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bot.go update ambush dynamic reaction 2019-10-21 14:45:47 +08:00
chirpnest.sample.cfg fwd job 2019-08-27 23:10:57 +08:00
client.go update spread ambush 2019-10-23 10:23:13 +08:00
def.go update cwm 2019-10-21 10:28:36 +08:00
items.go fix items cache 2019-08-23 18:34:27 +08:00
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main.go debug 2019-10-11 15:57:15 +08:00
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obj.go update getObjMsg 2019-10-11 09:32:52 +08:00
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ChirpNestBot

  • Remove duplicate messages from external channels where there was client+bot feed
  • Identify TG user_id
  • Add autobid option for auctions
  • Check for not launching concurrent msg rescan jobs
  • Make sure refresh message receives the message later (jobMsgRefresh)
  • Adjust /time clock for auctions/... (delay between cw and real time ?)
  • Update old auctions with client
  • Convert config to json and insert sql structure in it
  • Add metrics
  • Eliminate cache map race conditions (all maps with read/write) and use redis ?
  • Transform import/export to jobs, feed msg to identification channel instead of inserting directly
  • Turn on/off queue consumption
  • Client de-registration announce
  • Update items parsing/identification with gear details (atk/def/mana)
  • Auto identificate weight of items
  • Tribute interception
  • Withdrawal bot
  • Crontab : engine, user interface
  • Resources hidding
  • Resources auto destroy
  • Crafting helper (rss, recipes, part) + valuation
  • Vault snapshot/diff
  • Vault valuation
  • Experience graphs & forecast
  • Impersonate
  • Link TelegramUserID and UserID (can use historic auction messages)
  • Issue with Squire in the /g_roles ?
  • Foray interception
  • Handle Foray timeout to stop spamming in case something goes bad
  • Export/import all messages
  • Test HTML in message
  • Update auction from broadcast
  • Items parsing/identification
  • MQTGCmdWorker[2] : Publishing message.: Exception (504) Reason: "channel/connection is not open" (add check in MQKeepAliveWorker ?)
  • Rewrite MQ connection handling for clients/keep alive/msg recv
  • Progression :
    • 0 -> 4 : Forest + Foray ;
    • 5 -> 19 : Forest + Foray + Arena ;
    • 20 -> .. : Forest + Swamp + Valley + Foray + Arena.