg(m.Msg.UserID64, "/g_roles")
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}
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}
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} else {
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c := ChatWarsClient{
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UserID64: m.UserID64,
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TelegramID64: m.Msg.UserID64,
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GuildID64: m.GuildID64,
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State: m.State,
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LastUpdate: m.Msg.Date,
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}
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clientsCW.Store(m.Msg.UserID64, &c)
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if getObjGuildID(``) != m.GuildID64 {
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clientSendCWMsg(m.Msg.UserID64, "/g_roles")
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}
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}
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}
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}
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func clientMsgGRolesAck(m *ChatWarsMessageGRolesAck) {
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if _, ok := clientsQueue[m.Msg.UserID64]; ok {
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if v, ok := clientsCW.Load(m.Msg.UserID64); ok {
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c := v.(*ChatWarsClient)
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if c.LastUpdate.Before(m.Msg.Date) {
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if m.CommanderID64 == c.UserID64 {
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c.Role = `commander`
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} else if m.BartenderID64 == c.UserID64 {
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c.Role = `bartender`
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} else if m.SquireID64 == c.UserID64 {
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c.Role = `squire`
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} else if m.TreasurerID64 == c.UserID64 {
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c.Role = `treasurer`
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} else {
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c.Role = `none`
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}
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c.LastUpdate = m.Msg.Date
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}
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}
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}
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}
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