/* SpaceTraders API SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players. API version: 2.0.0 Contact: joel@spacetraders.io */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package spacetraders import ( "encoding/json" ) // checks if the ShipRefine200ResponseDataProducedInner type satisfies the MappedNullable interface at compile time var _ MappedNullable = &ShipRefine200ResponseDataProducedInner{} // ShipRefine200ResponseDataProducedInner struct for ShipRefine200ResponseDataProducedInner type ShipRefine200ResponseDataProducedInner struct { TradeSymbol *string `json:"tradeSymbol,omitempty"` Units *int32 `json:"units,omitempty"` AdditionalProperties map[string]interface{} } type _ShipRefine200ResponseDataProducedInner ShipRefine200ResponseDataProducedInner // NewShipRefine200ResponseDataProducedInner instantiates a new ShipRefine200ResponseDataProducedInner object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewShipRefine200ResponseDataProducedInner() *ShipRefine200ResponseDataProducedInner { this := ShipRefine200ResponseDataProducedInner{} return &this } // NewShipRefine200ResponseDataProducedInnerWithDefaults instantiates a new ShipRefine200ResponseDataProducedInner object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewShipRefine200ResponseDataProducedInnerWithDefaults() *ShipRefine200ResponseDataProducedInner { this := ShipRefine200ResponseDataProducedInner{} return &this } // GetTradeSymbol returns the TradeSymbol field value if set, zero value otherwise. func (o *ShipRefine200ResponseDataProducedInner) GetTradeSymbol() string { if o == nil || isNil(o.TradeSymbol) { var ret string return ret } return *o.TradeSymbol } // GetTradeSymbolOk returns a tuple with the TradeSymbol field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *ShipRefine200ResponseDataProducedInner) GetTradeSymbolOk() (*string, bool) { if o == nil || isNil(o.TradeSymbol) { return nil, false } return o.TradeSymbol, true } // HasTradeSymbol returns a boolean if a field has been set. func (o *ShipRefine200ResponseDataProducedInner) HasTradeSymbol() bool { if o != nil && !isNil(o.TradeSymbol) { return true } return false } // SetTradeSymbol gets a reference to the given string and assigns it to the TradeSymbol field. func (o *ShipRefine200ResponseDataProducedInner) SetTradeSymbol(v string) { o.TradeSymbol = &v } // GetUnits returns the Units field value if set, zero value otherwise. func (o *ShipRefine200ResponseDataProducedInner) GetUnits() int32 { if o == nil || isNil(o.Units) { var ret int32 return ret } return *o.Units } // GetUnitsOk returns a tuple with the Units field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *ShipRefine200ResponseDataProducedInner) GetUnitsOk() (*int32, bool) { if o == nil || isNil(o.Units) { return nil, false } return o.Units, true } // HasUnits returns a boolean if a field has been set. func (o *ShipRefine200ResponseDataProducedInner) HasUnits() bool { if o != nil && !isNil(o.Units) { return true } return false } // SetUnits gets a reference to the given int32 and assigns it to the Units field. func (o *ShipRefine200ResponseDataProducedInner) SetUnits(v int32) { o.Units = &v } func (o ShipRefine200ResponseDataProducedInner) MarshalJSON() ([]byte, error) { toSerialize,err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o ShipRefine200ResponseDataProducedInner) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} if !isNil(o.TradeSymbol) { toSerialize["tradeSymbol"] = o.TradeSymbol } if !isNil(o.Units) { toSerialize["units"] = o.Units } for key, value := range o.AdditionalProperties { toSerialize[key] = value } return toSerialize, nil } func (o *ShipRefine200ResponseDataProducedInner) UnmarshalJSON(bytes []byte) (err error) { varShipRefine200ResponseDataProducedInner := _ShipRefine200ResponseDataProducedInner{} if err = json.Unmarshal(bytes, &varShipRefine200ResponseDataProducedInner); err == nil { *o = ShipRefine200ResponseDataProducedInner(varShipRefine200ResponseDataProducedInner) } additionalProperties := make(map[string]interface{}) if err = json.Unmarshal(bytes, &additionalProperties); err == nil { delete(additionalProperties, "tradeSymbol") delete(additionalProperties, "units") o.AdditionalProperties = additionalProperties } return err } type NullableShipRefine200ResponseDataProducedInner struct { value *ShipRefine200ResponseDataProducedInner isSet bool } func (v NullableShipRefine200ResponseDataProducedInner) Get() *ShipRefine200ResponseDataProducedInner { return v.value } func (v *NullableShipRefine200ResponseDataProducedInner) Set(val *ShipRefine200ResponseDataProducedInner) { v.value = val v.isSet = true } func (v NullableShipRefine200ResponseDataProducedInner) IsSet() bool { return v.isSet } func (v *NullableShipRefine200ResponseDataProducedInner) Unset() { v.value = nil v.isSet = false } func NewNullableShipRefine200ResponseDataProducedInner(val *ShipRefine200ResponseDataProducedInner) *NullableShipRefine200ResponseDataProducedInner { return &NullableShipRefine200ResponseDataProducedInner{value: val, isSet: true} } func (v NullableShipRefine200ResponseDataProducedInner) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableShipRefine200ResponseDataProducedInner) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }