/* SpaceTraders API SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players. API version: 2.0.0 Contact: joel@spacetraders.io */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package spacetraders import ( "encoding/json" ) // checks if the ExtractResourcesRequest type satisfies the MappedNullable interface at compile time var _ MappedNullable = &ExtractResourcesRequest{} // ExtractResourcesRequest struct for ExtractResourcesRequest type ExtractResourcesRequest struct { Survey *Survey `json:"survey,omitempty"` AdditionalProperties map[string]interface{} } type _ExtractResourcesRequest ExtractResourcesRequest // NewExtractResourcesRequest instantiates a new ExtractResourcesRequest object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewExtractResourcesRequest() *ExtractResourcesRequest { this := ExtractResourcesRequest{} return &this } // NewExtractResourcesRequestWithDefaults instantiates a new ExtractResourcesRequest object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewExtractResourcesRequestWithDefaults() *ExtractResourcesRequest { this := ExtractResourcesRequest{} return &this } // GetSurvey returns the Survey field value if set, zero value otherwise. func (o *ExtractResourcesRequest) GetSurvey() Survey { if o == nil || isNil(o.Survey) { var ret Survey return ret } return *o.Survey } // GetSurveyOk returns a tuple with the Survey field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *ExtractResourcesRequest) GetSurveyOk() (*Survey, bool) { if o == nil || isNil(o.Survey) { return nil, false } return o.Survey, true } // HasSurvey returns a boolean if a field has been set. func (o *ExtractResourcesRequest) HasSurvey() bool { if o != nil && !isNil(o.Survey) { return true } return false } // SetSurvey gets a reference to the given Survey and assigns it to the Survey field. func (o *ExtractResourcesRequest) SetSurvey(v Survey) { o.Survey = &v } func (o ExtractResourcesRequest) MarshalJSON() ([]byte, error) { toSerialize,err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o ExtractResourcesRequest) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} if !isNil(o.Survey) { toSerialize["survey"] = o.Survey } for key, value := range o.AdditionalProperties { toSerialize[key] = value } return toSerialize, nil } func (o *ExtractResourcesRequest) UnmarshalJSON(bytes []byte) (err error) { varExtractResourcesRequest := _ExtractResourcesRequest{} if err = json.Unmarshal(bytes, &varExtractResourcesRequest); err == nil { *o = ExtractResourcesRequest(varExtractResourcesRequest) } additionalProperties := make(map[string]interface{}) if err = json.Unmarshal(bytes, &additionalProperties); err == nil { delete(additionalProperties, "survey") o.AdditionalProperties = additionalProperties } return err } type NullableExtractResourcesRequest struct { value *ExtractResourcesRequest isSet bool } func (v NullableExtractResourcesRequest) Get() *ExtractResourcesRequest { return v.value } func (v *NullableExtractResourcesRequest) Set(val *ExtractResourcesRequest) { v.value = val v.isSet = true } func (v NullableExtractResourcesRequest) IsSet() bool { return v.isSet } func (v *NullableExtractResourcesRequest) Unset() { v.value = nil v.isSet = false } func NewNullableExtractResourcesRequest(val *ExtractResourcesRequest) *NullableExtractResourcesRequest { return &NullableExtractResourcesRequest{value: val, isSet: true} } func (v NullableExtractResourcesRequest) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableExtractResourcesRequest) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }