/* SpaceTraders API SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players. API version: 2.0.0 Contact: joel@spacetraders.io */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package spacetraders import ( "encoding/json" ) // checks if the Register201ResponseData type satisfies the MappedNullable interface at compile time var _ MappedNullable = &Register201ResponseData{} // Register201ResponseData struct for Register201ResponseData type Register201ResponseData struct { Agent Agent `json:"agent"` Contract Contract `json:"contract"` Faction Faction `json:"faction"` Ship Ship `json:"ship"` // A Bearer token for accessing secured API endpoints. Token string `json:"token"` AdditionalProperties map[string]interface{} } type _Register201ResponseData Register201ResponseData // NewRegister201ResponseData instantiates a new Register201ResponseData object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewRegister201ResponseData(agent Agent, contract Contract, faction Faction, ship Ship, token string) *Register201ResponseData { this := Register201ResponseData{} this.Agent = agent this.Contract = contract this.Faction = faction this.Ship = ship this.Token = token return &this } // NewRegister201ResponseDataWithDefaults instantiates a new Register201ResponseData object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewRegister201ResponseDataWithDefaults() *Register201ResponseData { this := Register201ResponseData{} return &this } // GetAgent returns the Agent field value func (o *Register201ResponseData) GetAgent() Agent { if o == nil { var ret Agent return ret } return o.Agent } // GetAgentOk returns a tuple with the Agent field value // and a boolean to check if the value has been set. func (o *Register201ResponseData) GetAgentOk() (*Agent, bool) { if o == nil { return nil, false } return &o.Agent, true } // SetAgent sets field value func (o *Register201ResponseData) SetAgent(v Agent) { o.Agent = v } // GetContract returns the Contract field value func (o *Register201ResponseData) GetContract() Contract { if o == nil { var ret Contract return ret } return o.Contract } // GetContractOk returns a tuple with the Contract field value // and a boolean to check if the value has been set. func (o *Register201ResponseData) GetContractOk() (*Contract, bool) { if o == nil { return nil, false } return &o.Contract, true } // SetContract sets field value func (o *Register201ResponseData) SetContract(v Contract) { o.Contract = v } // GetFaction returns the Faction field value func (o *Register201ResponseData) GetFaction() Faction { if o == nil { var ret Faction return ret } return o.Faction } // GetFactionOk returns a tuple with the Faction field value // and a boolean to check if the value has been set. func (o *Register201ResponseData) GetFactionOk() (*Faction, bool) { if o == nil { return nil, false } return &o.Faction, true } // SetFaction sets field value func (o *Register201ResponseData) SetFaction(v Faction) { o.Faction = v } // GetShip returns the Ship field value func (o *Register201ResponseData) GetShip() Ship { if o == nil { var ret Ship return ret } return o.Ship } // GetShipOk returns a tuple with the Ship field value // and a boolean to check if the value has been set. func (o *Register201ResponseData) GetShipOk() (*Ship, bool) { if o == nil { return nil, false } return &o.Ship, true } // SetShip sets field value func (o *Register201ResponseData) SetShip(v Ship) { o.Ship = v } // GetToken returns the Token field value func (o *Register201ResponseData) GetToken() string { if o == nil { var ret string return ret } return o.Token } // GetTokenOk returns a tuple with the Token field value // and a boolean to check if the value has been set. func (o *Register201ResponseData) GetTokenOk() (*string, bool) { if o == nil { return nil, false } return &o.Token, true } // SetToken sets field value func (o *Register201ResponseData) SetToken(v string) { o.Token = v } func (o Register201ResponseData) MarshalJSON() ([]byte, error) { toSerialize,err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o Register201ResponseData) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} toSerialize["agent"] = o.Agent toSerialize["contract"] = o.Contract toSerialize["faction"] = o.Faction toSerialize["ship"] = o.Ship toSerialize["token"] = o.Token for key, value := range o.AdditionalProperties { toSerialize[key] = value } return toSerialize, nil } func (o *Register201ResponseData) UnmarshalJSON(bytes []byte) (err error) { varRegister201ResponseData := _Register201ResponseData{} if err = json.Unmarshal(bytes, &varRegister201ResponseData); err == nil { *o = Register201ResponseData(varRegister201ResponseData) } additionalProperties := make(map[string]interface{}) if err = json.Unmarshal(bytes, &additionalProperties); err == nil { delete(additionalProperties, "agent") delete(additionalProperties, "contract") delete(additionalProperties, "faction") delete(additionalProperties, "ship") delete(additionalProperties, "token") o.AdditionalProperties = additionalProperties } return err } type NullableRegister201ResponseData struct { value *Register201ResponseData isSet bool } func (v NullableRegister201ResponseData) Get() *Register201ResponseData { return v.value } func (v *NullableRegister201ResponseData) Set(val *Register201ResponseData) { v.value = val v.isSet = true } func (v NullableRegister201ResponseData) IsSet() bool { return v.isSet } func (v *NullableRegister201ResponseData) Unset() { v.value = nil v.isSet = false } func NewNullableRegister201ResponseData(val *Register201ResponseData) *NullableRegister201ResponseData { return &NullableRegister201ResponseData{value: val, isSet: true} } func (v NullableRegister201ResponseData) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableRegister201ResponseData) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }