627 lines
21 KiB
Go
627 lines
21 KiB
Go
package main
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import (
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"regexp"
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"sync"
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"time"
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"github.com/streadway/amqp"
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tb "gopkg.in/tucnak/telebot.v2"
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)
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const maxUnixTimestamp int64 = 2147483647
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const chtwrsbotID64 int64 = 408101137
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const angrybirbsbotID64 int64 = 833409972
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type DataBackup struct {
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Messages []ChatWarsMessage `json:"messages"`
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}
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type MQClient struct {
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User string
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Password string
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Host string
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Path string
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SSL bool
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Connection *amqp.Connection
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Channel *amqp.Channel
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Queue amqp.Queue
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}
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type ChirpClient struct {
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HeartBeat time.Time `json:"heart_beat"`
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Login string `json:"nickname"`
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Active bool
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TGUserID64 int64 `json:"tg_user_id"`
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MQ MQClient `json:"mq_client"`
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CWUserID64 int64 `json:"user_id"`
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CWGuildID64 int64 `json:"guild_id"`
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CWRole string `json:"role"`
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CWState string `json:"state"`
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CWBusyUntil time.Time `json:"busy_until"`
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CWLastUpdate time.Time `json:"last_update"`
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CWIdle bool `json:"idle"`
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Mux sync.Mutex
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}
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type MQKeepAlive struct {
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TGUserID64 int64 `json:"tg_user_id"`
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Nickname string `json:"nick"`
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Queue string `json:"queue"`
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Date time.Time `json:"date"`
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}
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type TGCommand struct {
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Type int64 `json:"type"`
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FromChatID64 int64 `json:"from_chat_id"`
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FromUserID64 int64 `json:"from_user_id"`
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FromMsgID64 int64 `json:"from_msg_id"`
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ToChatID64 int64 `json:"to_chat_id"`
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ToUserID64 int64 `json:"to_user_id"`
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Text string `json:"text"`
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Document tb.Document `json:"document"`
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ParseMode int64 `json:"parse_mode"`
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Delay time.Duration `json:"delay"`
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}
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type ChatWarsCastle struct {
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ObjID64 int64 `json:"obj_id"`
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Logo string `json:"logo"`
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Name string `json:"name"`
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}
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type ChatWarsGuild struct {
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ObjID64 int64 `json:"obj_id"`
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Tag string `json:"tag"`
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Name string `json:"name"`
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}
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type ChatWarsUser struct {
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ObjID64 int64 `json:"obj_id"`
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Name string `json:"name"`
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}
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type ChatWarsItem struct {
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ObjID64 int64 `json:"obj_id"`
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ItemTypeID int64 `json:"item_type_id"`
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Code string `json:"code"`
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Name string `json:"name"`
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Weight int64 `json:"weight"`
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Exchange bool `json:"exchange"`
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Auction bool `json:"auction"`
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}
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type ChatWarsItems struct {
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ItemID64 int64 `json:"item_id"`
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Quantity int64 `json:"quantity"`
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}
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type ChatWarsCallback struct {
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Name string `json:"name"`
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Data []byte `json:"data"`
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}
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type ChatWarsMessage struct {
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ObjID64 int64 `json:"obj_id"`
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TGUserID64 int64 `json:"tg_user_id"`
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TGSenderUserID64 int64 `json:"tg_sender_user_id"`
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Date time.Time `json:"date"`
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ID64 int64 `json:"id"`
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ChatID64 int64 `json:"chat_id"`
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Text string `json:"text"`
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IsForwarded bool `json:"is_forwarded"`
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Callbacks []ChatWarsCallback `json:"callbacks"`
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}
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type ChatWarsExchangeDeal struct {
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ItemID64 int64 `json:"item_id"`
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Quantity int64 `json:"quantity"`
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Price int64 `json:"price"`
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Status string `json:"status"`
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Link string `json:"link"`
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}
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type ChatWarsMessageExchangeAck struct {
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Msg *ChatWarsMessage `json:"msg"`
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ActiveDeals int64 `json:"active_deals"`
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MaxDeals int64 `json:"max_deals"`
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DealList []ChatWarsExchangeDeal `json:"deals"`
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}
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type ChatWarsMessageGStock struct {
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Msg *ChatWarsMessage `json:"msg"`
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OwnerID64 int64 `json:"owner_id"`
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Stock []ChatWarsItems `json:"stock"`
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}
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type ChatWarsMessageWithdrawRcv struct {
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Msg *ChatWarsMessage `json:"msg"`
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ItemList []ChatWarsItems `json:"item_list"`
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}
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type ChatWarsMessageGDepositReq struct {
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Msg *ChatWarsMessage `json:"msg"`
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ItemID64 int64 `json:"item_id"`
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Quantity int64 `json:"quantity"`
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}
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type ChatWarsMessageGDepositAck struct {
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Msg *ChatWarsMessage `json:"msg"`
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ItemID64 int64 `json:"item_id"`
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Quantity int64 `json:"quantity"`
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}
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type ChatWarsMessageReportAck struct {
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ObjID64 int64 `json:"obj_id"`
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}
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type ChatWarsMessageStockAck struct {
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Msg *ChatWarsMessage `json:"msg"`
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Used int64 `json:"used"`
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Available int64 `json:"available"`
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Stock []ChatWarsItems `json:"stock"`
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}
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type ChatWarsMessageStockAnyAck struct {
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Msg *ChatWarsMessage `json:"msg"`
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Stock []ChatWarsItems `json:"stock"`
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}
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type ChatWarsMessageOrderbookAck struct {
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Msg *ChatWarsMessage `json:"msg"`
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Name string `json:"name"`
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Code string `json:"code"`
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Qty1 int64 `json:"qty1"`
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Price1 int64 `json:"price1"`
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Qty2 int64 `json:"qty2"`
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Price2 int64 `json:"price2"`
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Qty3 int64 `json:"qty3"`
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Price3 int64 `json:"price3"`
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Qty int64 `json:"qty"`
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Gold int64 `json:"gold"`
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}
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type ChatWarsMessageMeAck struct {
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Msg *ChatWarsMessage `json:"msg"`
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CWUserID64 int64 `json:"user_id"`
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CWGuildID64 int64 `json:"guild_id"`
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State string `json:"state"`
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Level int64 `json:"level"`
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ExpNow int64 `json:"exp_now"`
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ExpLvl int64 `json:"exp_lvl"`
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}
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type ChatWarsMessageGRolesAck struct {
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Msg *ChatWarsMessage `json:"msg"`
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BartenderID64 int64 `json:"bartender"`
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CommanderID64 int64 `json:"commander"`
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SquireID64 int64 `json:"squire"`
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TreasurerID64 int64 `json:"treasurer"`
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}
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type ChatWarsMessageGoQuestAck struct {
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Msg *ChatWarsMessage `json:"msg"`
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QuestTypeID int `json:"quest"`
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Duration time.Duration `json:"duration"`
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}
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type ChatWarsMessageQuestResult struct {
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Msg *ChatWarsMessage `json:"msg"`
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Gold int64 `json:"gold"`
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Exp int64 `json:"exp"`
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Loot []ChatWarsItems `json:"loot"`
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RegenStamina bool `json:"regen_stamina"`
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LostTorch bool `json:"lost_torch"`
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}
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type ChatWarsMessageQuestResultAmbush struct {
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Msg *ChatWarsMessage `json:"msg"`
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Loot []ChatWarsItems `json:"loot"`
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Level int64 `json:"level"`
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Armored bool `json:"armored"`
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Enraged bool `json:"enraged"`
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SpearResists bool `json:"spear resists"`
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Toughness bool `json:"toughness"`
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PoisonBottles bool `json:"poison_bottles"`
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}
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type ChatWarsMessageDuelFight struct {
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ObjID64 int64 `json:"obj_id"`
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WinCastle string `json:"win_castle"`
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WinGuild string `json:"win_guild"`
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WinUser string `json:"win_user"`
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WinLife int64 `json:"win_life"`
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LossCastle string `json:"loss_castle"`
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LossGuild string `json:"loss_guild"`
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LossUser string `json:"loss_user"`
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LossLife int64 `json:"loss_life"`
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Exp int64 `json:"exp"`
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Weapon string `json:"weapon"`
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}
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type ChatWarsMessageAuctionAnnounce struct {
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ObjID64 int64 `json:"obj_id"`
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LotID int32 `json:"lot_id"`
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ItemID64 int64 `json:"item_id"`
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Cond string `json:"cond"`
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Quality string `json:"quality"`
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SellerUserID64 int64 `json:"seller_id"`
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SellerGuildID64 int64 `json:"seller_guild_id"`
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SellerCastleID64 int64 `json:"seller_castle_id"`
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BuyerUserID64 int64 `json:"buyer_id"`
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BuyerGuildID64 int64 `json:"buyer_guild_id"`
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BuyerCastleID64 int64 `json:"buyer_castle_id"`
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Price int32 `json:"price"`
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Status string `json:"status"`
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End time.Time `json:"end"`
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}
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type ChatWarsMessagePillageInc struct {
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ObjID64 int64 `json:"obj_id"`
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Attacker string `json:"attacker"`
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Guild string `json:"guild"`
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Castle string `json:"castle"`
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}
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type ChatWarsMessageUnionWar struct {
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}
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type MessageParsingRule struct {
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ID int32
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Priority int32
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Description string
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Rule string
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MsgTypeID int64
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ChatID64 int64
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SenderUserID64 int64
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re *regexp.Regexp
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}
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type BotMsg struct {
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To tb.Recipient
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Text string
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}
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type Job struct {
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ID64 int64
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JobTypeID int32
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Trigger int64
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Timeout time.Time
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UserID64 int64
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Payload []byte
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}
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type JobPayloadSetDef struct {
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}
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type JobPayloadFwdMsg struct {
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ChatID64 int64 `json:"chat_id"`
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}
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type JobPayloadMsgRefresh struct {
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ObjID64 int64 `json:"obj_id"`
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}
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type JobPayloadPillage struct {
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ObjID64 int64 `json:"obj_id"`
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Date time.Time `json:"date"`
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}
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type JobPayloadTribute struct {
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}
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type JobPayloadStatus struct {
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}
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type JobPayloadGStock struct {
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MsgID64 int64 `json:"msg_id"`
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ChatID64 int64 `json:"chat_id"`
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Progress int64 `json:"progress"`
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Stock []ChatWarsItems `json:"stock"`
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}
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type JobPayloadGWithdraw struct {
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MsgID64 int64 `json:"msg_id"`
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ChatID64 int64 `json:"chat_id"`
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Request string `json:"request"`
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Status int `json:"status"`
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}
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type JobPayloadGDeposit struct {
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MsgID64 int64 `json:"msg_id"`
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ChatID64 int64 `json:"chat_id"`
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ResObjID64 []int64 `json:"res_obj_id"`
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Status int `json:"status"`
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}
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type JobPayloadGDepositForward struct {
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ItemID64 int64 `json:"item_id"`
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Quantity int64 `json:"quantity"`
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}
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type JobPayloadSaveRes struct {
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MsgID64 int64 `json:"msg_id"`
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ChatID64 int64 `json:"chat_id"`
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ResObjID64 int64 `json:"res_obj_id"`
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BuyRes bool `json:"buy_res"`
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}
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type JobPayloadRescanMsg struct {
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Query string `json:"query"`
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MsgID64 int64 `json:"msg_id"`
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ChatID64 int64 `json:"chat_id"`
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}
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type JobPayloadSetDone struct {
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JobID64 int64 `json:"job_id"`
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MsgID64 int64 `json:"msg_id"`
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ChatID64 int64 `json:"chat_id"`
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Text string `json:"test"`
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}
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type JobPayloadMsgClient struct {
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Text string `json:"msg"`
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MsgID64 int64 `json:"msg_id"`
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ChatID64 int64 `json:"chat_id"`
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}
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type JobPayloadBackupExport struct {
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MsgID64 int64 `json:"msg_id"`
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ChatID64 int64 `json:"chat_id"`
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}
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type JobPayloadBackupImport struct {
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URL string `json:"url"`
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MsgID64 int64 `json:"msg_id"`
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ChatID64 int64 `json:"chat_id"`
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}
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type JobPayloadVaultUserStatus struct {
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UserListID64 []int64 `json:"user_list"`
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ItemTypeListID64 []int64 `json:"item_type_list"`
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DepositChatID64 int64 `json:"deposit_chat_id"`
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UserID64 int64 `json:"user_id"`
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}
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type JobPayloadVaultItemStatus struct {
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ItemListID64 []int64 `json:"item_type_list"`
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DepositChatID64 int64 `json:"deposit_chat_id"`
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UserID64 int64 `json:"user_id"`
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}
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const (
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userID64ChtWrsBot = 408101137
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commandForwardMsg = 1
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commandReplyMsg = 2
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commandSendMsg = 3
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commandDeleteMsg = 4
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commandRefreshMsg = 5
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commandSendDocument = 6
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cmdParseModePlain = 1
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cmdParseModeMarkDown = 2
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cmdParseModeHTML = 3
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objTypeUser = 1
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objTypeGuild = 2
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objTypeMessage = 3
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objTypeWar = 4
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objTypeWarReport = 5
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objTypeJob = 6
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objTypeItem = 7
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objTypeCastle = 8
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objTypeFair = 9
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objTypeUnion = 10
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objTypeTribute = 11
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objTypeExperience = 12
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objTypeQuest = 13
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castleDeer = 1
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castleDragon = 2
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castleHighnest = 3
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castleMoon = 4
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castlePotato = 5
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castleShark = 6
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castleWolf = 7
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objSubTypeUser = 101
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objSubTypeGuild = 201
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objSubTypeMessageUnknown = 301
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objSubTypeMessageWar = 302 // from Chat Wars Reports (not done)
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objSubTypeMessageMiniWar = 303 // FIXME DELETE
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objSubTypeMessageGuildWar = 304 // from Chat Wars Reports (not done)
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objSubTypeMessageReportReq = 305 // /report (done)
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objSubTypeMessageReportAck = 306 // result from /report (done)
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objSubTypeMessageGReportReq = 307 // /g_report (done)
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objSubTypeMessageGReportAck = 308 // result from /g_report (not done)
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objSubTypeMessageQuestResult = 309 // result from going to quest (not done)
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objSubTypeMessageDuelFight = 310 // result from going to duel fight (done)
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objSubTypeMessageHeroReq = 311 // /hero (done)
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objSubTypeMessageHeroAck = 312 // result from /hero (not done)
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objSubTypeMessageMeReq = 313 // 🏅Me (done)
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objSubTypeMessageMeAck = 314 // result from 🏅Me (done)
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objSubTypeMessageInventoryReq = 315 // /inv (done)
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objSubTypeMessageInventoryAck = 316 // result from /inv (not done)
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objSubTypeMessagePillageInc = 317 // random incoming pillage (done)
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objSubTypeMessagePillageGo = 318 // ack from /go (done)
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objSubTypeMessagePillageTimeout = 319 // ack from lack of /go (done)
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objSubTypeMessagePillageWin = 320 // pillage successfully intercepted (done)
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objSubTypeMessagePillageLoss = 321 // pillage not intercepted (done)
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objSubTypeMessageTributeInc = 322 // request for a /pledge (not done)
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objSubTypeMessageTributeAck = 323 // pledge accepted (not done)
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objSubTypeMessageAuctionAnnounce = 324 // from Boris and Co, Ltd (done)
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objSubTypeMessageAuctionUpdReq = 325 // /l_123456 msg (not done)
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objSubTypeMessageAuctionUpdAck = 326 // result from /l_123456 (not done)
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objSubTypeMessageTimeAck = 327 // result from /time (done)
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objSubTypeMessageTimeReq = 328 // /time (done)
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objSubTypeMessageGo = 329 // /go (done)
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objSubTypeMessagePledge = 330 // /pledge (done)
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objSubTypeMessageGoQuestReq = 331 // 🌲Forest or 🍄Swamp or ⛰️Valley (not done)
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objSubTypeMessageGoFastFight = 332 // ▶️Fast fight (not done)
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objSubTypeMessageGoArena = 333 // 📯Arena (not done)
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objSubTypeMessageTop = 334 // any /topXX (not done)
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objSubTypeMessageMenu = 335 // main menu (not done)
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objSubTypeMessageBuyReq = 336 // /wtb_xx (done)
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objSubTypeMessageSellReq = 337 // /wts_xx (done)
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objSubTypeMessageOrderbookReq = 338 // /t_xx (done)
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objSubTypeMessageOrderbookAck = 339 // orderbook summary (not done)
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objSubTypeMessageWithdrawReq = 340 // /g_withdraw (done)
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objSubTypeMessageWithdrawCode = 341 // code to receive (done)
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objSubTypeMessageWithdrawRcv = 342 // Withdraw "received" msg (done)
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objSubTypeMessageStockReq = 343 // /stock (done)
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objSubTypeMessageStockAck = 344 // result from /stock (not done)
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objSubTypeMessageMiscReq = 345 // /misc (done)
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objSubTypeMessageMiscAck = 346 // result from /misc (not done)
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objSubTypeMessageUnionWar = 347 // from Chat Wars Reports (not done)
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objSubTypeMessageTUReportReq = 348 // /tu_report (not done)
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objSubTypeMessageTUReportAck = 349 // result from /tu_report (not done)
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objSubTypeMessageTimeout = 350 // generic timeout for action
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objSubTypeMessageGoQuestAck = 351 // confirm quest destination/busyness (done)
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objSubTypeMessageGRolesReq = 352 // /g_roles (done)
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objSubTypeMessageGRolesAck = 353 // result from /g_roles (done)
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objSubTypeMessageGStockResReq = 354 // /g_stock_res (done)
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objSubTypeMessageGStockAlchReq = 355 // /g_stock_alch (done)
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objSubTypeMessageGStockMiscReq = 356 // /g_stock_misc (done)
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objSubTypeMessageGStockRecReq = 357 // /g_stock_rec (done)
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objSubTypeMessageGStockPartReq = 358 // /g_stock_parts (done)
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objSubTypeMessageGStockOthReq = 359 // /g_stock_other (done)
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objSubTypeMessageGStockAnyAck = 360 // result from any /g_stock_xxx (done)
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objSubTypeMessageGStockReq = 361 // /g_stock (done)
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objSubTypeMessageGStockAck = 362 // result from /g_stock (done)
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objSubTypeMessageBusy = 363 // too busy now
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objSubTypeMessageResStockReq = 364 // 📦Resources or /stock (done)
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objSubTypeMessageAlchStockReq = 365 // ⚗️Alchemy (done)
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objSubTypeMessageMiscStockReq = 366 // 🗃Misc or /misc (done)
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objSubTypeMessageEquipStockReq = 367 // 🏷Equipment (done)
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objSubTypeMessageCraftStockReq = 368 // ⚒Crafting (done)
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objSubTypeMessageStockEmpty = 369 // [empty] (done)
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objSubTypeMessageStockAnyAck = 370 // list of stock (done)
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objSubTypeMessageGDepositReq = 371 // /g_deposit xx y (done)
|
||
objSubTypeMessageGDepositAck = 372 // Deposited successfully: xx (y) (done)
|
||
objSubTypeMessageAttackReq = 373 // Attack (done)
|
||
objSubTypeMessageAttackAck = 374 // Read for attack, select target (done)
|
||
objSubTypeMessageAttackTargetReq = 375 // Castle selection (done)
|
||
objSubTypeMessageAttackTargetAck = 376 // Castle confirmation (done)
|
||
objSubTypeMessageDefendReq = 377 // Defend (done)
|
||
objSubTypeMessageDefendAck = 378 // Defend confirmation (done)
|
||
objSubTypeMessageBack = 379 // Back (done)
|
||
objSubTypeMessageCastleReq = 380 // Castle (done)
|
||
objSubTypeMessageCastleAck = 381 // Castle msg (not done)
|
||
objSubTypeMessageExchangeReq = 382 // ⚖Exchange (done)
|
||
objSubTypeMessageExchangeAck = 383 // List of deals (done)
|
||
objSubTypeMessageEquipGearReq = 384 // /on_item (done)
|
||
objSubTypeMessageEquipGearAck = 385 // Item equipped (done)
|
||
objSubTypeMessageUnequipGearReq = 386 // /off_item (done)
|
||
objSubTypeMessageUnequipGearAck = 387 // Item unequipped (done)
|
||
objSubTypeMessageNoStamina = 388 // Not enough stamina. (done)
|
||
objSubTypeMessageOrderbookSearch = 389 // /t <something>
|
||
objSubTypeMessageQuestReq = 390 // quest
|
||
objSubTypeMessageQuestAck = 391 // forest/swamp/valley/arena
|
||
objSubTypeMessageBattle = 392 // wind is howling
|
||
objSubTypeMessageOrderCancelReq = 393 // /rm_xxx
|
||
objSubTypeMessageOrderCancelAck = 394 // Cancelling order
|
||
objSubTypeMessageStaminaRestored = 395 // Stamina Restored
|
||
objSubTypeMessageTopReq = 396
|
||
objSubTypeMessageQuestResultAmbush = 397 // result from going to quest with ambush (not done)
|
||
objSubTypeMessageHealUpFirst = 398 // you should heal up first (done)
|
||
objSubTypeMessageArenaFightAck = 399 // thirsty for blood ... (done)
|
||
objSubTypeMessageGoArenaAck = 400 // Welcome to Arena! (done)
|
||
objSubTypeMessageWithdrawNAck = 401 // not enought items (done)
|
||
objSubTypeMessagePillageDefeat = 402 // You tried stopping (done)
|
||
objSubTypeJobPillage = 601
|
||
objSubTypeJobTribute = 602
|
||
objSubTypeJobStatus = 603
|
||
objSubTypeJobGWithdraw = 604
|
||
objSubTypeJobGStock = 605
|
||
objSubTypeJobRescanMsg = 606
|
||
objSubTypeJobSetJobDone = 607
|
||
objSubTypeJobMsgClient = 608
|
||
objSubTypeJobMsgRefresh = 609
|
||
objSubTypeJobBackupExport = 610
|
||
objSubTypeJobBackupImport = 611
|
||
objSubTypeJobGDeposit = 612
|
||
objSubTypeJobGDepositForward = 613
|
||
objSubTypeJobSaveRes = 614
|
||
objSubTypeJobVaultUserStatus = 615
|
||
objSubTypeJobVaultItemStatus = 616
|
||
objSubTypeJobFwdMsg = 617 // rename to objSubTypeJobMsgFwd
|
||
objSubTypeJobSetDef = 618
|
||
objSubTypeJobMsgDel = 619
|
||
objSubTypeItemResource = 701
|
||
objSubTypeItemAlch = 702
|
||
objSubTypeItemMisc = 703
|
||
objSubTypeItemRecipe = 704
|
||
objSubTypeItemPart = 705
|
||
objSubTypeItemOther = 706
|
||
objSubTypeItemUnique = 707
|
||
objSubTypeCastle = 801
|
||
objSubTypeFair = 901
|
||
objSubTypeUnion = 1001
|
||
objSubTypeTribute = 1101
|
||
objSubTypeExperience = 1201
|
||
objSubTypeQuestForest = 1301
|
||
objSubTypeQuestSwamp = 1302
|
||
objSubTypeQuestValley = 1303
|
||
|
||
objJobStatusCallBack = -1
|
||
objJobStatusNew = 0
|
||
objJobStatusPillageGo = 1
|
||
objJonStatusPending = 10
|
||
objJobStatusDone = 20
|
||
|
||
objJobPriority = 1
|
||
objJobPriorityRescanMsg = 2
|
||
objJobPriorityRescanAllMsg = 3
|
||
objJobPriorityBackup = 4
|
||
|
||
MQGetMsgWorkers = 12
|
||
MQCWMsgQueueSize = 100
|
||
SQLCWMsgWorkers = 6
|
||
SQLIdentifyMsgWorkers = 6
|
||
SQLMsgIdentifyQueueSize = 100
|
||
SQLMsgRescanJobSize = 25
|
||
JobWorkers = 12
|
||
JobQueueSize = 100
|
||
TGCmdWorkers = 3
|
||
TGCmdQueueSize = 100
|
||
MQTGCmdWorkers = 3
|
||
MQTGCmdQueueSize = 100
|
||
SQLJobSliceSize = 25
|
||
KeepAliveHeartBeatSeconds = 5
|
||
)
|
||
|
||
var (
|
||
chatWarsMonth = map[string]int{
|
||
"Wintar": 1,
|
||
"Hornung": 2,
|
||
"Lenzin": 3,
|
||
"Ōstar": 4,
|
||
"Winni": 5,
|
||
"Brāh": 6,
|
||
"Hewi": 7,
|
||
"Aran": 8,
|
||
"Witu": 9,
|
||
"Wīndume": 10,
|
||
"Herbist": 11,
|
||
"Hailag": 12}
|
||
|
||
chatWarsDaysSpecial = map[int]map[int]int{
|
||
2: {1060: 29},
|
||
4: {1060: 29}}
|
||
|
||
chatWarsDays = map[int]int{
|
||
1: 31,
|
||
2: 28,
|
||
3: 31,
|
||
4: 30,
|
||
5: 31,
|
||
6: 30,
|
||
7: 31,
|
||
8: 31,
|
||
9: 30,
|
||
10: 31,
|
||
11: 30,
|
||
12: 31}
|
||
)
|