chirpnest/def.go
2019-06-06 13:54:58 +08:00

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package main
import (
"regexp"
"time"
"github.com/streadway/amqp"
tb "gopkg.in/tucnak/telebot.v2"
)
type MQKeepAlive struct {
UserID64 int64 `json:"user_id"`
Nickname string `json:"nick"`
Queue string `json:"queue"`
Date time.Time `json:"date"`
}
type MQClient struct {
Connection *amqp.Connection
Channel *amqp.Channel
Queue amqp.Queue
}
type ChatWarsClient struct {
UserID64 int64 `json:"user_id"`
TelegramID64 int64 `json:"telegram_id"`
GuildID64 int64 `json:"guild_id"`
Role string `json:"role"`
State string `json:"state"`
BusyUntil time.Time `json:"busy_until"`
LastUpdate time.Time `json:"last_update"`
}
type TGCommand struct {
Type int64 `json:"type"`
FromChatID64 int64 `json:"from_chat_id"`
FromUserID64 int64 `json:"from_user_id"`
FromMsgID64 int64 `json:"from_msg_id"`
ToChatID64 int64 `json:"to_chat_id"`
ToUserID64 int64 `json:"to_user_id"`
Text string `json:"text"`
}
type ChatWarsCastle struct {
ObjID64 int64 `json:"obj_id"`
Logo string `json:"logo"`
Name string `json:"name"`
}
type ChatWarsGuild struct {
ObjID64 int64 `json:"obj_id"`
Tag string `json:"tag"`
Name string `json:"name"`
}
type ChatWarsUser struct {
ObjID64 int64 `json:"obj_id"`
Name string `json:"name"`
}
type ChatWarsItem struct {
ObjID64 int64 `json:"obj_id"`
ItemTypeID int64 `json:"item_type_id"`
Code string `json:"code"`
Name string `json:"name"`
Weight int `json:"weight"`
}
type ChatWarsItems struct {
ItemID64 int64 `json:"item_id"`
Quantity int64 `json:"quantity"`
}
type ChatWarsMessage struct {
ObjID64 int64 `json:"obj_id"`
UserID64 int64 `json:"user_id"`
SenderUserID64 int64 `json:"sender_user_id"`
Date time.Time `json:"date"`
ID64 int64 `json:"id"`
ChatID64 int64 `json:"chat_id"`
Text string `json:"text"`
}
type ChatWarsMessageStock struct {
Msg *ChatWarsMessage `json:"msg"`
OwnerID64 int64 `json:"owner_id"`
ItemList []ChatWarsItems `json:"item_list"`
}
type ChatWarsMessageReportAck struct {
ObjID64 int64 `json:"obj_id"`
}
type ChatWarsMessageMeAck struct {
Msg *ChatWarsMessage `json:"msg"`
UserID64 int64 `json:"user_id"`
GuildID64 int64 `json:"guild_id"`
State string `json:"state"`
Level int64 `json:"level"`
ExpNow int64 `json:"exp_now"`
ExpLvl int64 `json:"exp_lvl"`
}
type ChatWarsMessageGRolesAck struct {
Msg *ChatWarsMessage `json:"msg"`
BartenderID64 int64 `json:"bartender"`
CommanderID64 int64 `json:"commander"`
SquireID64 int64 `json:"squire"`
TreasurerID64 int64 `json:"treasurer"`
}
type ChatWarsMessageGoQuestAck struct {
ObjID64 int64 `json:"obj_id"`
}
type ChatWarsMessageDuelFight struct {
ObjID64 int64 `json:"obj_id"`
WinCastle string `json:"win_castle"`
WinGuild string `json:"win_guild"`
WinUser string `json:"win_user"`
WinLife int64 `json:"win_life"`
LossCastle string `json:"loss_castle"`
LossGuild string `json:"loss_guild"`
LossUser string `json:"loss_user"`
LossLife int64 `json:"loss_life"`
Exp int64 `json:"exp"`
Weapon string `json:"weapon"`
}
type ChatWarsMessageAuctionAnnounce struct {
ObjID64 int64 `json:"obj_id"`
LotID int32 `json:"lot_id"`
ItemID64 int64 `json:"item_id"`
Cond string `json:"cond"`
Quality string `json:"quality"`
SellerUserID64 int64 `json:"seller_id"`
SellerGuildID64 int64 `json:"seller_guild_id"`
SellerCastleID64 int64 `json:"seller_castle_id"`
BuyerUserID64 int64 `json:"buyer_id"`
BuyerGuildID64 int64 `json:"buyer_guild_id"`
BuyerCastleID64 int64 `json:"buyer_castle_id"`
Price int32 `json:"price"`
Status string `json:"status"`
End time.Time `json:"end"`
}
type ChatWarsMessagePillageInc struct {
ObjID64 int64 `json:"obj_id"`
Attacker string `json:"attacker"`
Guild string `json:"guild"`
Castle string `json:"castle"`
}
type ChatWarsMessageMiniWar struct {
ObjID64 int64 `json:"obj_id"`
Report map[string]*ChatWarsMessageMiniWarCastle `json:"castle"`
Time time.Time `json:"time"`
}
type ChatWarsMessageMiniWarCastle struct {
Gardian string `json:"gardian"`
Result string `json:"result"`
Gold int64 `json:"gold"`
Stock int64 `json:"stock"`
Points int64 `json:"points"`
}
type ChatWarsMessageUnionWar struct {
}
type MessageParsingRule struct {
ID int32
Priority int32
Description string
Rule string
MsgTypeID int64
ChatID64 int64
SenderUserID64 int64
re *regexp.Regexp
}
type BotMsg struct {
To tb.Recipient
Text string
}
type Job struct {
ID64 int64
JobTypeID int32
Status int32
UserID64 int64
Payload []byte
}
type JobPayloadPillage struct {
ObjID64 int64 `json:"obj_id"`
}
type JobPayloadTribute struct {
}
type JobPayloadStatus struct {
}
type JobPayloadWithdrawal struct {
}
type JobPayloadGStock struct {
}
type JobPayloadRescanMsg struct {
Query string `json:"query"`
MsgID64 int64 `json:"msg_id"`
ChatID64 int64 `json:"chat_id"`
}
type JobPayloadSetDone struct {
JobID64 int64 `json:"job_id"`
MsgID64 int64 `json:"msg_id"`
ChatID64 int64 `json:"chat_id"`
Text string `json:"test"`
}
type JobPayloadMsgClient struct {
Text string `json:"msg"`
MsgID64 int64 `json:"msg_id"`
ChatID64 int64 `json:"chat_id"`
}
const (
userID64ChtWrsBot = 408101137
commandForwardMsg = 1
commandReplyMsg = 2
commandSendMsg = 3
commandDeleteMsg = 4
commandRefreshMsg = 5
objTypeUser = 1
objTypeGuild = 2
objTypeMessage = 3
objTypeWar = 4
objTypeWarReport = 5
objTypeJob = 6
objTypeItem = 7
objTypeCastle = 8
objTypeFair = 9
objTypeUnion = 10
objTypeTribute = 11
objTypeExperience = 12
castleDeer = 1
castleDragon = 2
castleHighnest = 3
castleMoon = 4
castlePotato = 5
castleShark = 6
castleWolf = 7
objSubTypeUser = 101
objSubTypeGuild = 201
objSubTypeMessageUnknown = 301
objSubTypeMessageWar = 302 // from Chat Wars Reports (not done)
objSubTypeMessageMiniWar = 303 // from Chat Wars Mini Reports (done)
objSubTypeMessageGuildWar = 304 // from Chat Wars Reports (not done)
objSubTypeMessageReportReq = 305 // /report (done)
objSubTypeMessageReportAck = 306 // result from /report (done)
objSubTypeMessageGReportReq = 307 // /g_report (done)
objSubTypeMessageGReportAck = 308 // result from /g_report (not done)
objSubTypeMessageQuestResult = 309 // result from going to quest (not done)
objSubTypeMessageDuelFight = 310 // result from going to duel fight (done)
objSubTypeMessageHeroReq = 311 // /hero (done)
objSubTypeMessageHeroAck = 312 // result from /hero (not done)
objSubTypeMessageMeReq = 313 // 🏅Me (done)
objSubTypeMessageMeAck = 314 // result from 🏅Me (done)
objSubTypeMessageInventoryReq = 315 // /inv (done)
objSubTypeMessageInventoryAck = 316 // result from /inv (not done)
objSubTypeMessagePillageInc = 317 // random incoming pillage (done)
objSubTypeMessagePillageGo = 318 // ack from /go (done)
objSubTypeMessagePillageTimeout = 319 // ack from lack of /go (done)
objSubTypeMessagePillageWin = 320 // pillage successfully intercepted (done)
objSubTypeMessagePillageLoss = 321 // pillage not intercepted (done)
objSubTypeMessageTributeInc = 322 // request for a /pledge (not done)
objSubTypeMessageTributeAck = 323 // pledge accepted (not done)
objSubTypeMessageAuctionAnnounce = 324 // from Boris and Co, Ltd (done)
objSubTypeMessageAuctionUpdReq = 325 // /l_123456 msg (not done)
objSubTypeMessageAuctionUpdAck = 326 // result from /l_123456 (not done)
objSubTypeMessageTimeAck = 327 // result from /time (done)
objSubTypeMessageTimeReq = 328 // /time (done)
objSubTypeMessageGo = 329 // /go (done)
objSubTypeMessagePledge = 330 // /pledge (done)
objSubTypeMessageGoQuest = 331 // 🌲Forest or 🍄Swamp or ⛰Valley (not done)
objSubTypeMessageGoFastFight = 332 // ▶Fast fight (not done)
objSubTypeMessageGoArena = 333 // 📯Arena (not done)
objSubTypeMessageTop = 334 // any /topXX (not done)
objSubTypeMessageMenu = 335 // main menu (not done)
objSubTypeMessageBuyReq = 336 // /wtb_xx (done)
objSubTypeMessageSellReq = 337 // /wts_xx (done)
objSubTypeMessageOrderbookReq = 338 // /t_xx (done)
objSubTypeMessageOrderbookAck = 339 // orderbook summary (not done)
objSubTypeMessageWithdrawReq = 340 // /g_withdraw (done)
objSubTypeMessageWithdrawCode = 341 // code to receive (done)
objSubTypeMessageWithdrawRcv = 342 // Withdraw "received" msg (done)
objSubTypeMessageDepositReq = 343 // /g_deposit (done)
objSubTypeMessageDepositAck = 344 // Deposited successfully (done)
objSubTypeMessageStockReq = 345 // /stock (done)
objSubTypeMessageStockAck = 346 // result from /stock (not done)
objSubTypeMessageMiscReq = 347 // /misc (done)
objSubTypeMEssageMiscAck = 348 // result from /misc (not done)
objSubTypeMessageUnionWar = 349 // from Chat Wars Reports (not done)
objSubTypeMessageTUReportReq = 350 // /tu_report (not done)
objSubTypeMessageTUReportAck = 351 // result from /tu_report (not done)
objSubTypeMessageTimeout = 352 // generic timeout for action
objSubTypeMessageGoQuestAck = 353 // confirm quest destination/busyness (done)
objSubTypeMessageGRolesReq = 354 // /g_roles (done)
objSubTypeMessageGRolesAck = 355 // result from /g_roles (done)
objSubTypeMessageGStockResReq = 356 // /g_stock_res (done)
objSubTypeMessageGStockAlchReq = 357 // /g_stock_alch (done)
objSubTypeMessageGStockMiscReq = 358 // /g_stock_misc (done)
objSubTypeMessageGStockRecReq = 359 // /g_stock_rec (done)
objSubTypeMessageGStockPartReq = 360 // /g_stock_parts (done)
objSubTypeMessageGStockOthReq = 361 // /g_stock_other (done)
objSubTypeMessageGStockAnyAck = 362 // result from any /g_stock_xxx (done)
objSubTypeMessageGStockReq = 363 // /g_stock (done)
objSubTypeMessageGStockAck = 364 // result from /g_stock (done)
objSubTypeJobPillage = 601
objSubTypeJobTribute = 602
objSubTypeJobStatus = 603
objSubTypeJobWithdrawal = 604
objSubTypeJobGStock = 605
objSubTypeJobRescanMsg = 606
objSubTypeJobSetJobDone = 607
objSubTypeJobMsgClient = 608
objSubTypeItemResource = 701
objSubTypeItemAlch = 702
objSubTypeItemMisc = 703
objSubTypeItemRecipe = 704
objSubTypeItemPart = 705
objSubTypeItemOther = 706
objSubTypeItemUnique = 707
objSubTypeCastle = 801
objSubTypeFair = 901
objSubTypeUnion = 1001
objSubTypeTribute = 1101
objSubTypeExperience = 1201
objJobStatusNew = 0
objJobStatusPillageGo = 1
objJonStatusPending = 10
objJobStatusDone = 20
objJobPriority = 1
objJobPriorityRescanMsg = 2
objJobPriorityRescanAllMsg = 3
MQGetMsgWorkers = 12
MQCWMsgQueueSize = 100
SQLCWMsgWorkers = 6
SQLIdentifyMsgWorkers = 6
SQLMsgIdentifyQueueSize = 100
SQLMsgRescanJobSize = 25
JobWorkers = 12
JobQueueSize = 100
TGCmdWorkers = 3
TGCmdQueueSize = 100
MQTGCmdWorkers = 3
MQTGCmdQueueSize = 100
SQLJobSliceSize = 25
)
var (
chatWarsMonth = map[string]int{
"Wintar": 1,
"Hornung": 2,
"Lenzin": 3,
"Ōstar": 4,
"Winni": 5,
"Brāh": 6,
"Hewi": 7,
"Aran": 8,
"Witu": 9,
"Wīndume": 10,
"Herbist": 11,
"Hailag": 12}
chatWarsDaysSpecial = map[int]map[int]int{
2: {1060: 29},
4: {1060: 29}}
chatWarsDays = map[int]int{
1: 31,
2: 28,
3: 31,
4: 30,
5: 31,
6: 30,
7: 31,
8: 31,
9: 30,
10: 31,
11: 30,
12: 31}
)