From 7de23a6dd3d33a9202b1992d11a34c63800722f9 Mon Sep 17 00:00:00 2001 From: shoopea Date: Thu, 26 Mar 2026 23:01:01 +0100 Subject: [PATCH] update workshop.cfg --- cfg/live_workshop.cfg | 228 +++++++++++++++++++++--------------------- 1 file changed, 114 insertions(+), 114 deletions(-) diff --git a/cfg/live_workshop.cfg b/cfg/live_workshop.cfg index a6c7e11..1b52dfc 100644 --- a/cfg/live_workshop.cfg +++ b/cfg/live_workshop.cfg @@ -1,114 +1,114 @@ -ammo_grenade_limit_default 1 -ammo_grenade_limit_flashbang 2 -ammo_grenade_limit_total 4 -bot_quota 0 -cash_player_bomb_defused 300 -cash_player_bomb_planted 300 -cash_player_damage_hostage -30 -cash_player_interact_with_hostage 300 -cash_player_killed_enemy_default 300 -cash_player_killed_enemy_factor 1 -cash_player_killed_hostage -1000 -cash_player_killed_teammate -300 -cash_player_rescued_hostage 1000 -cash_team_bonus_shorthanded 1000 -cash_team_elimination_bomb_map 3250 -cash_team_elimination_hostage_map_ct 3000 -cash_team_elimination_hostage_map_t 3000 -cash_team_hostage_alive 0 -cash_team_hostage_interaction 600 -cash_team_loser_bonus 1400 -cash_team_loser_bonus_consecutive_rounds 500 -cash_team_planted_bomb_but_defused 800 -cash_team_rescued_hostage 600 -cash_team_terrorist_win_bomb 3500 -cash_team_win_by_defusing_bomb 3500 -cash_team_win_by_hostage_rescue 2900 -cash_team_win_by_time_running_out_bomb 3250 -cash_team_win_by_time_running_out_hostage 3250 -ff_damage_reduction_bullets 0.33 -ff_damage_reduction_grenade 0.85 -ff_damage_reduction_grenade_self 1 -ff_damage_reduction_other 0.4 -mp_afterroundmoney 0 -mp_autokick 0 -mp_autoteambalance 0 -mp_backup_restore_load_autopause 1 -mp_backup_round_auto 1 -mp_buy_anywhere 0 -mp_buy_during_immunity 0 -mp_buytime 20 -mp_c4timer 40 -mp_ct_default_melee weapon_knife -mp_ct_default_primary "" -mp_ct_default_secondary weapon_hkp2000 -mp_death_drop_defuser 1 -mp_death_drop_grenade 2 -mp_death_drop_gun 1 -mp_defuser_allocation 0 -mp_display_kill_assists 1 -mp_endmatch_votenextmap 0 -mp_forcecamera 1 -mp_free_armor 0 -mp_freezetime 15 -mp_friendlyfire 1 -mp_give_player_c4 1 -mp_halftime 1 -mp_halftime_duration 15 -mp_halftime_pausetimer 0 -mp_ignore_round_win_conditions 0 -mp_limitteams 0 -mp_match_can_clinch 1 -mp_match_end_restart 1 -mp_maxmoney 16000 -mp_maxrounds 24 -mp_molotovusedelay 0 -mp_overtime_enable 1 -mp_overtime_halftime_pausetimer 0 -mp_overtime_maxrounds 6 -mp_overtime_startmoney 10000 -mp_playercashawards 1 -mp_randomspawn 0 -mp_respawn_immunitytime 0 -mp_respawn_on_death_ct 0 -mp_respawn_on_death_t 0 -mp_round_restart_delay 7 -mp_roundtime 7 -mp_solid_teammates 1 -mp_starting_losses 1 -mp_startmoney 800 -mp_t_default_melee weapon_knife -mp_t_default_primary "" -mp_t_default_secondary weapon_glock -mp_teamcashawards 1 -mp_timelimit 0 -mp_weapons_allow_map_placed 1 -mp_weapons_allow_zeus 1 -mp_weapons_glow_on_ground 0 -mp_win_panel_display_time 3 -occlusion_test_async 0 -spec_freeze_deathanim_time 0 -spec_freeze_panel_extended_time 0 -spec_freeze_time 2 -spec_freeze_time_lock 2 -spec_replay_enable 0 -sv_allow_votes 0 -sv_auto_full_alltalk_during_warmup_half_end 0 -sv_coaching_enabled 1 -sv_competitive_official_5v5 1 -sv_damage_print_enable 0 -sv_deadtalk 1 -sv_hibernate_postgame_delay 300 -sv_holiday_mode 0 -sv_ignoregrenaderadio 0 -sv_infinite_ammo 0 -sv_occlude_players 1 -sv_talk_enemy_dead 0 -sv_talk_enemy_living 0 -sv_voiceenable 1 -tv_relayvoice 0 -mp_warmup_end -mp_restartgame 1 -say Match is live! -say Match is live! -say Match is live! +bot_quota_mode fill +bot_quota 0 + +mp_friendlyfire 0 +mp_win_panel_display_time 3 +ff_damage_reduction_grenade 0 +ff_damage_reduction_bullets 0 +ff_damage_reduction_other 0 +ff_damage_reduction_grenade_self 0 +mp_startmoney 0 +mp_maxmoney 0 +mp_afterroundmoney 0 +mp_playercashawards 0 +mp_teamcashawards 0 +mp_timelimit 0 +mp_roundtime 0 +mp_freezetime 0 +mp_buytime 0 +mp_forcecamera 0 // Set to 1 for team only spectating. +mp_defuser_allocation 0 +sv_ignoregrenaderadio 0 +sv_deadtalk 0 + +sv_allow_votes 0 // No voting allowed in this mode + +// cash award convars (not used in this mode) +cash_team_terrorist_win_bomb 0 +cash_team_elimination_hostage_map_t 0 +cash_team_elimination_hostage_map_ct 0 +cash_team_elimination_bomb_map 0 +cash_team_win_by_time_running_out_bomb 0 +cash_team_win_by_time_running_out_hostage 0 +cash_team_win_by_defusing_bomb 0 +cash_team_win_by_hostage_rescue 0 +cash_team_loser_bonus 0 +cash_team_loser_bonus_consecutive_rounds 0 +cash_team_rescued_hostage 0 +cash_team_hostage_alive 0 +cash_team_planted_bomb_but_defused 0 +cash_team_hostage_interaction 0 +cash_player_killed_teammate 0 +cash_player_killed_enemy_default 0 +cash_player_killed_enemy_factor 0 +cash_player_bomb_planted 0 +cash_player_bomb_defused 0 +cash_player_rescued_hostage 0 +cash_player_interact_with_hostage 0 +cash_player_damage_hostage 0 +cash_player_killed_hostage 0 + +// gungame progressive defaults (not used in this mode) +mp_respawn_immunitytime 0 + +// required defaults +mp_weapons_allow_typecount -1 +mp_solid_teammates 0 +mp_free_armor 1 +mp_maxrounds 999 +mp_halftime 0 +mp_death_drop_gun 0 +mp_death_drop_grenade 0 +mp_death_drop_defuser 0 +//mp_molotovusedelay 0 +sv_talk_enemy_living 0 +sv_talk_enemy_dead 0 +mp_force_pick_time 15 +bot_autodifficulty_threshold_low -2.0 +bot_autodifficulty_threshold_high 0.0 +spec_freeze_time 5.0 +//spec_freeze_panel_extended_time 0 +mp_match_can_clinch 0 + +tv_delay 30 +mp_randomspawn 0 +mp_randomspawn_los 0 +sv_infinite_ammo 2 + +mp_weapons_allow_map_placed 0 +mp_weapons_glow_on_ground 0 +mp_display_kill_assists 0 +mp_respawn_on_death_t 0 +mp_respawn_on_death_ct 0 +mp_ct_default_melee "" +mp_ct_default_secondary "" +mp_ct_default_primary "" +mp_t_default_melee "" +mp_t_default_secondary "" +mp_t_default_primary "" +mp_default_team_winner_no_objective -1 // 2 == CTs, 3 == Ts + +sv_occlude_players 1 +occlusion_test_async 0 + +mp_force_pick_time 0 +mp_ignore_round_win_conditions 1 +mp_round_restart_delay 0 +sv_gameinstructor_disable 1 +mp_warmup_pausetimer 1 +mp_humanteam "CT" +mp_buy_anywhere 1 +mp_give_player_c4 0 +mp_limitteams 0 +mp_autoteambalance 0 +mp_ignore_round_win_conditions 1 +mp_default_team_winner_no_objective 1 +mp_roundtime_hostage 60 +mp_roundtime_defuse 60 +mp_roundtime 60 +mp_death_drop_gun 1 +mp_warmuptime 90 + +mp_taser_recharge_time 1 + +sv_gameinstructor_enable 0 \ No newline at end of file