201 lines
4.3 KiB
Go
201 lines
4.3 KiB
Go
package main
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//go:generate go-bindata data/
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import (
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"database/sql"
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"flag"
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"fmt"
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"log"
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"math/rand"
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"sync"
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"time"
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"gopkg.in/gcfg.v1"
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//"github.com/robfig/cron/v3"
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"gopkg.in/robfig/cron.v3"
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_ "github.com/go-sql-driver/mysql"
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tb "gopkg.in/tucnak/telebot.v2"
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)
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type Config struct {
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Telegram struct {
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URL string
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Token string
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}
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SQL struct {
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Driver string
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Type string
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Address string
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Username string
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Password string
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Database string
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}
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Rabbit struct {
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User string
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Password string
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Host string
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Path string
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}
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Bot struct {
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Admin int64
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Guildname string
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Guild string
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Mainchat int64
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Depositchat int64
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Reportchat int64
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}
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}
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var (
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config = flag.String("config", "chirpnest.cfg", "config file path")
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initdb = flag.Bool("initdb", false, "initialize bot database")
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db *sql.DB
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bot *tb.Bot
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cr *cron.Cron
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cfg Config
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RndSrc *rand.Rand
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RndMux sync.Mutex
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MQCWMsgQueue chan ChatWarsMessage
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SQLMsgIdentifyQueue chan int64
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TGCmdQueue chan TGCommand
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MQTGCmdQueue chan TGCommand
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JobQueue chan Job
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msgParsingRules map[int]MessageParsingRule
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clients map[int64]*ChirpClient
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muxClients sync.RWMutex
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callbacks map[int64]map[int64][]int64
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muxCallbacks sync.Mutex
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gDepositForwardMux sync.Mutex
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gDepositForwardMsg []int64
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)
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func PrintText(m *tb.Message) {
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fmt.Printf("[%d] %s(%d) | %s(%d) : %s\n", m.ID, m.Chat.Title, m.Chat.ID, m.Sender.Username, m.Sender.ID, m.Text)
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return
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}
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func main() {
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log.Println("Starting Chirpnest...")
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// Parsing config
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flag.Parse()
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// randomize
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RndSrc = rand.New(rand.NewSource(time.Now().UTC().UnixNano()))
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err := gcfg.ReadFileInto(&cfg, *config)
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failOnError(err, "Parsing config")
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_, err = Asset("data/code_obj_type.json")
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failOnError(err, "data/code_obj_type.json")
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_, err = Asset("data/code_obj_type.json")
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failOnError(err, "data/code_obj_sub_type.json")
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_, err = Asset("data/code_obj_type.json")
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failOnError(err, "data/msg_rules.json")
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// Connecting to DB
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switch cfg.SQL.Driver {
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case "mysql":
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db, err = sql.Open("mysql", cfg.SQL.Username+":"+cfg.SQL.Password+"@"+cfg.SQL.Type+"("+cfg.SQL.Address+")/"+cfg.SQL.Database+"?parseTime=true")
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failOnError(err, "Opening MySQL connection")
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defer db.Close()
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}
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// Check if any issue
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err = db.Ping()
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failOnError(err, "Checking MySQL connection")
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log.Println("SQL connection initialized")
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if *initdb {
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initDB()
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}
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initCache()
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if *initdb {
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_, _ = addObjCastle(`🦌`, `Deerhorn`)
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_, _ = addObjCastle(`🐉`, `Dragonscale`)
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_, _ = addObjCastle(`🦅`, `Highnest`)
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_, _ = addObjCastle(`🌑`, `Moonlight`)
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_, _ = addObjCastle(`🥔`, `Potato`)
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_, _ = addObjCastle(`🦈`, `Sharkteeth`)
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_, _ = addObjCastle(`🐺`, `Wolfpack`)
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_, _ = addObjCastle(`⛔`, `Unknown`)
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_, _ = addObjGuild(``, `No Guild`)
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}
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log.Println("Caching castles ..")
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err = loadObjCastle()
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logOnError(err, "initCache : caching castles")
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// Registering bot
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bot, err := tb.NewBot(tb.Settings{
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Token: cfg.Telegram.Token,
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URL: cfg.Telegram.URL,
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Poller: &tb.LongPoller{Timeout: 10 * time.Second},
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})
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failOnError(err, "Registering bot")
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log.Println("Bot registered")
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log.Printf("URL : %s\n", bot.URL)
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log.Printf("Token : %s\n", bot.Token)
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go BotHandlers(bot)
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u := tb.User{
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ID: int(cfg.Bot.Admin),
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}
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bot.Send(&u, "Bot restarted")
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cr = startCron()
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MQCWMsgQueue = make(chan ChatWarsMessage, MQCWMsgQueueSize)
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SQLMsgIdentifyQueue = make(chan int64, SQLMsgIdentifyQueueSize)
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TGCmdQueue = make(chan TGCommand, TGCmdQueueSize)
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MQTGCmdQueue = make(chan TGCommand, MQTGCmdQueueSize)
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JobQueue = make(chan Job, JobQueueSize)
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clients = make(map[int64]*ChirpClient)
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callbacks = make(map[int64]map[int64][]int64)
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for w := 1; w <= MQGetMsgWorkers; w++ {
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go MQGetMsgWorker(w, MQCWMsgQueue)
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}
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for w := 1; w <= SQLCWMsgWorkers; w++ {
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go SQLCWMsgWorker(w, MQCWMsgQueue, SQLMsgIdentifyQueue)
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}
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for w := 1; w <= SQLIdentifyMsgWorkers; w++ {
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go SQLIdentifyMsgWorker(w, SQLMsgIdentifyQueue)
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}
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for w := 1; w <= JobWorkers; w++ {
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go JobWorker(w, JobQueue)
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}
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for w := 1; w <= TGCmdWorkers; w++ {
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go TGCmdWorker(w, bot, TGCmdQueue)
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}
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for w := 1; w <= MQTGCmdWorkers; w++ {
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go MQTGCmdWorker(w, MQTGCmdQueue)
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}
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go SQLJobWorker()
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go MQKeepAliveWorker()
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go MQTidyKeepAliveWorker()
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log.Println("Bot started !")
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// Main loop
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for {
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time.Sleep(1 * time.Second)
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}
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}
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