/* SpaceTraders API SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players. API version: 2.0.0 Contact: joel@spacetraders.io */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package spacetraders import ( "encoding/json" ) // checks if the ShipModule type satisfies the MappedNullable interface at compile time var _ MappedNullable = &ShipModule{} // ShipModule A module can be installed in a ship and provides a set of capabilities such as storage space or quarters for crew. Module installations are permanent. type ShipModule struct { Symbol string `json:"symbol"` Capacity *int32 `json:"capacity,omitempty"` Range *int32 `json:"range,omitempty"` Name string `json:"name"` Description *string `json:"description,omitempty"` Requirements ShipRequirements `json:"requirements"` AdditionalProperties map[string]interface{} } type _ShipModule ShipModule // NewShipModule instantiates a new ShipModule object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewShipModule(symbol string, name string, requirements ShipRequirements) *ShipModule { this := ShipModule{} this.Symbol = symbol this.Name = name this.Requirements = requirements return &this } // NewShipModuleWithDefaults instantiates a new ShipModule object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewShipModuleWithDefaults() *ShipModule { this := ShipModule{} return &this } // GetSymbol returns the Symbol field value func (o *ShipModule) GetSymbol() string { if o == nil { var ret string return ret } return o.Symbol } // GetSymbolOk returns a tuple with the Symbol field value // and a boolean to check if the value has been set. func (o *ShipModule) GetSymbolOk() (*string, bool) { if o == nil { return nil, false } return &o.Symbol, true } // SetSymbol sets field value func (o *ShipModule) SetSymbol(v string) { o.Symbol = v } // GetCapacity returns the Capacity field value if set, zero value otherwise. func (o *ShipModule) GetCapacity() int32 { if o == nil || isNil(o.Capacity) { var ret int32 return ret } return *o.Capacity } // GetCapacityOk returns a tuple with the Capacity field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *ShipModule) GetCapacityOk() (*int32, bool) { if o == nil || isNil(o.Capacity) { return nil, false } return o.Capacity, true } // HasCapacity returns a boolean if a field has been set. func (o *ShipModule) HasCapacity() bool { if o != nil && !isNil(o.Capacity) { return true } return false } // SetCapacity gets a reference to the given int32 and assigns it to the Capacity field. func (o *ShipModule) SetCapacity(v int32) { o.Capacity = &v } // GetRange returns the Range field value if set, zero value otherwise. func (o *ShipModule) GetRange() int32 { if o == nil || isNil(o.Range) { var ret int32 return ret } return *o.Range } // GetRangeOk returns a tuple with the Range field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *ShipModule) GetRangeOk() (*int32, bool) { if o == nil || isNil(o.Range) { return nil, false } return o.Range, true } // HasRange returns a boolean if a field has been set. func (o *ShipModule) HasRange() bool { if o != nil && !isNil(o.Range) { return true } return false } // SetRange gets a reference to the given int32 and assigns it to the Range field. func (o *ShipModule) SetRange(v int32) { o.Range = &v } // GetName returns the Name field value func (o *ShipModule) GetName() string { if o == nil { var ret string return ret } return o.Name } // GetNameOk returns a tuple with the Name field value // and a boolean to check if the value has been set. func (o *ShipModule) GetNameOk() (*string, bool) { if o == nil { return nil, false } return &o.Name, true } // SetName sets field value func (o *ShipModule) SetName(v string) { o.Name = v } // GetDescription returns the Description field value if set, zero value otherwise. func (o *ShipModule) GetDescription() string { if o == nil || isNil(o.Description) { var ret string return ret } return *o.Description } // GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *ShipModule) GetDescriptionOk() (*string, bool) { if o == nil || isNil(o.Description) { return nil, false } return o.Description, true } // HasDescription returns a boolean if a field has been set. func (o *ShipModule) HasDescription() bool { if o != nil && !isNil(o.Description) { return true } return false } // SetDescription gets a reference to the given string and assigns it to the Description field. func (o *ShipModule) SetDescription(v string) { o.Description = &v } // GetRequirements returns the Requirements field value func (o *ShipModule) GetRequirements() ShipRequirements { if o == nil { var ret ShipRequirements return ret } return o.Requirements } // GetRequirementsOk returns a tuple with the Requirements field value // and a boolean to check if the value has been set. func (o *ShipModule) GetRequirementsOk() (*ShipRequirements, bool) { if o == nil { return nil, false } return &o.Requirements, true } // SetRequirements sets field value func (o *ShipModule) SetRequirements(v ShipRequirements) { o.Requirements = v } func (o ShipModule) MarshalJSON() ([]byte, error) { toSerialize,err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o ShipModule) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} toSerialize["symbol"] = o.Symbol if !isNil(o.Capacity) { toSerialize["capacity"] = o.Capacity } if !isNil(o.Range) { toSerialize["range"] = o.Range } toSerialize["name"] = o.Name if !isNil(o.Description) { toSerialize["description"] = o.Description } toSerialize["requirements"] = o.Requirements for key, value := range o.AdditionalProperties { toSerialize[key] = value } return toSerialize, nil } func (o *ShipModule) UnmarshalJSON(bytes []byte) (err error) { varShipModule := _ShipModule{} if err = json.Unmarshal(bytes, &varShipModule); err == nil { *o = ShipModule(varShipModule) } additionalProperties := make(map[string]interface{}) if err = json.Unmarshal(bytes, &additionalProperties); err == nil { delete(additionalProperties, "symbol") delete(additionalProperties, "capacity") delete(additionalProperties, "range") delete(additionalProperties, "name") delete(additionalProperties, "description") delete(additionalProperties, "requirements") o.AdditionalProperties = additionalProperties } return err } type NullableShipModule struct { value *ShipModule isSet bool } func (v NullableShipModule) Get() *ShipModule { return v.value } func (v *NullableShipModule) Set(val *ShipModule) { v.value = val v.isSet = true } func (v NullableShipModule) IsSet() bool { return v.isSet } func (v *NullableShipModule) Unset() { v.value = nil v.isSet = false } func NewNullableShipModule(val *ShipModule) *NullableShipModule { return &NullableShipModule{value: val, isSet: true} } func (v NullableShipModule) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableShipModule) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }