73 lines
2.0 KiB
Markdown
73 lines
2.0 KiB
Markdown
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# PurchaseCargoRequest
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## Properties
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Name | Type | Description | Notes
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------------ | ------------- | ------------- | -------------
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**Symbol** | **string** | |
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**Units** | **int32** | |
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## Methods
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### NewPurchaseCargoRequest
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`func NewPurchaseCargoRequest(symbol string, units int32, ) *PurchaseCargoRequest`
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NewPurchaseCargoRequest instantiates a new PurchaseCargoRequest object
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This constructor will assign default values to properties that have it defined,
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and makes sure properties required by API are set, but the set of arguments
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will change when the set of required properties is changed
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### NewPurchaseCargoRequestWithDefaults
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`func NewPurchaseCargoRequestWithDefaults() *PurchaseCargoRequest`
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NewPurchaseCargoRequestWithDefaults instantiates a new PurchaseCargoRequest object
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This constructor will only assign default values to properties that have it defined,
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but it doesn't guarantee that properties required by API are set
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### GetSymbol
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`func (o *PurchaseCargoRequest) GetSymbol() string`
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GetSymbol returns the Symbol field if non-nil, zero value otherwise.
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### GetSymbolOk
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`func (o *PurchaseCargoRequest) GetSymbolOk() (*string, bool)`
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GetSymbolOk returns a tuple with the Symbol field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetSymbol
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`func (o *PurchaseCargoRequest) SetSymbol(v string)`
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SetSymbol sets Symbol field to given value.
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### GetUnits
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`func (o *PurchaseCargoRequest) GetUnits() int32`
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GetUnits returns the Units field if non-nil, zero value otherwise.
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### GetUnitsOk
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`func (o *PurchaseCargoRequest) GetUnitsOk() (*int32, bool)`
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GetUnitsOk returns a tuple with the Units field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetUnits
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`func (o *PurchaseCargoRequest) SetUnits(v int32)`
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SetUnits sets Units field to given value.
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[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
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