ammo_grenade_limit_flashbang 1 ammo_grenade_limit_total 3 cash_player_bomb_defused 0 cash_player_bomb_planted 0 cash_player_damage_hostage 0 cash_player_interact_with_hostage 0 cash_player_killed_enemy_default 0 cash_player_killed_enemy_factor 0 cash_player_killed_hostage 0 cash_player_killed_teammate 0 cash_player_rescued_hostage 0 cash_team_elimination_bomb_map 0 cash_team_elimination_hostage_map_ct 0 cash_team_elimination_hostage_map_t 0 cash_team_hostage_alive 0 cash_team_hostage_interaction 0 cash_team_loser_bonus 0 cash_team_loser_bonus_consecutive_rounds 0 cash_team_planted_bomb_but_defused 0 cash_team_rescued_hostage 0 cash_team_terrorist_win_bomb 0 cash_team_win_by_defusing_bomb 0 cash_team_win_by_hostage_rescue 0 cash_team_win_by_time_running_out_bomb 0 cash_team_win_by_time_running_out_hostage 0 ff_damage_reduction_bullets 0.0 ff_damage_reduction_grenade 0.0 ff_damage_reduction_grenade_self 0 ff_damage_reduction_other 0.0 healthshot_health 50 healthshot_healthboost_time 1 mp_afterroundmoney 0 mp_buy_allow_grenades 0 mp_buy_anywhere 0 mp_buy_during_immunity 0 mp_buytime 0 mp_ct_default_melee weapon_knife mp_ct_default_primary "" mp_ct_default_secondary "" mp_death_drop_defuser 0 mp_death_drop_grenade 0 // 0=none, 1=best, 2=current or best mp_death_drop_gun 0 // 0=none, 1=best, 2=current or best mp_default_team_winner_no_objective -1 // 2 == CTs, 3 == Ts mp_defuser_allocation 0 // 0=none, 1=random, 2=everyone mp_display_kill_assists 0 mp_forcecamera 0 // Set to 1 for team only spectating mp_force_pick_time 15 mp_free_armor 2 mp_freezetime 0 mp_friendlyfire 1 mp_halftime 0 mp_halftime_pausetimer 0 mp_match_can_clinch 0 // 0=No mercy rule, 1=team can clinch match win early if they win > 1/2 total rounds mp_maxmoney 0 mp_maxrounds 0 mp_playercashawards 0 mp_randomspawn 1 mp_randomspawn_los 0 mp_respawn_immunitytime 10 mp_respawn_on_death_ct 1 mp_respawn_on_death_t 1 mp_roundtime 10 mp_roundtime_defuse 0 mp_roundtime_hostage 0 mp_solid_teammates 0 mp_solid_teammates 2 mp_solid_teammates 2 mp_startmoney 0 mp_t_default_melee weapon_knife mp_t_default_primary "" mp_t_default_secondary "" mp_teamcashawards 0 mp_teammates_are_enemies 0 mp_timelimit 10 mp_warmup_pausetimer 0 mp_warmuptime 20 mp_weapons_allow_map_placed 0 mp_weapons_allow_typecount -1 mp_weapons_allow_zeus -1 mp_weapons_glow_on_ground 0 mp_win_panel_display_time 1 r_decals_overide_fadestarttime_params 20 spec_freeze_time 2 sv_allow_votes 1 // Voting allowed in this mode sv_deadtalk 1 sv_disconnected_players_cleanup_delay 15 sv_gameinstructor_enable 0 sv_health_approach_enabled 1 sv_health_approach_speed 20 sv_ignoregrenaderadio 1 sv_infinite_ammo 2 sv_max_deathmatch_respawns_per_tick 1 sv_minimum_desired_chicken_count 10 sv_talk_enemy_dead 1 sv_talk_enemy_living 1