/* SpaceTraders API SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players. API version: 2.0.0 Contact: joel@spacetraders.io */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package spacetraders import ( "encoding/json" "time" ) // checks if the Chart type satisfies the MappedNullable interface at compile time var _ MappedNullable = &Chart{} // Chart The chart of a system or waypoint, which makes the location visible to other agents. type Chart struct { WaypointSymbol *string `json:"waypointSymbol,omitempty"` SubmittedBy *string `json:"submittedBy,omitempty"` SubmittedOn *time.Time `json:"submittedOn,omitempty"` AdditionalProperties map[string]interface{} } type _Chart Chart // NewChart instantiates a new Chart object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewChart() *Chart { this := Chart{} return &this } // NewChartWithDefaults instantiates a new Chart object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewChartWithDefaults() *Chart { this := Chart{} return &this } // GetWaypointSymbol returns the WaypointSymbol field value if set, zero value otherwise. func (o *Chart) GetWaypointSymbol() string { if o == nil || isNil(o.WaypointSymbol) { var ret string return ret } return *o.WaypointSymbol } // GetWaypointSymbolOk returns a tuple with the WaypointSymbol field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Chart) GetWaypointSymbolOk() (*string, bool) { if o == nil || isNil(o.WaypointSymbol) { return nil, false } return o.WaypointSymbol, true } // HasWaypointSymbol returns a boolean if a field has been set. func (o *Chart) HasWaypointSymbol() bool { if o != nil && !isNil(o.WaypointSymbol) { return true } return false } // SetWaypointSymbol gets a reference to the given string and assigns it to the WaypointSymbol field. func (o *Chart) SetWaypointSymbol(v string) { o.WaypointSymbol = &v } // GetSubmittedBy returns the SubmittedBy field value if set, zero value otherwise. func (o *Chart) GetSubmittedBy() string { if o == nil || isNil(o.SubmittedBy) { var ret string return ret } return *o.SubmittedBy } // GetSubmittedByOk returns a tuple with the SubmittedBy field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Chart) GetSubmittedByOk() (*string, bool) { if o == nil || isNil(o.SubmittedBy) { return nil, false } return o.SubmittedBy, true } // HasSubmittedBy returns a boolean if a field has been set. func (o *Chart) HasSubmittedBy() bool { if o != nil && !isNil(o.SubmittedBy) { return true } return false } // SetSubmittedBy gets a reference to the given string and assigns it to the SubmittedBy field. func (o *Chart) SetSubmittedBy(v string) { o.SubmittedBy = &v } // GetSubmittedOn returns the SubmittedOn field value if set, zero value otherwise. func (o *Chart) GetSubmittedOn() time.Time { if o == nil || isNil(o.SubmittedOn) { var ret time.Time return ret } return *o.SubmittedOn } // GetSubmittedOnOk returns a tuple with the SubmittedOn field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Chart) GetSubmittedOnOk() (*time.Time, bool) { if o == nil || isNil(o.SubmittedOn) { return nil, false } return o.SubmittedOn, true } // HasSubmittedOn returns a boolean if a field has been set. func (o *Chart) HasSubmittedOn() bool { if o != nil && !isNil(o.SubmittedOn) { return true } return false } // SetSubmittedOn gets a reference to the given time.Time and assigns it to the SubmittedOn field. func (o *Chart) SetSubmittedOn(v time.Time) { o.SubmittedOn = &v } func (o Chart) MarshalJSON() ([]byte, error) { toSerialize,err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o Chart) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} if !isNil(o.WaypointSymbol) { toSerialize["waypointSymbol"] = o.WaypointSymbol } if !isNil(o.SubmittedBy) { toSerialize["submittedBy"] = o.SubmittedBy } if !isNil(o.SubmittedOn) { toSerialize["submittedOn"] = o.SubmittedOn } for key, value := range o.AdditionalProperties { toSerialize[key] = value } return toSerialize, nil } func (o *Chart) UnmarshalJSON(bytes []byte) (err error) { varChart := _Chart{} if err = json.Unmarshal(bytes, &varChart); err == nil { *o = Chart(varChart) } additionalProperties := make(map[string]interface{}) if err = json.Unmarshal(bytes, &additionalProperties); err == nil { delete(additionalProperties, "waypointSymbol") delete(additionalProperties, "submittedBy") delete(additionalProperties, "submittedOn") o.AdditionalProperties = additionalProperties } return err } type NullableChart struct { value *Chart isSet bool } func (v NullableChart) Get() *Chart { return v.value } func (v *NullableChart) Set(val *Chart) { v.value = val v.isSet = true } func (v NullableChart) IsSet() bool { return v.isSet } func (v *NullableChart) Unset() { v.value = nil v.isSet = false } func NewNullableChart(val *Chart) *NullableChart { return &NullableChart{value: val, isSet: true} } func (v NullableChart) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableChart) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }