fix const names
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e9182933ca
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3133176813
@ -210,8 +210,8 @@ $(document).ready(function () {
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const data = {
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team1: $('#team1').val(),
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team2: $('#team2').val(),
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selectedMap: $('#selectedMap').val(),
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game_mode: $('#game_mode').val(),
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map: $('#map').val(),
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mode: $('#mode').val(),
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server_id: window.server_id
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};
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send_post_request('/api/setup-game', data);
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@ -13,8 +13,8 @@ router.post('/api/setup-game', is_authenticated, async (req, res) => {
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const server_id = req.body.server_id;
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const team1 = req.body.team1;
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const team2 = req.body.team2;
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const selected_map = req.body.selectedMap;
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const game_sel = req.body.game_sel.toString();
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const map = req.body.map;
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const game = req.body.game.toString();
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if (team1.trim() != "") {
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await rcon.execute_command(server_id, `mp_teamname_1 "${team1}"`);
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@ -24,24 +24,24 @@ router.post('/api/setup-game', is_authenticated, async (req, res) => {
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await rcon.execute_command(server_id, `mp_teamname_2 "${team2}"`);
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}
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if (game_sel == "1") {
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if (game == "1") {
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await rcon.execute_command(server_id, `game_mode 1`);
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execute_cfg_on_server(server_id, './cfg/live_competitive_16.cfg');
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} else if (game_sel == "2") {
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} else if (game == "2") {
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await rcon.execute_command(server_id, `game_mode 1`);
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execute_cfg_on_server(server_id, './cfg/live_competitive_24.cfg');
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} else if (game_sel == "3") {
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} else if (game == "3") {
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await rcon.execute_command(server_id, `game_mode 1`);
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execute_cfg_on_server(server_id, './cfg/live_casual_16.cfg');
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} else if (game_sel == "4") {
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} else if (game == "4") {
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await rcon.execute_command(server_id, `game_mode 1`);
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execute_cfg_on_server(server_id, './cfg/live_casual_24.cfg');
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} else if (game_sel == "5") {
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} else if (game == "5") {
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await rcon.execute_command(server_id, `game_mode 2`);
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execute_cfg_on_server(server_id, './cfg/live_wingman.cfg');
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}
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await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`);
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await rcon.execute_command(server_id, `changelevel ${selected_map}`);
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await rcon.execute_command(server_id, `changelevel ${map}`);
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// Adding 1 second delay in executing warmup.cfg to make it effective after map has been changed.
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setTimeout(() => {
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@ -95,8 +95,8 @@
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<input type="text" id="team2" name="team2" class="form-control">
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</div>
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<div class="mb-3">
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<label for="gamesel" class="form-label">Game Selection:</label>
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<select id="game_sel" name="gamesel" class="form-select">
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<label for="game" class="form-label">Game Selection:</label>
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<select id="game" name="game" class="form-select">
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<option value="1">Competitive Short</option>
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<option value="2">Competitive Long</option>
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<option value="3">Casual Short</option>
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@ -106,7 +106,7 @@
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</div>
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<div class="mb-3">
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<label for="map" class="form-label">Map:</label>
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<select id="selectedMap" name="map" class="form-select">
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<select id="map" name="map" class="form-select">
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<option value="cs_italy">cs_italy</option>
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<option value="cs_office">cs_office</option>
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<option value="de_ancient">de_ancient</option>
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