additionnal quest messages.
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parent
fdc50fdb14
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6
rules.go
6
rules.go
@ -250,6 +250,12 @@ func resetMsgParsingRules() {
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,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResult) + `, "Quest result #17", "On your quest, you found the Deer Legend\\. He didn't talk much\\. But when he was leaving for his own quest, he said something in a foreign language before the urn smashed him\\. So you took a bit of his loot left behind\\.(?s:.*)$")
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,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResult) + `, "Quest result #18", "Far away in the distance you saw three tiny figures walking through the mire\\. Suddenly, one of them fell into the water\\. You rushed to them, but by the time you got there, figures disappeared\\. Luckily, you found a shiny ring laying on the ground\\.(?s:.*)$")
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,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResult) + `, "Quest result #19", "Walking through the swamp, you found yourself surrounded by the mist\\. Suddenly you heard a dog howling in the distance\\. You decided to investigate further and found a beast with glowing mouth\\. It was your neighbor's long-lost puppy, so you took it back home for a reward\\.(?s:.*)$")
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,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResult) + `, "Quest result #20", "In the forest you saw a rabbit wearing clothes and holding a pocketwatch muttering “I'm late! Im late“ It hopped into a bunny hole and disappeared\\. Curiousity got the best of you so you jumped into the hole following it\\. There you got high and had a tea party with a cat, some weird looking twins and a guy with crazy hats\\. As a farewell gift they gave you some gold\\.(?s:.*)$")
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,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResult) + `, "Quest result #21", "On the outskirts of the forest, you saw a tree standing alone\\. It was a sad tree, you wanted to make it happy and decided he needs a little friend\\. So you planted another tree\\. While planting the tree, you found a chest full with golden coins\\.(?s:.*)$")
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,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResult) + `, "Quest result #22", "While wandering through the valley, you found a big metal object with wings\\. Some ghastly looking people with remarkably formed foreheads were discussing loudly next to it\\. One of them saw you and asked: nuqneH\\? You got scared and ran away\\. At least you found some metal parts that you could sell to a local blacksmith\\.(?s:.*)$")
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,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResult) + `, "Quest result #23", "You passed a hidden fortress in the mountains, where a bunch of people were shouting at some guy in the shining coat\\. Apparently they were unhappy with too much salt in their food\\. You couldn't sneak past the guards, but you managed to find some loot in a nearby cave\\.(?s:.*)$")
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,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResult) + `, "Quest result #24", "As you were hiking through the icy mountains, you found a shirtless man shouting at a dragon\\. After defeating them both, you took some loot of their cold bodies and went home\\.(?s:.*)$")
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,(5000, ` + strconv.Itoa(objSubTypeMessageQuestResult) + `, "Quest result #25", "At the edge of the known lands, there is an old cursed field, full of relics of ancient civilisations that destroyed each other\\. You love coming back there, to collect antique items\\. This time you found a huge battle-axe, with the rarest Whitewood handle\\. A runic inscription is hard to read, you only understood its about some Valhalla\\. You took it home to cut the handle and sell the wood to merchants\\.(?s:.*)$")
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;`)
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failOnError(err, "resetMsgParsingRules : populate table msg_rules")
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}
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