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/ *
SpaceTraders API
SpaceTraders is an open - universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe . The API is documented using [ OpenAPI ] ( https : //github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
API version : 2.0 .0
Contact : joel @ spacetraders . io
* /
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package spacetraders
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import (
"encoding/json"
"time"
)
// checks if the ShipFuelConsumed type satisfies the MappedNullable interface at compile time
var _ MappedNullable = & ShipFuelConsumed { }
// ShipFuelConsumed struct for ShipFuelConsumed
type ShipFuelConsumed struct {
// The amount of fuel consumed by the most recent transit or action.
Amount int32 ` json:"amount" `
// The time at which the fuel was consumed.
Timestamp time . Time ` json:"timestamp" `
AdditionalProperties map [ string ] interface { }
}
type _ShipFuelConsumed ShipFuelConsumed
// NewShipFuelConsumed instantiates a new ShipFuelConsumed object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewShipFuelConsumed ( amount int32 , timestamp time . Time ) * ShipFuelConsumed {
this := ShipFuelConsumed { }
this . Amount = amount
this . Timestamp = timestamp
return & this
}
// NewShipFuelConsumedWithDefaults instantiates a new ShipFuelConsumed object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewShipFuelConsumedWithDefaults ( ) * ShipFuelConsumed {
this := ShipFuelConsumed { }
return & this
}
// GetAmount returns the Amount field value
func ( o * ShipFuelConsumed ) GetAmount ( ) int32 {
if o == nil {
var ret int32
return ret
}
return o . Amount
}
// GetAmountOk returns a tuple with the Amount field value
// and a boolean to check if the value has been set.
func ( o * ShipFuelConsumed ) GetAmountOk ( ) ( * int32 , bool ) {
if o == nil {
return nil , false
}
return & o . Amount , true
}
// SetAmount sets field value
func ( o * ShipFuelConsumed ) SetAmount ( v int32 ) {
o . Amount = v
}
// GetTimestamp returns the Timestamp field value
func ( o * ShipFuelConsumed ) GetTimestamp ( ) time . Time {
if o == nil {
var ret time . Time
return ret
}
return o . Timestamp
}
// GetTimestampOk returns a tuple with the Timestamp field value
// and a boolean to check if the value has been set.
func ( o * ShipFuelConsumed ) GetTimestampOk ( ) ( * time . Time , bool ) {
if o == nil {
return nil , false
}
return & o . Timestamp , true
}
// SetTimestamp sets field value
func ( o * ShipFuelConsumed ) SetTimestamp ( v time . Time ) {
o . Timestamp = v
}
func ( o ShipFuelConsumed ) MarshalJSON ( ) ( [ ] byte , error ) {
toSerialize , err := o . ToMap ( )
if err != nil {
return [ ] byte { } , err
}
return json . Marshal ( toSerialize )
}
func ( o ShipFuelConsumed ) ToMap ( ) ( map [ string ] interface { } , error ) {
toSerialize := map [ string ] interface { } { }
toSerialize [ "amount" ] = o . Amount
toSerialize [ "timestamp" ] = o . Timestamp
for key , value := range o . AdditionalProperties {
toSerialize [ key ] = value
}
return toSerialize , nil
}
func ( o * ShipFuelConsumed ) UnmarshalJSON ( bytes [ ] byte ) ( err error ) {
varShipFuelConsumed := _ShipFuelConsumed { }
if err = json . Unmarshal ( bytes , & varShipFuelConsumed ) ; err == nil {
* o = ShipFuelConsumed ( varShipFuelConsumed )
}
additionalProperties := make ( map [ string ] interface { } )
if err = json . Unmarshal ( bytes , & additionalProperties ) ; err == nil {
delete ( additionalProperties , "amount" )
delete ( additionalProperties , "timestamp" )
o . AdditionalProperties = additionalProperties
}
return err
}
type NullableShipFuelConsumed struct {
value * ShipFuelConsumed
isSet bool
}
func ( v NullableShipFuelConsumed ) Get ( ) * ShipFuelConsumed {
return v . value
}
func ( v * NullableShipFuelConsumed ) Set ( val * ShipFuelConsumed ) {
v . value = val
v . isSet = true
}
func ( v NullableShipFuelConsumed ) IsSet ( ) bool {
return v . isSet
}
func ( v * NullableShipFuelConsumed ) Unset ( ) {
v . value = nil
v . isSet = false
}
func NewNullableShipFuelConsumed ( val * ShipFuelConsumed ) * NullableShipFuelConsumed {
return & NullableShipFuelConsumed { value : val , isSet : true }
}
func ( v NullableShipFuelConsumed ) MarshalJSON ( ) ( [ ] byte , error ) {
return json . Marshal ( v . value )
}
func ( v * NullableShipFuelConsumed ) UnmarshalJSON ( src [ ] byte ) error {
v . isSet = true
return json . Unmarshal ( src , & v . value )
}