chirpnest/def.go
2019-06-08 23:59:34 +08:00

416 lines
13 KiB
Go
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

package main
import (
"regexp"
"time"
"github.com/streadway/amqp"
tb "gopkg.in/tucnak/telebot.v2"
)
type DataBackup struct {
Messages []ChatWarsMessage `json:"messages"`
}
type MQKeepAlive struct {
UserID64 int64 `json:"user_id"`
Nickname string `json:"nick"`
Queue string `json:"queue"`
Date time.Time `json:"date"`
}
type MQClient struct {
Connection *amqp.Connection
Channel *amqp.Channel
Queue amqp.Queue
}
type ChatWarsClient struct {
UserID64 int64 `json:"user_id"`
TelegramID64 int64 `json:"telegram_id"`
GuildID64 int64 `json:"guild_id"`
Role string `json:"role"`
State string `json:"state"`
BusyUntil time.Time `json:"busy_until"`
LastUpdate time.Time `json:"last_update"`
}
type TGCommand struct {
Type int64 `json:"type"`
FromChatID64 int64 `json:"from_chat_id"`
FromUserID64 int64 `json:"from_user_id"`
FromMsgID64 int64 `json:"from_msg_id"`
ToChatID64 int64 `json:"to_chat_id"`
ToUserID64 int64 `json:"to_user_id"`
Text string `json:"text"`
Document tb.Document `json:"document"`
}
type ChatWarsCastle struct {
ObjID64 int64 `json:"obj_id"`
Logo string `json:"logo"`
Name string `json:"name"`
}
type ChatWarsGuild struct {
ObjID64 int64 `json:"obj_id"`
Tag string `json:"tag"`
Name string `json:"name"`
}
type ChatWarsUser struct {
ObjID64 int64 `json:"obj_id"`
Name string `json:"name"`
}
type ChatWarsItem struct {
ObjID64 int64 `json:"obj_id"`
ItemTypeID int64 `json:"item_type_id"`
Code string `json:"code"`
Name string `json:"name"`
Weight int `json:"weight"`
}
type ChatWarsItems struct {
ItemID64 int64 `json:"item_id"`
Quantity int64 `json:"quantity"`
}
type ChatWarsMessage struct {
ObjID64 int64 `json:"obj_id"`
UserID64 int64 `json:"user_id"`
SenderUserID64 int64 `json:"sender_user_id"`
Date time.Time `json:"date"`
ID64 int64 `json:"id"`
ChatID64 int64 `json:"chat_id"`
Text string `json:"text"`
}
type ChatWarsMessageStock struct {
Msg *ChatWarsMessage `json:"msg"`
OwnerID64 int64 `json:"owner_id"`
ItemList []ChatWarsItems `json:"item_list"`
}
type ChatWarsMessageReportAck struct {
ObjID64 int64 `json:"obj_id"`
}
type ChatWarsMessageMeAck struct {
Msg *ChatWarsMessage `json:"msg"`
UserID64 int64 `json:"user_id"`
GuildID64 int64 `json:"guild_id"`
State string `json:"state"`
Level int64 `json:"level"`
ExpNow int64 `json:"exp_now"`
ExpLvl int64 `json:"exp_lvl"`
}
type ChatWarsMessageGRolesAck struct {
Msg *ChatWarsMessage `json:"msg"`
BartenderID64 int64 `json:"bartender"`
CommanderID64 int64 `json:"commander"`
SquireID64 int64 `json:"squire"`
TreasurerID64 int64 `json:"treasurer"`
}
type ChatWarsMessageGoQuestAck struct {
ObjID64 int64 `json:"obj_id"`
}
type ChatWarsMessageDuelFight struct {
ObjID64 int64 `json:"obj_id"`
WinCastle string `json:"win_castle"`
WinGuild string `json:"win_guild"`
WinUser string `json:"win_user"`
WinLife int64 `json:"win_life"`
LossCastle string `json:"loss_castle"`
LossGuild string `json:"loss_guild"`
LossUser string `json:"loss_user"`
LossLife int64 `json:"loss_life"`
Exp int64 `json:"exp"`
Weapon string `json:"weapon"`
}
type ChatWarsMessageAuctionAnnounce struct {
ObjID64 int64 `json:"obj_id"`
LotID int32 `json:"lot_id"`
ItemID64 int64 `json:"item_id"`
Cond string `json:"cond"`
Quality string `json:"quality"`
SellerUserID64 int64 `json:"seller_id"`
SellerGuildID64 int64 `json:"seller_guild_id"`
SellerCastleID64 int64 `json:"seller_castle_id"`
BuyerUserID64 int64 `json:"buyer_id"`
BuyerGuildID64 int64 `json:"buyer_guild_id"`
BuyerCastleID64 int64 `json:"buyer_castle_id"`
Price int32 `json:"price"`
Status string `json:"status"`
End time.Time `json:"end"`
}
type ChatWarsMessagePillageInc struct {
ObjID64 int64 `json:"obj_id"`
Attacker string `json:"attacker"`
Guild string `json:"guild"`
Castle string `json:"castle"`
}
type ChatWarsMessageMiniWar struct {
ObjID64 int64 `json:"obj_id"`
Report map[string]*ChatWarsMessageMiniWarCastle `json:"castle"`
Time time.Time `json:"time"`
}
type ChatWarsMessageMiniWarCastle struct {
Gardian string `json:"gardian"`
Result string `json:"result"`
Gold int64 `json:"gold"`
Stock int64 `json:"stock"`
Points int64 `json:"points"`
}
type ChatWarsMessageUnionWar struct {
}
type MessageParsingRule struct {
ID int32
Priority int32
Description string
Rule string
MsgTypeID int64
ChatID64 int64
SenderUserID64 int64
re *regexp.Regexp
}
type BotMsg struct {
To tb.Recipient
Text string
}
type Job struct {
ID64 int64
JobTypeID int32
Status int32
UserID64 int64
Payload []byte
}
type JobPayloadMsgRefresh struct {
ObjID64 int64 `json:"obj_id"`
}
type JobPayloadPillage struct {
ObjID64 int64 `json:"obj_id"`
}
type JobPayloadTribute struct {
}
type JobPayloadStatus struct {
}
type JobPayloadWithdrawal struct {
}
type JobPayloadGStock struct {
}
type JobPayloadRescanMsg struct {
Query string `json:"query"`
MsgID64 int64 `json:"msg_id"`
ChatID64 int64 `json:"chat_id"`
}
type JobPayloadSetDone struct {
JobID64 int64 `json:"job_id"`
MsgID64 int64 `json:"msg_id"`
ChatID64 int64 `json:"chat_id"`
Text string `json:"test"`
}
type JobPayloadMsgClient struct {
Text string `json:"msg"`
MsgID64 int64 `json:"msg_id"`
ChatID64 int64 `json:"chat_id"`
}
const (
userID64ChtWrsBot = 408101137
commandForwardMsg = 1
commandReplyMsg = 2
commandSendMsg = 3
commandDeleteMsg = 4
commandRefreshMsg = 5
commandSendDocument = 6
commandReplyDocument = 7
objTypeUser = 1
objTypeGuild = 2
objTypeMessage = 3
objTypeWar = 4
objTypeWarReport = 5
objTypeJob = 6
objTypeItem = 7
objTypeCastle = 8
objTypeFair = 9
objTypeUnion = 10
objTypeTribute = 11
objTypeExperience = 12
castleDeer = 1
castleDragon = 2
castleHighnest = 3
castleMoon = 4
castlePotato = 5
castleShark = 6
castleWolf = 7
objSubTypeUser = 101
objSubTypeGuild = 201
objSubTypeMessageUnknown = 301
objSubTypeMessageWar = 302 // from Chat Wars Reports (not done)
objSubTypeMessageMiniWar = 303 // from Chat Wars Mini Reports (done)
objSubTypeMessageGuildWar = 304 // from Chat Wars Reports (not done)
objSubTypeMessageReportReq = 305 // /report (done)
objSubTypeMessageReportAck = 306 // result from /report (done)
objSubTypeMessageGReportReq = 307 // /g_report (done)
objSubTypeMessageGReportAck = 308 // result from /g_report (not done)
objSubTypeMessageQuestResult = 309 // result from going to quest (not done)
objSubTypeMessageDuelFight = 310 // result from going to duel fight (done)
objSubTypeMessageHeroReq = 311 // /hero (done)
objSubTypeMessageHeroAck = 312 // result from /hero (not done)
objSubTypeMessageMeReq = 313 // 🏅Me (done)
objSubTypeMessageMeAck = 314 // result from 🏅Me (done)
objSubTypeMessageInventoryReq = 315 // /inv (done)
objSubTypeMessageInventoryAck = 316 // result from /inv (not done)
objSubTypeMessagePillageInc = 317 // random incoming pillage (done)
objSubTypeMessagePillageGo = 318 // ack from /go (done)
objSubTypeMessagePillageTimeout = 319 // ack from lack of /go (done)
objSubTypeMessagePillageWin = 320 // pillage successfully intercepted (done)
objSubTypeMessagePillageLoss = 321 // pillage not intercepted (done)
objSubTypeMessageTributeInc = 322 // request for a /pledge (not done)
objSubTypeMessageTributeAck = 323 // pledge accepted (not done)
objSubTypeMessageAuctionAnnounce = 324 // from Boris and Co, Ltd (done)
objSubTypeMessageAuctionUpdReq = 325 // /l_123456 msg (not done)
objSubTypeMessageAuctionUpdAck = 326 // result from /l_123456 (not done)
objSubTypeMessageTimeAck = 327 // result from /time (done)
objSubTypeMessageTimeReq = 328 // /time (done)
objSubTypeMessageGo = 329 // /go (done)
objSubTypeMessagePledge = 330 // /pledge (done)
objSubTypeMessageGoQuest = 331 // 🌲Forest or 🍄Swamp or ⛰Valley (not done)
objSubTypeMessageGoFastFight = 332 // ▶Fast fight (not done)
objSubTypeMessageGoArena = 333 // 📯Arena (not done)
objSubTypeMessageTop = 334 // any /topXX (not done)
objSubTypeMessageMenu = 335 // main menu (not done)
objSubTypeMessageBuyReq = 336 // /wtb_xx (done)
objSubTypeMessageSellReq = 337 // /wts_xx (done)
objSubTypeMessageOrderbookReq = 338 // /t_xx (done)
objSubTypeMessageOrderbookAck = 339 // orderbook summary (not done)
objSubTypeMessageWithdrawReq = 340 // /g_withdraw (done)
objSubTypeMessageWithdrawCode = 341 // code to receive (done)
objSubTypeMessageWithdrawRcv = 342 // Withdraw "received" msg (done)
objSubTypeMessageDepositReq = 343 // /g_deposit (done)
objSubTypeMessageDepositAck = 344 // Deposited successfully (done)
objSubTypeMessageStockReq = 345 // /stock (done)
objSubTypeMessageStockAck = 346 // result from /stock (not done)
objSubTypeMessageMiscReq = 347 // /misc (done)
objSubTypeMEssageMiscAck = 348 // result from /misc (not done)
objSubTypeMessageUnionWar = 349 // from Chat Wars Reports (not done)
objSubTypeMessageTUReportReq = 350 // /tu_report (not done)
objSubTypeMessageTUReportAck = 351 // result from /tu_report (not done)
objSubTypeMessageTimeout = 352 // generic timeout for action
objSubTypeMessageGoQuestAck = 353 // confirm quest destination/busyness (done)
objSubTypeMessageGRolesReq = 354 // /g_roles (done)
objSubTypeMessageGRolesAck = 355 // result from /g_roles (done)
objSubTypeMessageGStockResReq = 356 // /g_stock_res (done)
objSubTypeMessageGStockAlchReq = 357 // /g_stock_alch (done)
objSubTypeMessageGStockMiscReq = 358 // /g_stock_misc (done)
objSubTypeMessageGStockRecReq = 359 // /g_stock_rec (done)
objSubTypeMessageGStockPartReq = 360 // /g_stock_parts (done)
objSubTypeMessageGStockOthReq = 361 // /g_stock_other (done)
objSubTypeMessageGStockAnyAck = 362 // result from any /g_stock_xxx (done)
objSubTypeMessageGStockReq = 363 // /g_stock (done)
objSubTypeMessageGStockAck = 364 // result from /g_stock (done)
objSubTypeJobPillage = 601
objSubTypeJobTribute = 602
objSubTypeJobStatus = 603
objSubTypeJobWithdrawal = 604
objSubTypeJobGStock = 605
objSubTypeJobRescanMsg = 606
objSubTypeJobSetJobDone = 607
objSubTypeJobMsgClient = 608
objSubTypeJobMsgRefresh = 609
objSubTypeItemResource = 701
objSubTypeItemAlch = 702
objSubTypeItemMisc = 703
objSubTypeItemRecipe = 704
objSubTypeItemPart = 705
objSubTypeItemOther = 706
objSubTypeItemUnique = 707
objSubTypeCastle = 801
objSubTypeFair = 901
objSubTypeUnion = 1001
objSubTypeTribute = 1101
objSubTypeExperience = 1201
objJobStatusNew = 0
objJobStatusPillageGo = 1
objJonStatusPending = 10
objJobStatusDone = 20
objJobPriority = 1
objJobPriorityRescanMsg = 2
objJobPriorityRescanAllMsg = 3
MQGetMsgWorkers = 12
MQCWMsgQueueSize = 100
SQLCWMsgWorkers = 6
SQLIdentifyMsgWorkers = 6
SQLMsgIdentifyQueueSize = 100
SQLMsgRescanJobSize = 25
JobWorkers = 12
JobQueueSize = 100
TGCmdWorkers = 3
TGCmdQueueSize = 100
MQTGCmdWorkers = 3
MQTGCmdQueueSize = 100
SQLJobSliceSize = 25
)
var (
chatWarsMonth = map[string]int{
"Wintar": 1,
"Hornung": 2,
"Lenzin": 3,
"Ōstar": 4,
"Winni": 5,
"Brāh": 6,
"Hewi": 7,
"Aran": 8,
"Witu": 9,
"Wīndume": 10,
"Herbist": 11,
"Hailag": 12}
chatWarsDaysSpecial = map[int]map[int]int{
2: {1060: 29},
4: {1060: 29}}
chatWarsDays = map[int]int{
1: 31,
2: 28,
3: 31,
4: 30,
5: 31,
6: 30,
7: 31,
8: 31,
9: 30,
10: 31,
11: 30,
12: 31}
)