Update game.js

map command crashing the server on map change 
changelevel is fine
This commit is contained in:
Ashutosh Kumar 2023-09-29 18:46:13 +05:30 committed by GitHub
parent f53d15bfe6
commit e487fc8e27
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@ -24,7 +24,7 @@ router.post('/api/setup-game', is_authenticated, async (req, res) => {
execute_cfg_on_server(server_id, './cfg/live_wingman.cfg'); execute_cfg_on_server(server_id, './cfg/live_wingman.cfg');
} }
rcon.rcons[server_id].execute(`mp_warmup_pausetimer 1`); rcon.rcons[server_id].execute(`mp_warmup_pausetimer 1`);
rcon.rcons[server_id].execute(`map ${selected_map}`); rcon.rcons[server_id].execute(`changelevel ${selected_map}`);
// Adding 1 second delay in executing warmup.cfg to make it effective after map has been changed. // Adding 1 second delay in executing warmup.cfg to make it effective after map has been changed.
setTimeout(() => { setTimeout(() => {
@ -256,4 +256,4 @@ function execute_cfg_on_server(server_id, cfg_path) {
module.exports = { module.exports = {
router router
}; };