add de_rainfall

This commit is contained in:
shoopea
2026-06-22 19:33:34 +02:00
parent f272a053a8
commit 382a648f41
2 changed files with 680 additions and 627 deletions
+103 -86
View File
@@ -3,10 +3,10 @@ $(document).ready(function () {
function fetch_servers() { function fetch_servers() {
$.ajax({ $.ajax({
url: '/api/servers', url: "/api/servers",
type: 'GET', type: "GET",
success: function (data) { success: function (data) {
$('#serverList').empty(); $("#serverList").empty();
data.servers.forEach(function (server) { data.servers.forEach(function (server) {
const card = ` const card = `
@@ -19,48 +19,53 @@ $(document).ready(function () {
<button class="btn btn-sm btn-secondary toggle-password" server-id="${server.id}" class="hide-unhide-rcon"> <button class="btn btn-sm btn-secondary toggle-password" server-id="${server.id}" class="hide-unhide-rcon">
<i class="fa fa-eye" server-id="${server.id}" id="toggleEyeIcon-${server.id}"></i> <i class="fa fa-eye" server-id="${server.id}" id="toggleEyeIcon-${server.id}"></i>
</button> </button>
<p class="status connected-status ${server.connected ? 'connected' : 'disconnected'}"> <p class="status connected-status ${server.connected ? "connected" : "disconnected"}">
RCON Connected: ${server.connected ? 'Yes' : 'No'} RCON Connected: ${server.connected ? "Yes" : "No"}
</p> </p>
<p class="status authenticated-status ${server.authenticated ? 'authenticated' : 'not-authenticated'}"> <p class="status authenticated-status ${server.authenticated ? "authenticated" : "not-authenticated"}">
RCON Authenticated: ${server.authenticated ? 'Yes' : 'No'} RCON Authenticated: ${server.authenticated ? "Yes" : "No"}
</p> </p>
${(!server.connected || !server.authenticated) ? '<button class="btn btn-success" server-id="' + server.id + '" id="reconnect_server">Reconnect</button>' : ''} ${!server.connected || !server.authenticated ? '<button class="btn btn-success" server-id="' + server.id + '" id="reconnect_server">Reconnect</button>' : ""}
<a href="/manage/${server.id}" class="btn btn-primary">Manage</a> <a href="/manage/${server.id}" class="btn btn-primary">Manage</a>
<button class="btn btn-danger" server-id='${server.id}' id="delete_server">Delete</button> <button class="btn btn-danger" server-id='${server.id}' id="delete_server">Delete</button>
</div> </div>
</div> </div>
`; `;
$('#serverList').append(card); $("#serverList").append(card);
}); });
$(".toggle-password").click((event) => { $(".toggle-password").click((event) => {
let server_id = $(event.target).attr("server-id"); let server_id = $(event.target).attr("server-id");
toggle_password_visibility(server_id) toggle_password_visibility(server_id);
}); });
$("#reconnect_server").click(async (element) => { $("#reconnect_server").click(async (element) => {
try { try {
const server_id = $(element.target).attr("server-id"); const server_id = $(element.target).attr("server-id");
const response = await $.ajax({ const response = await $.ajax({
url: '/api/reconnect-server', url: "/api/reconnect-server",
type: 'POST', type: "POST",
data: JSON.stringify({ server_id: server_id }), data: JSON.stringify({ server_id: server_id }),
headers: { headers: {
'Content-Type': 'application/json', "Content-Type": "application/json",
}, },
}); });
if (response.status === 200) { if (response.status === 200) {
fetch_servers(); fetch_servers();
} else { } else {
console.error('Server responded with a non-200 status code:', response.status); console.error(
alert('An error occurred while reconnecting to the server.'); "Server responded with a non-200 status code:",
response.status,
);
alert("An error occurred while reconnecting to the server.");
} }
} catch (error) { } catch (error) {
console.error(error); console.error(error);
alert('An error occurred while reconnecting to the server.'); alert("An error occurred while reconnecting to the server.");
} }
}); });
$("#delete_server").click(async (element) => { $("#delete_server").click(async (element) => {
const confirmed = confirm("Are you sure you want to delete this server?"); const confirmed = confirm(
"Are you sure you want to delete this server?",
);
if (confirmed) { if (confirmed) {
window.server_id = $(element.target).attr("server-id"); window.server_id = $(element.target).attr("server-id");
await send_post_request("/api/delete-server"); await send_post_request("/api/delete-server");
@@ -70,7 +75,7 @@ $(document).ready(function () {
}, },
error: function (error) { error: function (error) {
console.error(error); console.error(error);
alert('An error occurred while fetching servers.'); alert("An error occurred while fetching servers.");
}, },
}); });
} }
@@ -79,148 +84,154 @@ $(document).ready(function () {
} }
function toggle_password_visibility(server_id) { function toggle_password_visibility(server_id) {
const password_field = document.getElementsByClassName("rcon-password-" + server_id)[0] const password_field = document.getElementsByClassName(
"rcon-password-" + server_id,
)[0];
const eye_icon = document.getElementById(`toggleEyeIcon-${server_id}`); const eye_icon = document.getElementById(`toggleEyeIcon-${server_id}`);
if (password_field.type === 'password') { if (password_field.type === "password") {
password_field.type = 'text'; password_field.type = "text";
eye_icon.classList.remove('fa-eye'); eye_icon.classList.remove("fa-eye");
eye_icon.classList.add('fa-eye-slash'); eye_icon.classList.add("fa-eye-slash");
} else { } else {
password_field.type = 'password'; password_field.type = "password";
eye_icon.classList.remove('fa-eye-slash'); eye_icon.classList.remove("fa-eye-slash");
eye_icon.classList.add('fa-eye'); eye_icon.classList.add("fa-eye");
} }
} }
async function send_post_request(apiEndpoint, data = {}) { async function send_post_request(apiEndpoint, data = {}) {
try { try {
data.server_id = window.server_id data.server_id = window.server_id;
const response = await fetch(apiEndpoint, { const response = await fetch(apiEndpoint, {
method: 'POST', method: "POST",
body: JSON.stringify(data), body: JSON.stringify(data),
headers: { headers: {
'Content-Type': 'application/json', "Content-Type": "application/json",
}, },
}); });
if (response.ok) { if (response.ok) {
const data = await response.json(); const data = await response.json();
console.log(data.message) console.log(data.message);
if(apiEndpoint == '/api/rcon') { if (apiEndpoint == "/api/rcon") {
if (data.message.includes("Response received")) { if (data.message.includes("Response received")) {
$('#rconResultBox').show(); $("#rconResultBox").show();
$('#rconResultText').text(data.message.split("Command sent! Response received:")[1]); $("#rconResultText").text(
data.message.split("Command sent! Response received:")[1],
);
} else { } else {
$('#rconResultBox').hide(); $("#rconResultBox").hide();
alert(data.message); alert(data.message);
} }
} else { } else {
alert(data.message); alert(data.message);
} }
} else if (response.status == 401) { } else if (response.status == 401) {
alert('Unauthorized, please reload and relogin.'); alert("Unauthorized, please reload and relogin.");
} } else {
else { alert("Failed to perform the action");
alert('Failed to perform the action');
} }
} catch (error) { } catch (error) {
console.error('Error:', error); console.error("Error:", error);
alert('An error occurred'); alert("An error occurred");
} }
} }
$('#pause_game').on('click', function () { $("#pause_game").on("click", function () {
if (confirm("Are you sure you want to pause the game?")) { if (confirm("Are you sure you want to pause the game?")) {
send_post_request('/api/pause'); send_post_request("/api/pause");
} }
}); });
$('#unpause_game').on('click', function () { $("#unpause_game").on("click", function () {
if (confirm("Are you sure you want to unpause the game?")) { if (confirm("Are you sure you want to unpause the game?")) {
send_post_request('/api/unpause'); send_post_request("/api/unpause");
} }
}); });
$('#restart_game').on('click', function () { $("#restart_game").on("click", function () {
if (confirm("Are you sure you want to restart the game?")) { if (confirm("Are you sure you want to restart the game?")) {
send_post_request('/api/restart'); send_post_request("/api/restart");
} }
}); });
$('#start_warmup').on('click', function () { $("#start_warmup").on("click", function () {
if (confirm("Are you sure you want to start the warm-up?")) { if (confirm("Are you sure you want to start the warm-up?")) {
send_post_request('/api/start-warmup'); send_post_request("/api/start-warmup");
} }
}); });
$('#swap_team').on('click', function () { $("#swap_team").on("click", function () {
if (confirm("Are you sure you want to swap teams?")) { if (confirm("Are you sure you want to swap teams?")) {
send_post_request('/api/swap-team'); send_post_request("/api/swap-team");
} }
}); });
$('#go_live').on('click', function () { $("#go_live").on("click", function () {
if (confirm("Are you sure you want to go live?")) { if (confirm("Are you sure you want to go live?")) {
send_post_request('/api/go-live'); send_post_request("/api/go-live");
} }
}); });
$('#rconInputBtn').on('click', function () { $("#rconInputBtn").on("click", function () {
let data = { let data = {
command: $('#rconInput').val() command: $("#rconInput").val(),
}; };
send_post_request('/api/rcon', data); send_post_request("/api/rcon", data);
$('#rconInput').val(''); $("#rconInput").val("");
}); });
$('#say_input_btn').on('click', function () { $("#say_input_btn").on("click", function () {
let data = { let data = {
message: $('#say_input').val() message: $("#say_input").val(),
}; };
send_post_request('/api/say-admin', data); send_post_request("/api/say-admin", data);
$('#say_input').val(''); $("#say_input").val("");
}); });
$('#list_backups').on('click', function () { $("#list_backups").on("click", function () {
send_post_request('/api/list-backups'); send_post_request("/api/list-backups");
}); });
$('#restore_latest_backup').on('click', function () { $("#restore_latest_backup").on("click", function () {
if (confirm("Are you sure you want to restore the latest round backup?")) { if (confirm("Are you sure you want to restore the latest round backup?")) {
send_post_request('/api/restore-latest-backup'); send_post_request("/api/restore-latest-backup");
} }
}); });
$('#restore_backup').on('click', function () { $("#restore_backup").on("click", function () {
const round_number = prompt('Enter round number to restore:'); const round_number = prompt("Enter round number to restore:");
if (round_number !== null && round_number.trim() !== '') { if (round_number !== null && round_number.trim() !== "") {
const round_number_value = parseInt(round_number); const round_number_value = parseInt(round_number);
if (!isNaN(round_number_value)) { if (!isNaN(round_number_value)) {
send_post_request('/api/restore-round', { round_number: round_number_value }); send_post_request("/api/restore-round", {
round_number: round_number_value,
});
} else { } else {
alert('Invalid round number. Please enter a valid number.'); alert("Invalid round number. Please enter a valid number.");
} }
} else { } else {
alert('Round number cannot be empty. Please enter a valid number.'); alert("Round number cannot be empty. Please enter a valid number.");
} }
}); });
$('#server_setup_form').on('submit', async function (event) { $("#server_setup_form").on("submit", async function (event) {
event.preventDefault(); event.preventDefault();
const data = { const data = {
team1: $('#team1').val(), team1: $("#team1").val(),
team2: $('#team2').val(), team2: $("#team2").val(),
map: $('#map').val(), map: $("#map").val(),
game: $('#game').val(), game: $("#game").val(),
server_id: window.server_id server_id: window.server_id,
}; };
send_post_request('/api/setup-game', data); send_post_request("/api/setup-game", data);
}); });
$('#game').on('change', function () { $("#game").on("change", function () {
var map_list = []; var map_list = [];
var e = document.getElementById("game"); var e = document.getElementById("game");
if (e.value == "1" || e.value == "2" || e.value == "3" || e.value == "4") { // CASUAL OR COMPETITIVE if (e.value == "1" || e.value == "2" || e.value == "3" || e.value == "4") {
// CASUAL OR COMPETITIVE
// CS maps // CS maps
//map_list.push("cs_agency"); //map_list.push("cs_agency");
map_list.push("cs_italy"); map_list.push("cs_italy");
@@ -256,11 +267,13 @@ $(document).ready(function () {
map_list.push("de_mirage_bricks"); // 3464733042 map_list.push("de_mirage_bricks"); // 3464733042
map_list.push("de_palais"); // 3257582863 map_list.push("de_palais"); // 3257582863
map_list.push("de_poseidon"); map_list.push("de_poseidon");
map_list.push("de_rainfall"); // 3265650949
map_list.push("de_rooftop"); // 3536622725 map_list.push("de_rooftop"); // 3536622725
map_list.push("de_sanctum"); map_list.push("de_sanctum");
map_list.push("de_transit"); // 3542662073 map_list.push("de_transit"); // 3542662073
map_list.push("de_whistle"); // 3308613773 map_list.push("de_whistle"); // 3308613773
} else if (e.value == "5") { // WINGMAN } else if (e.value == "5") {
// WINGMAN
// DE maps (valve) // DE maps (valve)
map_list.push("de_inferno"); map_list.push("de_inferno");
map_list.push("de_nuke"); map_list.push("de_nuke");
@@ -275,27 +288,31 @@ $(document).ready(function () {
map_list.push("de_mirage_bricks"); // 3464733042 map_list.push("de_mirage_bricks"); // 3464733042
map_list.push("de_palais"); // 3257582863 map_list.push("de_palais"); // 3257582863
map_list.push("de_poseidon"); map_list.push("de_poseidon");
map_list.push("de_rainfall"); // 3265650949
map_list.push("de_rooftop"); // 3536622725 map_list.push("de_rooftop"); // 3536622725
map_list.push("de_sanctum"); map_list.push("de_sanctum");
map_list.push("de_transit"); // 3542662073 map_list.push("de_transit"); // 3542662073
map_list.push("de_whistle"); // 3308613773 map_list.push("de_whistle"); // 3308613773
} else if (e.value == "6") { // arms race } else if (e.value == "6") {
// arms race
map_list.push("ar_baggage"); map_list.push("ar_baggage");
map_list.push("ar_pool_day"); map_list.push("ar_pool_day");
map_list.push("ar_shoots"); map_list.push("ar_shoots");
map_list.push("ar_shoots_night"); map_list.push("ar_shoots_night");
} else if (e.value == "7") { // other } else if (e.value == "7") {
// other
// WORKSHOP // WORKSHOP
map_list.push("de_inferno_prophunt"); // 3608612434 map_list.push("de_inferno_prophunt"); // 3608612434
map_list.push("cs_office_prophunt"); // 3644811896 map_list.push("cs_office_prophunt"); // 3644811896
map_list.push("de_mirage_prophunt"); // 3615968422 map_list.push("de_mirage_prophunt"); // 3615968422
} }
$('#map').empty(); $("#map").empty();
for (var i = 0; i < map_list.length; i++) { for (var i = 0; i < map_list.length; i++) {
const opt = '<option value="' + map_list[i] + '">' + map_list[i] + '</option>' const opt =
$('#map').append(opt); '<option value="' + map_list[i] + '">' + map_list[i] + "</option>";
$("#map").append(opt);
} }
}) });
}); });
+146 -110
View File
@@ -1,14 +1,14 @@
const express = require('express'); const express = require("express");
const router = express.Router(); const router = express.Router();
const readline = require('readline'); const readline = require("readline");
const fs = require('fs'); const fs = require("fs");
const rcon = require("../modules/rcon"); const rcon = require("../modules/rcon");
const is_authenticated = require("../modules/middleware"); const is_authenticated = require("../modules/middleware");
const ALLOWED_STEAM_IDS = ['76561198154367261'] const ALLOWED_STEAM_IDS = ["76561198154367261"];
router.post('/api/setup-game', is_authenticated, async (req, res) => { router.post("/api/setup-game", is_authenticated, async (req, res) => {
try { try {
const server_id = req.body.server_id; const server_id = req.body.server_id;
const team1 = req.body.team1; const team1 = req.body.team1;
@@ -53,6 +53,9 @@ router.post('/api/setup-game', is_authenticated, async (req, res) => {
case "de_palais": case "de_palais":
map = 3257582863; map = 3257582863;
break; break;
case "de_rainfall":
map = 3265650949;
break;
case "de_rooftop": case "de_rooftop":
map = 3536622725; map = 3536622725;
break; break;
@@ -77,46 +80,53 @@ router.post('/api/setup-game', is_authenticated, async (req, res) => {
await rcon.execute_command(server_id, `mp_teamname_2 "${team2}"`); await rcon.execute_command(server_id, `mp_teamname_2 "${team2}"`);
} }
if (game == "1") { // Competitive Short if (game == "1") {
// Competitive Short
await rcon.execute_command(server_id, `game_type 0`); await rcon.execute_command(server_id, `game_type 0`);
await rcon.execute_command(server_id, `game_mode 1`); await rcon.execute_command(server_id, `game_mode 1`);
await rcon.execute_command(server_id, `sv_skirmish_id 0`); await rcon.execute_command(server_id, `sv_skirmish_id 0`);
execute_cfg_on_server(server_id, './cfg/live_competitive_16.cfg'); execute_cfg_on_server(server_id, "./cfg/live_competitive_16.cfg");
await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`); await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`);
} else if (game == "2") { // Competitive Long } else if (game == "2") {
// Competitive Long
await rcon.execute_command(server_id, `game_type 0`); await rcon.execute_command(server_id, `game_type 0`);
await rcon.execute_command(server_id, `game_mode 1`); await rcon.execute_command(server_id, `game_mode 1`);
await rcon.execute_command(server_id, `sv_skirmish_id 0`); await rcon.execute_command(server_id, `sv_skirmish_id 0`);
execute_cfg_on_server(server_id, './cfg/live_competitive_24.cfg'); execute_cfg_on_server(server_id, "./cfg/live_competitive_24.cfg");
await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`); await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`);
} else if (game == "3") { // Casual Short } else if (game == "3") {
// Casual Short
await rcon.execute_command(server_id, `game_type 0`); await rcon.execute_command(server_id, `game_type 0`);
await rcon.execute_command(server_id, `game_mode 0`); await rcon.execute_command(server_id, `game_mode 0`);
await rcon.execute_command(server_id, `sv_skirmish_id 0`); await rcon.execute_command(server_id, `sv_skirmish_id 0`);
execute_cfg_on_server(server_id, './cfg/live_casual_16.cfg'); execute_cfg_on_server(server_id, "./cfg/live_casual_16.cfg");
await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`); await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`);
} else if (game == "4") { // Casual Long } else if (game == "4") {
// Casual Long
await rcon.execute_command(server_id, `game_type 0`); await rcon.execute_command(server_id, `game_type 0`);
await rcon.execute_command(server_id, `game_mode 0`); await rcon.execute_command(server_id, `game_mode 0`);
await rcon.execute_command(server_id, `sv_skirmish_id 0`); await rcon.execute_command(server_id, `sv_skirmish_id 0`);
execute_cfg_on_server(server_id, './cfg/live_casual_24.cfg'); execute_cfg_on_server(server_id, "./cfg/live_casual_24.cfg");
await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`); await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`);
} else if (game == "5") { // Wingman } else if (game == "5") {
// Wingman
await rcon.execute_command(server_id, `game_type 0`); await rcon.execute_command(server_id, `game_type 0`);
await rcon.execute_command(server_id, `game_mode 2`); await rcon.execute_command(server_id, `game_mode 2`);
await rcon.execute_command(server_id, `sv_skirmish_id 0`); await rcon.execute_command(server_id, `sv_skirmish_id 0`);
execute_cfg_on_server(server_id, './cfg/live_wingman.cfg'); execute_cfg_on_server(server_id, "./cfg/live_wingman.cfg");
await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`); await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`);
} else if (game == "6") { // Arms race } else if (game == "6") {
// Arms race
await rcon.execute_command(server_id, `game_type 1`); await rcon.execute_command(server_id, `game_type 1`);
await rcon.execute_command(server_id, `game_mode 0`); await rcon.execute_command(server_id, `game_mode 0`);
await rcon.execute_command(server_id, `sv_skirmish_id 10`); await rcon.execute_command(server_id, `sv_skirmish_id 10`);
execute_cfg_on_server(server_id, './cfg/live_arms_race.cfg'); execute_cfg_on_server(server_id, "./cfg/live_arms_race.cfg");
} else if (game == "7") { // Prophunt } else if (game == "7") {
// Prophunt
await rcon.execute_command(server_id, `game_type 0`); await rcon.execute_command(server_id, `game_type 0`);
await rcon.execute_command(server_id, `game_mode 0`); await rcon.execute_command(server_id, `game_mode 0`);
await rcon.execute_command(server_id, `sv_skirmish_id 0`); await rcon.execute_command(server_id, `sv_skirmish_id 0`);
execute_cfg_on_server(server_id, './cfg/live_prophunt.cfg'); execute_cfg_on_server(server_id, "./cfg/live_prophunt.cfg");
} }
if (isNaN(map)) { if (isNaN(map)) {
@@ -128,64 +138,64 @@ router.post('/api/setup-game', is_authenticated, async (req, res) => {
// Adding 1 second delay in executing warmup.cfg to make it effective after map has been changed. // Adding 1 second delay in executing warmup.cfg to make it effective after map has been changed.
if (game == "1" || game == "3" || game == "5") { if (game == "1" || game == "3" || game == "5") {
setTimeout(() => { setTimeout(() => {
execute_cfg_on_server(server_id, './cfg/warmup_16.cfg'); execute_cfg_on_server(server_id, "./cfg/warmup_16.cfg");
}, 1000) }, 1000);
} else if (game == "2" || game == "4") { } else if (game == "2" || game == "4") {
setTimeout(() => { setTimeout(() => {
execute_cfg_on_server(server_id, './cfg/warmup_24.cfg'); execute_cfg_on_server(server_id, "./cfg/warmup_24.cfg");
}, 1000) }, 1000);
} else if (game == "6") { } else if (game == "6") {
setTimeout(() => { setTimeout(() => {
rcon.execute_command(server_id, `mp_restartgame 30`); rcon.execute_command(server_id, `mp_restartgame 30`);
}, 1000) }, 1000);
} else if (game == "7") { } else if (game == "7") {
setTimeout(() => { setTimeout(() => {
rcon.execute_command(server_id, 'mp_restartgame 3'); rcon.execute_command(server_id, "mp_restartgame 3");
}, 1000) }, 1000);
} }
return res.status(200).json({ message: 'Game Created!' }); return res.status(200).json({ message: "Game Created!" });
} catch (error) { } catch (error) {
console.log(error); console.log(error);
res.status(500).json({ error: 'Internal server error' }); res.status(500).json({ error: "Internal server error" });
} }
}); });
router.post('/api/restart', is_authenticated, async (req, res) => { router.post("/api/restart", is_authenticated, async (req, res) => {
try { try {
const server_id = req.body.server_id; const server_id = req.body.server_id;
await rcon.execute_command(server_id, `mp_restartgame 1`); await rcon.execute_command(server_id, `mp_restartgame 1`);
return res.status(200).json({ message: 'Game restarted' }); return res.status(200).json({ message: "Game restarted" });
} catch (error) { } catch (error) {
console.log(error); console.log(error);
res.status(500).json({ error: 'Internal server error' }); res.status(500).json({ error: "Internal server error" });
} }
}); });
router.post('/api/start-warmup', is_authenticated, async (req, res) => { router.post("/api/start-warmup", is_authenticated, async (req, res) => {
try { try {
const server_id = req.body.server_id; const server_id = req.body.server_id;
execute_cfg_on_server(server_id, './cfg/warmup.cfg'); execute_cfg_on_server(server_id, "./cfg/warmup.cfg");
execute_cfg_on_server(server_id, './cfg/warmup_restart.cfg'); execute_cfg_on_server(server_id, "./cfg/warmup_restart.cfg");
return res.status(200).json({ message: 'Warmup started!' }); return res.status(200).json({ message: "Warmup started!" });
} catch (error) { } catch (error) {
console.log(error); console.log(error);
res.status(500).json({ error: 'Internal server error' }); res.status(500).json({ error: "Internal server error" });
} }
}); });
router.post('/api/swap-team', is_authenticated, async (req, res) => { router.post("/api/swap-team", is_authenticated, async (req, res) => {
try { try {
const server_id = req.body.server_id; const server_id = req.body.server_id;
await rcon.execute_command(server_id, `mp_swapteams`); await rcon.execute_command(server_id, `mp_swapteams`);
return res.status(200).json({ message: 'Teams Swapped!' }); return res.status(200).json({ message: "Teams Swapped!" });
} catch (error) { } catch (error) {
res.status(500).json({ error: 'Internal server error' }); res.status(500).json({ error: "Internal server error" });
} }
}); });
router.post('/api/go-live', is_authenticated, async (req, res) => { router.post("/api/go-live", is_authenticated, async (req, res) => {
try { try {
const server_id = req.body.server_id; const server_id = req.body.server_id;
@@ -199,103 +209,122 @@ router.post('/api/go-live', is_authenticated, async (req, res) => {
const maxrounds = res_rounds.split("=")[1].trim().toString(); const maxrounds = res_rounds.split("=")[1].trim().toString();
if (game_mode == "1" && maxrounds == "16") { if (game_mode == "1" && maxrounds == "16") {
console.log("Executing live_competitive_16.cfg") console.log("Executing live_competitive_16.cfg");
execute_cfg_on_server(server_id, './cfg/live_competitive_16.cfg'); execute_cfg_on_server(server_id, "./cfg/live_competitive_16.cfg");
} else if (game_mode == "1" && maxrounds == "24") { } else if (game_mode == "1" && maxrounds == "24") {
console.log("Executing live_competitive_24.cfg") console.log("Executing live_competitive_24.cfg");
execute_cfg_on_server(server_id, './cfg/live_competitive_24.cfg'); execute_cfg_on_server(server_id, "./cfg/live_competitive_24.cfg");
} else if (game_mode == "0" && maxrounds == "16") { } else if (game_mode == "0" && maxrounds == "16") {
console.log("Executing live_casual_16.cfg") console.log("Executing live_casual_16.cfg");
execute_cfg_on_server(server_id, './cfg/live_casual_16.cfg'); execute_cfg_on_server(server_id, "./cfg/live_casual_16.cfg");
} else if (game_mode == "0" && maxrounds == "24") { } else if (game_mode == "0" && maxrounds == "24") {
console.log("Executing live_casual_24.cfg") console.log("Executing live_casual_24.cfg");
execute_cfg_on_server(server_id, './cfg/live_casual_24.cfg'); execute_cfg_on_server(server_id, "./cfg/live_casual_24.cfg");
} else if (game_mode == "2") { } else if (game_mode == "2") {
console.log("Executing live_wingman.cfg") console.log("Executing live_wingman.cfg");
execute_cfg_on_server(server_id, './cfg/live_wingman.cfg'); execute_cfg_on_server(server_id, "./cfg/live_wingman.cfg");
} }
execute_cfg_on_server(server_id, './cfg/live_restart.cfg'); execute_cfg_on_server(server_id, "./cfg/live_restart.cfg");
return res.status(200).json({ message: 'Match is live!!' }); return res.status(200).json({ message: "Match is live!!" });
} catch (error) { } catch (error) {
console.log(error); console.log(error);
res.status(500).json({ error: 'Internal server error' }); res.status(500).json({ error: "Internal server error" });
} }
}); });
// List Round Backups API // List Round Backups API
router.post('/api/list-backups', is_authenticated, async (req, res) => { router.post("/api/list-backups", is_authenticated, async (req, res) => {
try { try {
const server_id = req.body.server_id; const server_id = req.body.server_id;
const response = await rcon.execute_command(server_id, "mp_backup_restore_list_files"); const response = await rcon.execute_command(
console.log('Server response:', response); server_id,
"mp_backup_restore_list_files",
);
console.log("Server response:", response);
return res.status(200).json({ message: response }); return res.status(200).json({ message: response });
} catch (error) { } catch (error) {
console.log(error) console.log(error);
res.status(500).json({ error: 'Internal server error' }); res.status(500).json({ error: "Internal server error" });
} }
}); });
// Restore Round API // Restore Round API
router.post('/api/restore-round', is_authenticated, async (req, res) => { router.post("/api/restore-round", is_authenticated, async (req, res) => {
try { try {
const server_id = req.body.server_id; const server_id = req.body.server_id;
let round_number = req.body.round_number.toString() let round_number = req.body.round_number.toString();
if (round_number.length == 1) { if (round_number.length == 1) {
round_number = "0" + round_number; round_number = "0" + round_number;
} }
console.log(`SENDING mp_backup_restore_load_file backup_round${round_number}.txt`) console.log(
await rcon.execute_command(server_id, `mp_backup_restore_load_file backup_round${round_number}.txt`); `SENDING mp_backup_restore_load_file backup_round${round_number}.txt`,
);
await rcon.execute_command(
server_id,
`mp_backup_restore_load_file backup_round${round_number}.txt`,
);
await rcon.execute_command(server_id, `mp_pause_match`); await rcon.execute_command(server_id, `mp_pause_match`);
return res.status(200).json({ message: 'Round Restored!' }); return res.status(200).json({ message: "Round Restored!" });
} catch (error) { } catch (error) {
res.status(500).json({ error: 'Internal server error' }); res.status(500).json({ error: "Internal server error" });
} }
}); });
router.post('/api/restore-latest-backup', is_authenticated, async (req, res) => { router.post(
"/api/restore-latest-backup",
is_authenticated,
async (req, res) => {
try { try {
const server_id = req.body.server_id; const server_id = req.body.server_id;
const response = await rcon.execute_command(server_id, `mp_backup_round_file_last`); const response = await rcon.execute_command(
server_id,
`mp_backup_round_file_last`,
);
const last_round_file = response.split("=")[1].trim().toString(); const last_round_file = response.split("=")[1].trim().toString();
if (last_round_file.includes('.txt')) { if (last_round_file.includes(".txt")) {
await rcon.execute_command(server_id, `mp_backup_restore_load_file ${last_round_file}`); await rcon.execute_command(
server_id,
`mp_backup_restore_load_file ${last_round_file}`,
);
await rcon.execute_command(server_id, `mp_pause_match`); await rcon.execute_command(server_id, `mp_pause_match`);
return res.status(200).json({ message: `Latest Round Restored! (${last_round_file})` }); return res
.status(200)
.json({ message: `Latest Round Restored! (${last_round_file})` });
} else { } else {
return res.status(200).json({ message: 'No latest backup found!' }); return res.status(200).json({ message: "No latest backup found!" });
} }
} catch (error) { } catch (error) {
console.log(error); console.log(error);
res.status(500).json({ error: 'Internal server error' }); res.status(500).json({ error: "Internal server error" });
} }
}); },
);
// Pause Game API // Pause Game API
router.post('/api/pause', is_authenticated, async (req, res) => { router.post("/api/pause", is_authenticated, async (req, res) => {
try { try {
const server_id = req.body.server_id; const server_id = req.body.server_id;
const response = await rcon.execute_command(server_id, 'mp_pause_match'); const response = await rcon.execute_command(server_id, "mp_pause_match");
return res.status(200).json({ message: 'Game paused' }); return res.status(200).json({ message: "Game paused" });
} catch (error) { } catch (error) {
res.status(500).json({ error: 'Internal server error' }); res.status(500).json({ error: "Internal server error" });
} }
}); });
// Unpause Game API // Unpause Game API
router.post('/api/unpause', is_authenticated, async (req, res) => { router.post("/api/unpause", is_authenticated, async (req, res) => {
try { try {
const server_id = req.body.server_id; const server_id = req.body.server_id;
const response = await rcon.execute_command(server_id, 'mp_unpause_match'); const response = await rcon.execute_command(server_id, "mp_unpause_match");
return res.status(200).json({ message: 'Game unpaused' }); return res.status(200).json({ message: "Game unpaused" });
} catch (error) { } catch (error) {
res.status(500).json({ error: 'Internal server error' }); res.status(500).json({ error: "Internal server error" });
} }
}); });
router.post('/api/rcon', is_authenticated, async (req, res) => { router.post("/api/rcon", is_authenticated, async (req, res) => {
try { try {
const server_id = req.body.server_id; const server_id = req.body.server_id;
const command = req.body.command; const command = req.body.command;
@@ -303,37 +332,46 @@ router.post('/api/rcon', is_authenticated, async (req, res) => {
const response = await rcon.execute_command(server_id, command); const response = await rcon.execute_command(server_id, command);
if (response == 200) { if (response == 200) {
return res.status(200).json({ message: 'Command sent!' }); return res.status(200).json({ message: "Command sent!" });
} }
return res.status(200).json({ message: 'Command sent! Response received:\n' + response.toString() }); return res
.status(200)
.json({
message: "Command sent! Response received:\n" + response.toString(),
});
} catch (error) { } catch (error) {
res.status(500).json({ error: 'Internal server error' }); res.status(500).json({ error: "Internal server error" });
} }
}); });
router.post('/api/say-admin', is_authenticated, async (req, res) => { router.post("/api/say-admin", is_authenticated, async (req, res) => {
try { try {
const server_id = req.body.server_id; const server_id = req.body.server_id;
const message = req.body.message; const message = req.body.message;
const message_to_send = "say " + message; const message_to_send = "say " + message;
await rcon.execute_command(server_id, message_to_send); await rcon.execute_command(server_id, message_to_send);
return res.status(200).json({ message: 'Message sent!' }); return res.status(200).json({ message: "Message sent!" });
} catch (error) { } catch (error) {
res.status(500).json({ error: 'Internal server error' }); res.status(500).json({ error: "Internal server error" });
} }
}); });
function check_whitelisted_players() { function check_whitelisted_players() {
rcon.rcons[server_id].execute('status_json') rcon.rcons[server_id]
.execute("status_json")
.then((response) => { .then((response) => {
console.log(response) console.log(response);
const server_status = JSON.parse(response) const server_status = JSON.parse(response);
const players = server_status['server']['clients'] const players = server_status["server"]["clients"];
for (var i = 0; i < players.length; i++) { for (var i = 0; i < players.length; i++) {
let player = players[i] let player = players[i];
if (!player.bot && player.steamid64.includes('7656') && !ALLOWED_STEAM_IDS.includes(player.steamid64)) { if (
console.log(`kick ${player.name}`) !player.bot &&
player.steamid64.includes("7656") &&
!ALLOWED_STEAM_IDS.includes(player.steamid64)
) {
console.log(`kick ${player.name}`);
rcon.rcons[server_id].execute(`kick ${player.name}`); rcon.rcons[server_id].execute(`kick ${player.name}`);
} }
} }
@@ -342,11 +380,10 @@ function check_whitelisted_players() {
.catch(console.error); .catch(console.error);
} }
function splitByByteLength(data, length) { function splitByByteLength(data, length) {
const lines = data; const lines = data;
const exportedLines = []; const exportedLines = [];
const lineEndChar = '; ' const lineEndChar = "; ";
let index = 0; let index = 0;
for (let item = 0; item < lines.length; item++) { for (let item = 0; item < lines.length; item++) {
@@ -355,10 +392,10 @@ function splitByByteLength(data, length) {
} }
const lineFormatted = `${lines[item]}${lineEndChar}`; const lineFormatted = `${lines[item]}${lineEndChar}`;
const lineBytes = Buffer.byteLength(lineFormatted, 'utf8'); const lineBytes = Buffer.byteLength(lineFormatted, "utf8");
const bufferBytes = Buffer.byteLength(exportedLines[index], 'utf8'); const bufferBytes = Buffer.byteLength(exportedLines[index], "utf8");
if((bufferBytes + lineBytes) < length) { if (bufferBytes + lineBytes < length) {
exportedLines[index] += lineFormatted; exportedLines[index] += lineFormatted;
} else { } else {
index++; index++;
@@ -369,26 +406,25 @@ function splitByByteLength(data, length) {
} }
async function execute_cfg_on_server(server_id, cfg_path) { async function execute_cfg_on_server(server_id, cfg_path) {
fs.readFile(cfg_path, "utf8", (err, data) => {
fs.readFile(cfg_path, 'utf8', (err, data) => {
if (err) { if (err) {
throw err; throw err;
} }
data = data.replace(/^\/\/.*$/m, ''); data = data.replace(/^\/\/.*$/m, "");
data = data.split("\n"); data = data.split("\n");
const new_data = []; const new_data = [];
for (let i = 0; i < data.length; i += 1) { for (let i = 0; i < data.length; i += 1) {
const line = data[i].trim(); const line = data[i].trim();
const segments = line.split(' '); const segments = line.split(" ");
if(segments[0] === 'say' || segments.length == 1) { if (segments[0] === "say" || segments.length == 1) {
new_data.push(line); new_data.push(line);
} else if (segments[0] !== '' && segments[0] !== '//') { } else if (segments[0] !== "" && segments[0] !== "//") {
new_data.push(`${segments[0]} ${segments[1].split('\t')[0]}`); new_data.push(`${segments[0]} ${segments[1].split("\t")[0]}`);
} }
} }
const exported_lines = splitByByteLength(data, 512) const exported_lines = splitByByteLength(data, 512);
async function execute_next_item(item) { async function execute_next_item(item) {
try { try {
@@ -402,7 +438,7 @@ async function execute_cfg_on_server(server_id, cfg_path) {
}, 100); }, 100);
} }
} catch (error) { } catch (error) {
console.log("[execute_next_item] Error:", error) console.log("[execute_next_item] Error:", error);
} }
} }
execute_next_item(0); execute_next_item(0);
@@ -410,5 +446,5 @@ async function execute_cfg_on_server(server_id, cfg_path) {
} }
module.exports = { module.exports = {
router router,
}; };