chirpnest/rules.go
2019-09-14 16:27:38 +08:00

231 lines
23 KiB
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package main
import (
"strconv"
)
func resetMsgParsingRules() {
_, err := db.Exec(`TRUNCATE TABLE msg_rules;`)
failOnError(err, "resetMsgParsingRules : truncate table msg_rules")
_, err = db.Exec(`INSERT INTO msg_rules (prio, msg_type_id, descn, rule)
VALUES (5000, ` + strconv.Itoa(objSubTypeMessageReportAck) + `, "Player war report", "^(?P<Castle>[🐉🦅🐺🦈🦌🥔🌑])(\\[(?P<Guild>[A-Z0-9]{1,3})\\]){0,1}(?P<User>([A-Za-z0-9 ]*)) ⚔:(?P<Attack>[0-9]+)(?P<AttackMod>\\((-|\\+)[0-9]+\\)){0,1} 🛡:(?P<Defense>[0-9]+) Lvl: (?P<Level>[0-9]+)\\n` +
`Your result on the battlefield:\\n` +
`(🔥Exp: (?P<Exp>[0-9]+)){0,1}(\\n)*` +
`(💰Gold: (?P<Gold>\\-{0,1}[0-9]+)){0,1}(\\n)*` +
`(📦Stock: (?P<Stock>\\-{0,1}[0-9]+)){0,1}(\\n)*` +
`(❤Hp: (?P<HP>\\-[0-9]+)){0,1}(\\n)*` +
`((?P<Stamina>(🔋Stamina restored))){0,1}(\\n(?P<Crit>(⚡Critical strike))){0,1}$")
,(5000, ` + strconv.Itoa(objSubTypeMessageAuctionAnnounce) + `, "Auction annouce", "^Lot #(?P<Lot>[0-9]+) : (?P<Item>.*)\\n` +
`(Quality: (?P<Quality>.*)\\n){0,1}` +
`(Condition: (?P<Cond>.*)\\n){0,1}` +
`Seller: (?P<SellerCastle>[🐉🦅🐺🦈🦌🥔🌑])( ){0,1}(\\[(?P<SellerGuild>[A-Z0-9]{1,3})\\]){0,1}(?P<SellerUser>.*){0,1}\\n` +
`Current price: (?P<Price>[0-9]+) pouch\\(es\\)\\n` +
`Buyer: (None|(?P<BuyerCastle>[🐉🦅🐺🦈🦌🥔🌑])( ){0,1}(\\[(?P<BuyerGuild>[A-Z0-9]{1,3})\\]){0,1}(?P<BuyerUser>.*){0,1})\\n` +
`End At: (?P<End>.*)\\n` +
`Status: (?P<Status>.*)(\\n)` +
`*(?s:.*)")
,(5000, ` + strconv.Itoa(objSubTypeMessageTimeAck) + `, "Time", "^In Chat Wars world now\\n(?P<Time>.*)\\n(?P<Hour>[0-9]{2}):(?P<Minute>[0-9]{2})\\n(?P<Day>[0-9]{2}) (?P<Month>.+) (?P<Year>[0-9]{4})\\n(?s:.*)$")` +
`,(5000, ` + strconv.Itoa(objSubTypeMessageMiniWar) + `, "Mini War", "^⛳Battle results:\\n` +
`(?P<Gardian1>🔱){0,1}.*(?P<Loot1>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)):(?P<Result1>[^\\x{1F4B0}\\x{1F4E6}]*)((?P<Gold1>(\\-|\\+)[0-9]+)\\x{1F4B0}){0,1}[ ]*((?P<Stock1>(\\-|\\+)[0-9]+)\\x{1F4E6}){0,1}\\n` +
`(?P<Gardian2>🔱){0,1}.*(?P<Loot2>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)):(?P<Result2>[^\\x{1F4B0}\\x{1F4E6}]*)((?P<Gold2>(\\-|\\+)[0-9]+)\\x{1F4B0}){0,1}[ ]*((?P<Stock2>(\\-|\\+)[0-9]+)\\x{1F4E6}){0,1}\\n` +
`(?P<Gardian3>🔱){0,1}.*(?P<Loot3>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)):(?P<Result3>[^\\x{1F4B0}\\x{1F4E6}]*)((?P<Gold3>(\\-|\\+)[0-9]+)\\x{1F4B0}){0,1}[ ]*((?P<Stock3>(\\-|\\+)[0-9]+)\\x{1F4E6}){0,1}\\n` +
`(?P<Gardian4>🔱){0,1}.*(?P<Loot4>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)):(?P<Result4>[^\\x{1F4B0}\\x{1F4E6}]*)((?P<Gold4>(\\-|\\+)[0-9]+)\\x{1F4B0}){0,1}[ ]*((?P<Stock4>(\\-|\\+)[0-9]+)\\x{1F4E6}){0,1}\\n` +
`(?P<Gardian5>🔱){0,1}.*(?P<Loot5>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)):(?P<Result5>[^\\x{1F4B0}\\x{1F4E6}]*)((?P<Gold5>(\\-|\\+)[0-9]+)\\x{1F4B0}){0,1}[ ]*((?P<Stock5>(\\-|\\+)[0-9]+)\\x{1F4E6}){0,1}\\n` +
`(?P<Gardian6>🔱){0,1}.*(?P<Loot6>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)):(?P<Result6>[^\\x{1F4B0}\\x{1F4E6}]*)((?P<Gold6>(\\-|\\+)[0-9]+)\\x{1F4B0}){0,1}[ ]*((?P<Stock6>(\\-|\\+)[0-9]+)\\x{1F4E6}){0,1}\\n` +
`(?P<Gardian7>🔱){0,1}.*(?P<Loot7>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)):(?P<Result7>[^\\x{1F4B0}\\x{1F4E6}]*)((?P<Gold7>(\\-|\\+)[0-9]+)\\x{1F4B0}){0,1}[ ]*((?P<Stock7>(\\-|\\+)[0-9]+)\\x{1F4E6}){0,1}\\n` +
`\\n🏆Scores:\\n` +
`.*(?P<Score1>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)): (?P<Points1>\\+([0-9]+|NaN))\\n` +
`.*(?P<Score2>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)): (?P<Points2>\\+([0-9]+|NaN))\\n` +
`.*(?P<Score3>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)): (?P<Points3>\\+([0-9]+|NaN))\\n` +
`.*(?P<Score4>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)): (?P<Points4>\\+([0-9]+|NaN))\\n` +
`.*(?P<Score5>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)): (?P<Points5>\\+([0-9]+|NaN))\\n` +
`.*(?P<Score6>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)): (?P<Points6>\\+([0-9]+|NaN))\\n` +
`.*(?P<Score7>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)): (?P<Points7>\\+([0-9]+|NaN))\\n` +
`(?s:.*)` +
`Battle (?P<Time>[0-9]{2}/[0-9]{2}/[0-9]{2} [0-9]{2}:[0-9]{2})$")
,(5000, ` + strconv.Itoa(objSubTypeMessagePillageInc) + `, "Pillage Inc", "^You were strolling around on your horse when you noticed (\\[(?P<Guild>[A-Z0-9]{1,3})\\]){0,1}(?P<Attacker>.*) of .{1}(?P<Castle>(Moonlight|Wolfpack|Deerhorn|Dragonscale|Sharkteeth|Potato|Highnest)) Castle trying to pillage a local village. To stop him click /go$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGo) + `, "Go", "^/go$")
,(5000, ` + strconv.Itoa(objSubTypeMessagePillageGo) + `,"Pillage Go", "^You lift up your sword and charge at the violator.$")
,(5000, ` + strconv.Itoa(objSubTypeMessagePillageWin) + `,"Pillage Win", "^You successfully defeated (\\[(?P<Guild>[A-Z0-9]{1,3})\\]){0,1}(?P<Attacker>.*). As he was crawling away, you picked up some of the gold he left behind. Received (?P<Gold>[0-9]+) gold and (?P<Exp>[0-9]+) exp.$")
,(5000, ` + strconv.Itoa(objSubTypeMessagePillageTimeout) + `,"Pillage Timeout", "^You\\'ve failed to protect the villagers. No more rewards for you.$")
,(5000, ` + strconv.Itoa(objSubTypeMessagePillageLoss) + `,"Pillage Loss", "^You let (\\[(?P<Guild>[A-Z0-9]{1,3})\\]){0,1}(?P<Attacker>.*) go and he pillaged the village. We hope you feel terrible.$")
,(5000, ` + strconv.Itoa(objSubTypeMessageDuelFight) + `, "Duel Fight result #2", "(?P<Life1>(\\-){0,1}[0-9]+).*(?P<Castle1>[🐉🦅🐺🦈🦌🥔🌑])(\\[(?P<Guild1>[A-Z0-9]{1,3})\\]){0,1}(?P<Duelist1>.*)\\n` +
`VS\\n` +
`(?P<Life2>(\\-){0,1}[0-9]+).*(?P<Castle2>[🐉🦅🐺🦈🦌🥔🌑])(\\[(?P<Guild2>[A-Z0-9]{1,3})\\]){0,1}(?P<Duelist2>.*)\\n` +
`(?s:.*)\\n` +
`(\\[(?P<WinGuild>[A-Z0-9]{1,3})\\]){0,1}(?P<WinDuelist>.*) from .*(?P<WinCastle>[🐉🦅🐺🦈🦌🥔🌑]).* Castle stands victorious over (\\[(?P<LossGuild>[A-Z0-9]{1,3})\\]){0,1}(?P<LossDuelist>.*) from .*(?P<LossCastle>[🐉🦅🐺🦈🦌🥔🌑]).* Castle, with blood slowly dripping from his (?P<Weapon>.*).\\n` +
`You received: (?P<Exp>[0-9]+) exp.\\n` +
`(?s:.*)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageDuelFight) + `, "Duel Fight result #1", "(?P<Life1>(\\-){0,1}[0-9]+).*(?P<Castle1>[🐉🦅🐺🦈🦌🥔🌑])(\\[(?P<Guild1>[A-Z0-9]{1,3})\\]){0,1}(?P<Duelist1>.*)\\n` +
`VS\\n` +
`(?P<Life2>(\\-){0,1}[0-9]+).*(?P<Castle2>[🐉🦅🐺🦈🦌🥔🌑])(\\[(?P<Guild2>[A-Z0-9]{1,3})\\]){0,1}(?P<Duelist2>.*)\\n` +
`(?s:.*)\\n` +
`(\\[(?P<WinGuild>[A-Z0-9]{1,3})\\]){0,1}(?P<WinDuelist>.*) from .*(?P<WinCastle>[🐉🦅🐺🦈🦌🥔🌑]).* Castle was stronger than (\\[(?P<LossGuild>[A-Z0-9]{1,3})\\]){0,1}(?P<LossDuelist>.*) from .*(?P<LossCastle>[🐉🦅🐺🦈🦌🥔🌑]).* Castle.\\n` +
`You received: (?P<Exp>[0-9]+) exp.\\n` +
`(?s:.*)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageReportReq) + `, "Report request", "^/report$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGReportReq) + `, "Guild report request", "^/g_report$")
,(5000, ` + strconv.Itoa(objSubTypeMessageHeroReq) + `, "Hero request", "^/hero$")
,(5000, ` + strconv.Itoa(objSubTypeMessageMeReq) + `, "Me request", "^🏅Me$")
,(5000, ` + strconv.Itoa(objSubTypeMessageInventoryReq) + `, "Inventory request", "^/inv$")
,(5000, ` + strconv.Itoa(objSubTypeMessageTimeReq) + `, "Time request", "^/time$")
,(5000, ` + strconv.Itoa(objSubTypeMessagePledge) + `, "Pledge", "^/pledge$")
,(5000, ` + strconv.Itoa(objSubTypeMessageBuyReq) + `, "Buy request", "^/wtb_(?P<Item>[0-9]+)(_(?P<Quantity>[0-9]+)){0,1}$")
,(5000, ` + strconv.Itoa(objSubTypeMessageSellReq) + `, "Sell request", "^/wts_(?P<Item>[0-9]+)(_(?P<Quantity>[0-9]+)(_(?P<Price>[0-9]+)){0,1}){0,1}$")
,(5000, ` + strconv.Itoa(objSubTypeMessageOrderbookReq) + `, "Orderbook request", "^/t_(?P<Code>[0-9]+)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageOrderbookAck) + `, "Orderbook request", "^(?P<Name>[a-zA-Z ]+) offers now:\\n` +
`(?P<Qty1>[0-9]+) pcs for (?P<Price1>[0-9]+)💰\\n` +
`(?P<Qty2>[0-9]+) pcs for (?P<Price2>[0-9]+)💰\\n` +
`(?P<Qty3>[0-9]+) pcs for (?P<Price3>[0-9]+)💰\\n` +
`.*Buy:\\n` +
`Buy 1: /wtb_(?P<Code>[0-9]+)\\n` +
`Buy 5: /wtb_[0-9]+_5\\n\n` +
`You have (?P<Gold>[0-9]+)💰 and (?P<Qty>[0-9]+) [a-zA-Z ]*\\n` +
`.*Sell:\\n` +
`Sell 1 quickly: /wts_[0-9]+\\n` +
`Sell 5 quickly: /wts_[0-9]+_5\\n` +
`Sell 10 for [0-9]+💰 each: /wts_[0-9]+_10_[0-9]+$")
,(5000, ` + strconv.Itoa(objSubTypeMessageWithdrawReq) + `, "Withdraw Req", "^/g_withdraw( )+(?P<Item1>[a-z0-9]+)( )+(?P<Quantity1>[0-9]+)` +
`(( )+(?P<Item2>[a-z0-9]+)( )+(?P<Quantity2>[0-9]+)){0,1}` +
`(( )+(?P<Item3>[a-z0-9]+)( )+(?P<Quantity3>[0-9]+)){0,1}` +
`(( )+(?P<Item4>[a-z0-9]+)( )+(?P<Quantity4>[0-9]+)){0,1}` +
`(( )+(?P<Item5>[a-z0-9]+)( )+(?P<Quantity5>[0-9]+)){0,1}` +
`(( )+(?P<Item6>[a-z0-9]+)( )+(?P<Quantity6>[0-9]+)){0,1}` +
`(( )+(?P<Item7>[a-z0-9]+)( )+(?P<Quantity7>[0-9]+)){0,1}` +
`(( )+(?P<Item8>[a-z0-9]+)( )+(?P<Quantity8>[0-9]+)){0,1}$")
,(5000, ` + strconv.Itoa(objSubTypeMessageWithdrawCode) + `, "Withdraw Code #1", "^Withdrawing (?P<Item1>.*) x (?P<Quantity1>.*). Recipient shall send to bot:\\n` +
`/g_receive [a-z0-9]+$")
,(5000, ` + strconv.Itoa(objSubTypeMessageWithdrawCode) + `, "Withdraw Code #2", "^Withdrawing:\\n` +
`(?P<Item1>.*) x (?P<Quantity1>.*)\\n` +
`((?P<Item2>.*) x (?P<Quantity2>.*)\\n){0,1}` +
`((?P<Item3>.*) x (?P<Quantity3>.*)\\n){0,1}` +
`((?P<Item4>.*) x (?P<Quantity4>.*)\\n){0,1}` +
`((?P<Item5>.*) x (?P<Quantity5>.*)\\n){0,1}` +
`((?P<Item6>.*) x (?P<Quantity6>.*)\\n){0,1}` +
`((?P<Item7>.*) x (?P<Quantity7>.*)\\n){0,1}` +
`((?P<Item8>.*) x (?P<Quantity8>.*)\\n){0,1}` +
`Recipient shall send to bot:\\n` +
`/g_receive [a-z0-9]+$")
,(5000, ` + strconv.Itoa(objSubTypeMessageWithdrawRcv) + `, "Withdraw Received #1", "^Received (?P<Item1>.*) x (?P<Quantity1>.*)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageWithdrawRcv) + `, "Withdraw Received #2", "^Received:` +
`(\\n(?P<Item1>.*) x (?P<Quantity1>.*))` +
`(\\n(?P<Item2>.*) x (?P<Quantity2>.*)){0,1}` +
`(\\n(?P<Item3>.*) x (?P<Quantity3>.*)){0,1}` +
`(\\n(?P<Item4>.*) x (?P<Quantity4>.*)){0,1}` +
`(\\n(?P<Item5>.*) x (?P<Quantity5>.*)){0,1}` +
`(\\n(?P<Item6>.*) x (?P<Quantity6>.*)){0,1}` +
`(\\n(?P<Item7>.*) x (?P<Quantity7>.*)){0,1}` +
`(\\n(?P<Item8>.*) x (?P<Quantity8>.*)){0,1}$")
,(5000, ` + strconv.Itoa(objSubTypeMessageStockReq) + `, "Stock Req", "^/stock$")
,(5000, ` + strconv.Itoa(objSubTypeMessageStockAck) + `, "Stock Ack", "^📦Storage \\((?P<Used>[0-9]+)\\/(?P<Available>[0-9]+)\\):` +
`(?P<Items>(\\n[a-zA-Z ]+ \\([0-9]+\\))*)$")
,(4000, ` + strconv.Itoa(objSubTypeMessageStockAck) + `, "Stock Ack", "^📦Storage \\((?P<Used>[0-9]+)\\/(?P<Available>[0-9]+)\\):\\n` +
`Use \\/sg_\\{code\\} to trade some amount of resource for .*💰\\/pcs\\n` +
`(?P<Items>(\\n\\/sg_[0-9]+ [a-zA-Z ]+ \\([0-9]+\\))*)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageMiscReq) + `, "Misc Req", "^/misc$")` + /*
,(5000, ` + strconv.Itoa(objSubTypeMessageUnionWar) + `, "Union war report", "^(🏠Trade union news:\\n){0,1}` +
`(((?P<Union>[A-Z][a-z]+ [A-Z][a-z]+) was (?P<StatusUnion>(easily defended|defended successfully|breached.|easily breached.|closely breached.))( Attackers have pillaged union for (?P<Loot>[0-9]+) stock){0,1}:\\n` +
`(🎖Attack leaders: (?P<AtkUnionCastle1>[🐉🦅🐺🦈🦌🥔🌑])(?P<AtkUnionUser1>[^,]+)(,(?P<AtkUnionCastle2>[🐉🦅🐺🦈🦌🥔🌑])(?P<AtkUnionUser2>[^,]+)){0,1}(,(?P<AtkUnionCastle3>[🐉🦅🐺🦈🦌🥔🌑])(?P<AtkUnionUser3>[^,]+)){0,1}(,(?P<AtkUnionCastle4>[🐉🦅🐺🦈🦌🥔🌑])(?P<AtkUnionUser4>[^,]+)){0,1}){0,1}(\\n){0,1}` +
`(🎖Defense leaders: (?P<DefUnionCastle1>[🐉🦅🐺🦈🦌🥔🌑])(?P<DefUnionUser1>[^,]+)(,(?P<DefUnionCastle2>[🐉🦅🐺🦈🦌🥔🌑])(?P<DefUnionUser2>[^,]+)){0,1}(,(?P<DefUnionCastle3>[🐉🦅🐺🦈🦌🥔🌑])(?P<DefUnionUser3>[^,]+)){0,1}(,(?P<DefUnionCastle4>[🐉🦅🐺🦈🦌🥔🌑])(?P<DefUnionUser4>[^,]+)){0,1}){0,1}(\\n){0,1})(\\n)*)*` +
`(🎪State of exclusive rights:\\n){0,1}` +
`((?P<Fair>[A-Z][a-z]+ [A-Z][a-z]+) (?P<StatusFair>(was protected|belongs to)( (?P<Attacker>[A-Z][a-z]+ [A-Z][a-z]+):)\\n` +
`(🎖Attack leaders: (?P<AtkFairCastle1>[🐉🦅🐺🦈🦌🥔🌑])(?P<AtkFairUser1>[^,]+)(,(?P<AtkFairCastle2>[🐉🦅🐺🦈🦌🥔🌑])(?P<AtkFairUser2>[^,]+)){0,1}(,(?P<AtkFairCastle3>[🐉🦅🐺🦈🦌🥔🌑])(?P<AtkFairUser3>[^,]+)){0,1}(,(?P<AtkFairCastle4>[🐉🦅🐺🦈🦌🥔🌑])(?P<AtkFairUser4>[^,]+)){0,1}){0,1}(\\n){0,1}` +
`(🎖Defense leaders: (?P<DefFairCastle1>[🐉🦅🐺🦈🦌🥔🌑])(?P<DefFairUser1>[^,]+)(,(?P<DefFairCastle2>[🐉🦅🐺🦈🦌🥔🌑])(?P<DefFairUser2>[^,]+)){0,1}(,(?P<DefFairCastle3>[🐉🦅🐺🦈🦌🥔🌑])(?P<DefFairUser3>[^,]+)){0,1}(,(?P<DefFairCastle4>[🐉🦅🐺🦈🦌🥔🌑])(?P<DefFairUser4>[^,]+)){0,1}){0,1}(\\n){0,1})(\\n)*)*` +
`$")*/`
,(5000, ` + strconv.Itoa(objSubTypeMessageUnionWar) + `, "Union war report", "^(🏠Trade union news:\\n){0,1}` +
`((([A-Z][a-z]+ [A-Z][a-z]+) was ((easily defended|defended successfully|breached.|easily breached.|closely breached.))( Attackers have pillaged union for ([0-9]+) stock){0,1}:\\n` +
`(🎖Attack leaders: ([🐉🦅🐺🦈🦌🥔🌑])([^,]+)(,([🐉🦅🐺🦈🦌🥔🌑])([^,]+)){0,1}(,([🐉🦅🐺🦈🦌🥔🌑])([^,]+)){0,1}(,([🐉🦅🐺🦈🦌🥔🌑])([^,]+)){0,1}){0,1}(\\n){0,1}` +
`(🎖Defense leaders: ([🐉🦅🐺🦈🦌🥔🌑])([^,]+)(,([🐉🦅🐺🦈🦌🥔🌑])([^,]+)){0,1}(,([🐉🦅🐺🦈🦌🥔🌑])([^,]+)){0,1}(,([🐉🦅🐺🦈🦌🥔🌑])([^,]+)){0,1}){0,1}(\\n){0,1})(\\n)*)*` +
`(🎪State of exclusive rights:\\n){0,1}` +
`(([A-Z][a-z]+ [A-Z][a-z]+) ((was protected|belongs to)( ([A-Z][a-z]+ [A-Z][a-z]+):)\\n` +
`(🎖Attack leaders: ([🐉🦅🐺🦈🦌🥔🌑])([^,]+)(,([🐉🦅🐺🦈🦌🥔🌑])([^,]+)){0,1}(,([🐉🦅🐺🦈🦌🥔🌑])([^,]+)){0,1}(,([🐉🦅🐺🦈🦌🥔🌑])([^,]+)){0,1}){0,1}(\\n){0,1}` +
`(🎖Defense leaders: ([🐉🦅🐺🦈🦌🥔🌑])([^,]+)(,([🐉🦅🐺🦈🦌🥔🌑])([^,]+)){0,1}(,([🐉🦅🐺🦈🦌🥔🌑])([^,]+)){0,1}(,([🐉🦅🐺🦈🦌🥔🌑])([^,]+)){0,1}){0,1}(\\n){0,1})(\\n)*)*` +
`$")
,(5000, ` + strconv.Itoa(objSubTypeMessageUnionWar) + `, "Union war rep with both", "^(🏠Trade union news:\n)(?P<Union>(?s:.*))(🎪State of exclusive rights:\n)(?P<Fair>(?s:.*))$")
,(4900, ` + strconv.Itoa(objSubTypeMessageUnionWar) + `, "Union war rep only union", "^(🏠Trade union news:\n)(?P<Union>(?s:.*))(🎪State of exclusive rights:\n){0}(?P<Fair>(?s:.*))$")
,(4900, ` + strconv.Itoa(objSubTypeMessageUnionWar) + `, "Union war rep only fair", "^(🏠Trade union news:\n){0}(?P<Union>(?s:.*))(🎪State of exclusive rights:\n)(?P<Fair>(?s:.*))$")
,(5000, ` + strconv.Itoa(objSubTypeMessageTimeout) + `, "Generic timeout", "^Too late. Action is not available.$")
,(5000, ` + strconv.Itoa(objSubTypeMessageMeAck) + `, "Me ack", "^(?s:.*)Battle(.*)of the seven castles in .*!\\n` +
`(?s:.*)\\n` +
`(?P<CastleIcon>.)(\\[(?P<Guild>[A-Z0-9]+)\\]){0,1}(?P<Player>.*?) ((?P<Class>(Knight|Ranger|Sentinel|Collector|Blacksmith|Alchemist|Esquire|Master)) ){0,1}of (?P<Castle>[a-zA-Z]*) Castle\\n` +
`.+?Level: (?P<Level>[0-9]+)\\n` +
`.+?Atk: (?P<Atk>[0-9]+) .+?Def: (?P<Def>[0-9]+)\\n` +
`.+?Exp: (?P<ExpNow>[0-9]+)\\/(?P<ExpLvl>[0-9]+)\\n` +
`(.+?Hp: (?P<HPNow>[0-9]+)\\/(?P<HPMax>[0-9]+).*\\n){0,1}` +
`.+?Stamina: (?P<StaminaNow>[0-9]+)\\/(?P<StaminaMax>[0-9]+).*?\\n` +
`(.+?Mana: (?P<ManaNow>[0-9]+)\\/(?P<ManaMax>[0-9]+).*\\n){0,1}` +
`(.+?(?P<Gold>(-){0,1}[0-9]+)){0,1}( .+?(?P<Pogs>[0-9]+)){0,1}( .+?(?P<Gems>[0-9]+)){0,1}\\n\\n` +
`(.*?)(🎽Equipment \\+(?P<AtkGear>[0-9]+).\\+(?P<DefGear>[0-9]+).){0,1}\\n` +
`🎒Bag: (?P<BagUsed>[0-9]+)\\/(?P<BagDispo>[0-9]+) \\/inv\\n\\n` +
`State:\\n(?P<State>.*)\\n\\n` +
`More: \\/hero(?s:.*)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGoQuestAck) + `, "Go Quest Ack Forest", "^In a dire need for an adventure, you went to a (?P<Place>[a-zA-Z ]+). You'll be back in (?P<Time>[0-9]+) minutes.$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGoQuestAck) + `, "Go Quest Ack Mirkwood", "^You went to the (?P<Place>[a-zA-Z ]+). Beware of spooders. Back in (?P<Time>[0-9]+) minutes$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGoQuestAck) + `, "Go Quest Ack Village", "^Feeling an unsatisfiable lust for violence you set off to the nearest (?P<Place>[a-zA-Z ]+). You will reach the nearest one in (?P<Time>[0-9]+) minutes$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGoQuestAck) + `, "Go Quest Ack Swamp", "^An adventure is calling. But you went to a (?P<Place>[a-zA-Z ]+). You'll be back in (?P<Time>[0-9]+) minutes.$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGoQuestAck) + `, "Go Quest Ack Dead Marshes", "^You went to the (?P<Place>[a-zA-Z ]+). The dead are near. Back in (?P<Time>[0-9]+) minutes$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGoQuestAck) + `, "Go Quest Ack Mountain", "^(?P<Place>[a-zA-Z ']+) can be a dangerous place. You decided to investigate, what's going on. You'll be back in (?P<Time>[0-9]+) minutes.$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGoQuestAck) + `, "Go Quest Ack Devil's Valley", "^You went to the (?P<Place>[a-zA-Z ']+). Don't lose your soul. Back in (?P<Time>[0-9]+) minutes$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGRolesReq) + `, "Guild roles Req", "^/g_roles$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGRolesAck) + `, "Guild roles Req", "^Roles:\\nBartender:\\n` +
`((⚗️|⚔️|⚒|🛡|📦)(?P<Bartender>.*)|.*\[unassigned\].*)\\n\\n\\n` +
`Commander:\\n` +
`((⚗️|⚔️|⚒|🛡|📦)(?P<Commander>.*)|.*\[unassigned\].*)\\n\\n\\n` +
`Squire:\\n` +
`((⚗️|⚔️|⚒|🛡|📦)(?P<Squire>.*)|.*\[unassigned\].*)\\n\\n\\n` +
`Treasurer:\\n` +
`((⚗️|⚔️|⚒|🛡|📦)(?P<Treasurer>.*)|.*\[unassigned\].*)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGStockReq) + `, "Guild stock Req", "^/g_stock$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGStockAck) + `, "Guild stock Ack", "^Grouped by:\\n` +
`/g_stock_res - resources\\n` +
`/g_stock_alch - alchemist herbs\\n` +
`/g_stock_misc - miscellaneous stuff\\n` +
`/g_stock_rec - items recipes\\n` +
`/g_stock_parts - items parts\\n` +
`/g_stock_other - everything else$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGStockResReq) + `, "Guild stock resources Req", "^/g_stock_res$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGStockAlchReq) + `, "Guild stock alchemy Req", "^/g_stock_alch$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGStockMiscReq) + `, "Guild stock misc Req", "^/g_stock_misc$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGStockRecReq) + `, "Guild stock recipes Req", "^/g_stock_rec$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGStockPartReq) + `, "Guild stock parts Req", "^/g_stock_parts$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGStockOthReq) + `, "Guild stock other Req", "^/g_stock_other$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGStockAnyAck) + `, "Guild stock any Ack", "^Guild Warehouse:(?P<Stock>(\\n[0-9a-z]+ (.*) x ([0-9]+))+)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageBusy) + `, "Too busy now", "^You are too busy with a different adventure. Try a bit later.$")
,(5000, ` + strconv.Itoa(objSubTypeMessageResStockReq) + `, "Resources Stock Req #1", "^📦Resources$")
,(5000, ` + strconv.Itoa(objSubTypeMessageResStockReq) + `, "Resources Stock Req #2", "^/stock$")
,(5000, ` + strconv.Itoa(objSubTypeMessageAlchStockReq) + `, "Alchemy Stock Req", "^⚗Alchemy$")
,(5000, ` + strconv.Itoa(objSubTypeMessageMiscStockReq) + `, "Misc Stock Req #1", "^🗃Misc$")
,(5000, ` + strconv.Itoa(objSubTypeMessageMiscStockReq) + `, "Misc Stock Req #2", "^/misc$")
,(5000, ` + strconv.Itoa(objSubTypeMessageEquipStockReq) + `, "Equipment Stock Req", "^🏷Equipment$")
,(5000, ` + strconv.Itoa(objSubTypeMessageCraftStockReq) + `, "Crafting Stock Req", "^⚒Crafting$")
,(5000, ` + strconv.Itoa(objSubTypeMessageStockEmpty) + `, "Stock Empty", "^\\[empty\\]$")
,(5000, ` + strconv.Itoa(objSubTypeMessageStockAnyAck) + `, "Any Stock Ack", "^(?P<Items>(([a-zA-Z ]+ \\([0-9]+\\)\\n{0,1})+))$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGDepositReq) + `, "GDeposit Req", "^/g_deposit (?P<Item>[a-z0-9]+) (?P<Quantity>[0-9]+)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGDepositAck) + `, "GDeposit Ack #2", "^Deposited successfully: (?P<Item>.*) \\((?P<Quantity>[0-9]+)\\)$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGDepositAck) + `, "GDeposit Ack #1", "^Deposited (?P<Item>.*) \\((?P<Quantity>[0-9]+)\\) successfully$")
,(5000, ` + strconv.Itoa(objSubTypeMessageAttackReq) + `, "Castle Attack Req", "^⚔Attack$")
,(5000, ` + strconv.Itoa(objSubTypeMessageAttackAck) + `, "Castle Attack Ack", "^Ha, bold enough\\? Choose an enemy\\!$")
,(5000, ` + strconv.Itoa(objSubTypeMessageAttackTargetReq) + `, "Castle Attack Target Req", "^(?P<Target>[🐉🦅🐺🦈🦌🥔🌑])$")
,(5000, ` + strconv.Itoa(objSubTypeMessageAttackTargetAck) + `, "Castle Attack Target Ack", "^You are ready to strike. The next battle is in .*.\\n\\n` +
`💬 Pass the waiting for the battle outcome chatting with players from other castles at @chatwarscommunity 💬$")
,(5000, ` + strconv.Itoa(objSubTypeMessageDefendReq) + `, "Defend Req", "^🛡Defend$")
,(5000, ` + strconv.Itoa(objSubTypeMessageDefendAck) + `, "Defend Ack", "^You joined the defensive formations. The next battle is in .*.\\n\\n` +
`💬 Pass the waiting for the battle outcome chatting with players from other castles at @chatwarscommunity 💬$")
,(5000, ` + strconv.Itoa(objSubTypeMessageBack) + `, "Back", "^⬅Back$")
,(5000, ` + strconv.Itoa(objSubTypeMessageGoFastFight) + `, "Fast Fight", "^▶Fast fight$")
,(5000, ` + strconv.Itoa(objSubTypeMessageCastleReq) + `, "Castle Req", "^🏰Castle$")
,(5000, ` + strconv.Itoa(objSubTypeMessageCastleAck) + `, "Castle Ack", "^$")
,(5000, ` + strconv.Itoa(objSubTypeMessageExchangeReq) + `, "Exchange Req", "^⚖Exchange$")
,(5000, ` + strconv.Itoa(objSubTypeMessageExchangeAck) + `, "Exchange Ack", "^Here you can buy and sell some items.\\n` +
`To find a tradable item just type:\\n` +
`/t [item name]\\n` +
`Example:\\n` +
`/t coal\\n\\n` +
`Your deals \\((?P<ActiveDeals>[0-9]+)/(?P<MaxDeals>[0-9]+)\\):\\n` +
`(?P<Deals>.*)\\n` +
`Your last 10 comitted trades: /trades$")
;`)
failOnError(err, "resetMsgParsingRules : populate table msg_rules")
}