/* SpaceTraders API SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players. API version: 2.0.0 Contact: joel@spacetraders.io */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package spacetraders import ( "encoding/json" "fmt" ) // WaypointType The type of waypoint. type WaypointType string // List of WaypointType const ( WAYPOINTTYPE_PLANET WaypointType = "PLANET" WAYPOINTTYPE_GAS_GIANT WaypointType = "GAS_GIANT" WAYPOINTTYPE_MOON WaypointType = "MOON" WAYPOINTTYPE_ORBITAL_STATION WaypointType = "ORBITAL_STATION" WAYPOINTTYPE_JUMP_GATE WaypointType = "JUMP_GATE" WAYPOINTTYPE_ASTEROID_FIELD WaypointType = "ASTEROID_FIELD" WAYPOINTTYPE_NEBULA WaypointType = "NEBULA" WAYPOINTTYPE_DEBRIS_FIELD WaypointType = "DEBRIS_FIELD" WAYPOINTTYPE_GRAVITY_WELL WaypointType = "GRAVITY_WELL" ) // All allowed values of WaypointType enum var AllowedWaypointTypeEnumValues = []WaypointType{ "PLANET", "GAS_GIANT", "MOON", "ORBITAL_STATION", "JUMP_GATE", "ASTEROID_FIELD", "NEBULA", "DEBRIS_FIELD", "GRAVITY_WELL", } func (v *WaypointType) UnmarshalJSON(src []byte) error { var value string err := json.Unmarshal(src, &value) if err != nil { return err } enumTypeValue := WaypointType(value) for _, existing := range AllowedWaypointTypeEnumValues { if existing == enumTypeValue { *v = enumTypeValue return nil } } return fmt.Errorf("%+v is not a valid WaypointType", value) } // NewWaypointTypeFromValue returns a pointer to a valid WaypointType // for the value passed as argument, or an error if the value passed is not allowed by the enum func NewWaypointTypeFromValue(v string) (*WaypointType, error) { ev := WaypointType(v) if ev.IsValid() { return &ev, nil } else { return nil, fmt.Errorf("invalid value '%v' for WaypointType: valid values are %v", v, AllowedWaypointTypeEnumValues) } } // IsValid return true if the value is valid for the enum, false otherwise func (v WaypointType) IsValid() bool { for _, existing := range AllowedWaypointTypeEnumValues { if existing == v { return true } } return false } // Ptr returns reference to WaypointType value func (v WaypointType) Ptr() *WaypointType { return &v } type NullableWaypointType struct { value *WaypointType isSet bool } func (v NullableWaypointType) Get() *WaypointType { return v.value } func (v *NullableWaypointType) Set(val *WaypointType) { v.value = val v.isSet = true } func (v NullableWaypointType) IsSet() bool { return v.isSet } func (v *NullableWaypointType) Unset() { v.value = nil v.isSet = false } func NewNullableWaypointType(val *WaypointType) *NullableWaypointType { return &NullableWaypointType{value: val, isSet: true} } func (v NullableWaypointType) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableWaypointType) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }