/* SpaceTraders API SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players. API version: 2.0.0 Contact: joel@spacetraders.io */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package spacetraders import ( "encoding/json" "time" ) // checks if the MarketTransaction type satisfies the MappedNullable interface at compile time var _ MappedNullable = &MarketTransaction{} // MarketTransaction struct for MarketTransaction type MarketTransaction struct { // The symbol of the waypoint where the transaction took place. WaypointSymbol string `json:"waypointSymbol"` // The symbol of the ship that made the transaction. ShipSymbol string `json:"shipSymbol"` // The symbol of the trade good. TradeSymbol string `json:"tradeSymbol"` // The type of transaction. Type string `json:"type"` // The number of units of the transaction. Units int32 `json:"units"` // The price per unit of the transaction. PricePerUnit int32 `json:"pricePerUnit"` // The total price of the transaction. TotalPrice int32 `json:"totalPrice"` // The timestamp of the transaction. Timestamp time.Time `json:"timestamp"` AdditionalProperties map[string]interface{} } type _MarketTransaction MarketTransaction // NewMarketTransaction instantiates a new MarketTransaction object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewMarketTransaction(waypointSymbol string, shipSymbol string, tradeSymbol string, type_ string, units int32, pricePerUnit int32, totalPrice int32, timestamp time.Time) *MarketTransaction { this := MarketTransaction{} this.WaypointSymbol = waypointSymbol this.ShipSymbol = shipSymbol this.TradeSymbol = tradeSymbol this.Type = type_ this.Units = units this.PricePerUnit = pricePerUnit this.TotalPrice = totalPrice this.Timestamp = timestamp return &this } // NewMarketTransactionWithDefaults instantiates a new MarketTransaction object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewMarketTransactionWithDefaults() *MarketTransaction { this := MarketTransaction{} return &this } // GetWaypointSymbol returns the WaypointSymbol field value func (o *MarketTransaction) GetWaypointSymbol() string { if o == nil { var ret string return ret } return o.WaypointSymbol } // GetWaypointSymbolOk returns a tuple with the WaypointSymbol field value // and a boolean to check if the value has been set. func (o *MarketTransaction) GetWaypointSymbolOk() (*string, bool) { if o == nil { return nil, false } return &o.WaypointSymbol, true } // SetWaypointSymbol sets field value func (o *MarketTransaction) SetWaypointSymbol(v string) { o.WaypointSymbol = v } // GetShipSymbol returns the ShipSymbol field value func (o *MarketTransaction) GetShipSymbol() string { if o == nil { var ret string return ret } return o.ShipSymbol } // GetShipSymbolOk returns a tuple with the ShipSymbol field value // and a boolean to check if the value has been set. func (o *MarketTransaction) GetShipSymbolOk() (*string, bool) { if o == nil { return nil, false } return &o.ShipSymbol, true } // SetShipSymbol sets field value func (o *MarketTransaction) SetShipSymbol(v string) { o.ShipSymbol = v } // GetTradeSymbol returns the TradeSymbol field value func (o *MarketTransaction) GetTradeSymbol() string { if o == nil { var ret string return ret } return o.TradeSymbol } // GetTradeSymbolOk returns a tuple with the TradeSymbol field value // and a boolean to check if the value has been set. func (o *MarketTransaction) GetTradeSymbolOk() (*string, bool) { if o == nil { return nil, false } return &o.TradeSymbol, true } // SetTradeSymbol sets field value func (o *MarketTransaction) SetTradeSymbol(v string) { o.TradeSymbol = v } // GetType returns the Type field value func (o *MarketTransaction) GetType() string { if o == nil { var ret string return ret } return o.Type } // GetTypeOk returns a tuple with the Type field value // and a boolean to check if the value has been set. func (o *MarketTransaction) GetTypeOk() (*string, bool) { if o == nil { return nil, false } return &o.Type, true } // SetType sets field value func (o *MarketTransaction) SetType(v string) { o.Type = v } // GetUnits returns the Units field value func (o *MarketTransaction) GetUnits() int32 { if o == nil { var ret int32 return ret } return o.Units } // GetUnitsOk returns a tuple with the Units field value // and a boolean to check if the value has been set. func (o *MarketTransaction) GetUnitsOk() (*int32, bool) { if o == nil { return nil, false } return &o.Units, true } // SetUnits sets field value func (o *MarketTransaction) SetUnits(v int32) { o.Units = v } // GetPricePerUnit returns the PricePerUnit field value func (o *MarketTransaction) GetPricePerUnit() int32 { if o == nil { var ret int32 return ret } return o.PricePerUnit } // GetPricePerUnitOk returns a tuple with the PricePerUnit field value // and a boolean to check if the value has been set. func (o *MarketTransaction) GetPricePerUnitOk() (*int32, bool) { if o == nil { return nil, false } return &o.PricePerUnit, true } // SetPricePerUnit sets field value func (o *MarketTransaction) SetPricePerUnit(v int32) { o.PricePerUnit = v } // GetTotalPrice returns the TotalPrice field value func (o *MarketTransaction) GetTotalPrice() int32 { if o == nil { var ret int32 return ret } return o.TotalPrice } // GetTotalPriceOk returns a tuple with the TotalPrice field value // and a boolean to check if the value has been set. func (o *MarketTransaction) GetTotalPriceOk() (*int32, bool) { if o == nil { return nil, false } return &o.TotalPrice, true } // SetTotalPrice sets field value func (o *MarketTransaction) SetTotalPrice(v int32) { o.TotalPrice = v } // GetTimestamp returns the Timestamp field value func (o *MarketTransaction) GetTimestamp() time.Time { if o == nil { var ret time.Time return ret } return o.Timestamp } // GetTimestampOk returns a tuple with the Timestamp field value // and a boolean to check if the value has been set. func (o *MarketTransaction) GetTimestampOk() (*time.Time, bool) { if o == nil { return nil, false } return &o.Timestamp, true } // SetTimestamp sets field value func (o *MarketTransaction) SetTimestamp(v time.Time) { o.Timestamp = v } func (o MarketTransaction) MarshalJSON() ([]byte, error) { toSerialize,err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o MarketTransaction) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} toSerialize["waypointSymbol"] = o.WaypointSymbol toSerialize["shipSymbol"] = o.ShipSymbol toSerialize["tradeSymbol"] = o.TradeSymbol toSerialize["type"] = o.Type toSerialize["units"] = o.Units toSerialize["pricePerUnit"] = o.PricePerUnit toSerialize["totalPrice"] = o.TotalPrice toSerialize["timestamp"] = o.Timestamp for key, value := range o.AdditionalProperties { toSerialize[key] = value } return toSerialize, nil } func (o *MarketTransaction) UnmarshalJSON(bytes []byte) (err error) { varMarketTransaction := _MarketTransaction{} if err = json.Unmarshal(bytes, &varMarketTransaction); err == nil { *o = MarketTransaction(varMarketTransaction) } additionalProperties := make(map[string]interface{}) if err = json.Unmarshal(bytes, &additionalProperties); err == nil { delete(additionalProperties, "waypointSymbol") delete(additionalProperties, "shipSymbol") delete(additionalProperties, "tradeSymbol") delete(additionalProperties, "type") delete(additionalProperties, "units") delete(additionalProperties, "pricePerUnit") delete(additionalProperties, "totalPrice") delete(additionalProperties, "timestamp") o.AdditionalProperties = additionalProperties } return err } type NullableMarketTransaction struct { value *MarketTransaction isSet bool } func (v NullableMarketTransaction) Get() *MarketTransaction { return v.value } func (v *NullableMarketTransaction) Set(val *MarketTransaction) { v.value = val v.isSet = true } func (v NullableMarketTransaction) IsSet() bool { return v.isSet } func (v *NullableMarketTransaction) Unset() { v.value = nil v.isSet = false } func NewNullableMarketTransaction(val *MarketTransaction) *NullableMarketTransaction { return &NullableMarketTransaction{value: val, isSet: true} } func (v NullableMarketTransaction) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableMarketTransaction) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }