test
This commit is contained in:
parent
9796ec9a47
commit
b441028e15
18
main.go
18
main.go
@ -24,6 +24,7 @@ var (
|
|||||||
clients map[uint32]*Client
|
clients map[uint32]*Client
|
||||||
paused bool = true
|
paused bool = true
|
||||||
forcePaused bool = true
|
forcePaused bool = true
|
||||||
|
forcePausedBy string
|
||||||
|
|
||||||
githash string
|
githash string
|
||||||
buildstamp string
|
buildstamp string
|
||||||
@ -203,11 +204,11 @@ func main() {
|
|||||||
if sp.Message == "!unpause" {
|
if sp.Message == "!unpause" {
|
||||||
logInfoDebug("AdminPacketServerChat : Unpausing")
|
logInfoDebug("AdminPacketServerChat : Unpausing")
|
||||||
forcePaused = false
|
forcePaused = false
|
||||||
sendChat(-436055948, fmt.Sprintf("Game unpaused by %s", clients[sp.ClientID].Name))
|
forcePausedBy = clients[sp.ClientID].Name
|
||||||
} else if sp.Message == "!pause" {
|
} else if sp.Message == "!pause" {
|
||||||
logInfoDebug("AdminPacketServerChat : Pausing")
|
logInfoDebug("AdminPacketServerChat : Pausing")
|
||||||
forcePaused = true
|
forcePaused = true
|
||||||
sendChat(-436055948, fmt.Sprintf("Game paused by %s", clients[sp.ClientID].Name))
|
forcePausedBy = clients[sp.ClientID].Name
|
||||||
} else {
|
} else {
|
||||||
logInfoDebug("AdminPacketServerChat :\n- ActionID: %d\n- DestinationID: %d\n- ClientID: %d\n- Message: %s\n- Amount: %d", sp.ActionID, sp.DestinationID, sp.ClientID, sp.Message, sp.Amount)
|
logInfoDebug("AdminPacketServerChat :\n- ActionID: %d\n- DestinationID: %d\n- ClientID: %d\n- Message: %s\n- Amount: %d", sp.ActionID, sp.DestinationID, sp.ClientID, sp.Message, sp.Amount)
|
||||||
}
|
}
|
||||||
@ -282,6 +283,11 @@ func main() {
|
|||||||
Command: "pause",
|
Command: "pause",
|
||||||
}
|
}
|
||||||
_, err = conn.Write(px.Bytes())
|
_, err = conn.Write(px.Bytes())
|
||||||
|
logInfoDebug("Force pausing")
|
||||||
|
if pausedBy != "" {
|
||||||
|
sendChat(-436055948, fmt.Sprintf("Game paused by %s", pausedBy))
|
||||||
|
pausedBy = ""
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if paused && !forcePaused && len(clients) > 1 { // server is client #1
|
if paused && !forcePaused && len(clients) > 1 { // server is client #1
|
||||||
paused = false
|
paused = false
|
||||||
@ -290,7 +296,11 @@ func main() {
|
|||||||
Command: "unpause",
|
Command: "unpause",
|
||||||
}
|
}
|
||||||
_, err = conn.Write(px.Bytes())
|
_, err = conn.Write(px.Bytes())
|
||||||
sendChat(-436055948, "Game unpaused.")
|
logInfoDebug("Force unpausing")
|
||||||
|
if pausedBy != "" {
|
||||||
|
sendChat(-436055948, fmt.Sprintf("Game unpaused by %s", pausedBy))
|
||||||
|
pausedBy = ""
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if !paused && len(clients) == 1 { // server is client #1
|
if !paused && len(clients) == 1 { // server is client #1
|
||||||
paused = true
|
paused = true
|
||||||
@ -300,6 +310,8 @@ func main() {
|
|||||||
}
|
}
|
||||||
_, err = conn.Write(px.Bytes())
|
_, err = conn.Write(px.Bytes())
|
||||||
logInfoDebug("Pausing")
|
logInfoDebug("Pausing")
|
||||||
|
sendChat(-436055948, "No players. Game paused.")
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user