342 lines
13 KiB
JavaScript
342 lines
13 KiB
JavaScript
const express = require('express');
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const router = express.Router();
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const readline = require('readline');
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const fs = require('fs');
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const rcon = require("../modules/rcon");
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const is_authenticated = require("../modules/middleware");
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const ALLOWED_STEAM_IDS = ['76561198154367261']
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router.post('/api/setup-game', is_authenticated, async (req, res) => {
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try {
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const server_id = req.body.server_id;
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const team1 = req.body.team1;
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const team2 = req.body.team2;
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const map = req.body.map;
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const game = req.body.game.toString();
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if (team1.trim() != "") {
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await rcon.execute_command(server_id, `mp_teamname_1 "${team1}"`);
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}
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if (team2.trim() != "") {
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await rcon.execute_command(server_id, `mp_teamname_2 "${team2}"`);
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}
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if (game == "1") { // Competitive Short
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await rcon.execute_command(server_id, `game_type 0`);
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await rcon.execute_command(server_id, `game_mode 1`);
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execute_cfg_on_server(server_id, './cfg/live_competitive_16.cfg');
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await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`);
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} else if (game == "2") { // Competitive Long
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await rcon.execute_command(server_id, `game_type 0`);
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await rcon.execute_command(server_id, `game_mode 1`);
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execute_cfg_on_server(server_id, './cfg/live_competitive_24.cfg');
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await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`);
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} else if (game == "3") { // Casual Short
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await rcon.execute_command(server_id, `game_type 0`);
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await rcon.execute_command(server_id, `game_mode 0`);
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execute_cfg_on_server(server_id, './cfg/live_casual_16.cfg');
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await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`);
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} else if (game == "4") { // Casual Long
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await rcon.execute_command(server_id, `game_type 0`);
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await rcon.execute_command(server_id, `game_mode 0`);
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execute_cfg_on_server(server_id, './cfg/live_casual_24.cfg');
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await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`);
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} else if (game == "5") { // Wingman
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await rcon.execute_command(server_id, `game_type 0`);
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await rcon.execute_command(server_id, `game_mode 2`);
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execute_cfg_on_server(server_id, './cfg/live_wingman.cfg');
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await rcon.execute_command(server_id, `mp_warmup_pausetimer 1`);
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} else if (game == "6") { // Arms race
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await rcon.execute_command(server_id, `game_type 1`);
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await rcon.execute_command(server_id, `game_mode 0`);
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execute_cfg_on_server(server_id, './cfg/live_arms_race.cfg');
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setTimeout(() => {
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rcon.execute_command(server_id, `mp_restartgame 1`);
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}, 20000)
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}
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await rcon.execute_command(server_id, `changelevel ${map}`);
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// Adding 1 second delay in executing warmup.cfg to make it effective after map has been changed.
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if (game == "1" || game == "3" || game == "5") {
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setTimeout(() => {
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execute_cfg_on_server(server_id, './cfg/warmup_16.cfg');
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}, 1000)
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} else if (game == "2" || game == "4") {
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setTimeout(() => {
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execute_cfg_on_server(server_id, './cfg/warmup_24.cfg');
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}, 1000)
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}
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return res.status(200).json({ message: 'Game Created!' });
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} catch (error) {
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console.log(error);
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res.status(500).json({ error: 'Internal server error' });
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}
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});
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router.post('/api/restart', is_authenticated, async (req, res) => {
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try {
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const server_id = req.body.server_id;
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await rcon.execute_command(server_id, `mp_restartgame 1`);
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return res.status(200).json({ message: 'Game restarted' });
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} catch (error) {
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console.log(error);
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res.status(500).json({ error: 'Internal server error' });
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}
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});
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router.post('/api/start-warmup', is_authenticated, async (req, res) => {
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try {
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const server_id = req.body.server_id;
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execute_cfg_on_server(server_id, './cfg/warmup.cfg');
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execute_cfg_on_server(server_id, './cfg/warmup_restart.cfg');
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return res.status(200).json({ message: 'Warmup started!' });
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} catch (error) {
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console.log(error);
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res.status(500).json({ error: 'Internal server error' });
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}
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});
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router.post('/api/swap-team', is_authenticated, async (req, res) => {
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try {
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const server_id = req.body.server_id;
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await rcon.execute_command(server_id, `mp_swapteams`);
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return res.status(200).json({ message: 'Teams Swapped!' });
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} catch (error) {
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res.status(500).json({ error: 'Internal server error' });
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}
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});
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router.post('/api/go-live', is_authenticated, async (req, res) => {
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try {
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const server_id = req.body.server_id;
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const res_mode = await rcon.execute_command(server_id, `game_mode`);
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const game_mode = res_mode.split("=")[1].trim().toString();
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const res_type = await rcon.execute_command(server_id, `game_type`);
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const game_type = res_type.split("=")[1].trim().toString();
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const res_rounds = await rcon.execute_command(server_id, `mp_maxrounds`);
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const maxrounds = res_rounds.split("=")[1].trim().toString();
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if (game_mode == "1" && maxrounds == "16") {
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console.log("Executing live_competitive_16.cfg")
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execute_cfg_on_server(server_id, './cfg/live_competitive_16.cfg');
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} else if (game_mode == "1" && maxrounds == "24") {
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console.log("Executing live_competitive_24.cfg")
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execute_cfg_on_server(server_id, './cfg/live_competitive_24.cfg');
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} else if (game_mode == "0" && maxrounds == "16") {
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console.log("Executing live_casual_16.cfg")
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execute_cfg_on_server(server_id, './cfg/live_casual_16.cfg');
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} else if (game_mode == "0" && maxrounds == "24") {
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console.log("Executing live_casual_24.cfg")
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execute_cfg_on_server(server_id, './cfg/live_casual_24.cfg');
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} else if (game_mode == "2") {
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console.log("Executing live_wingman.cfg")
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execute_cfg_on_server(server_id, './cfg/live_wingman.cfg');
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}
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execute_cfg_on_server(server_id, './cfg/live_restart.cfg');
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return res.status(200).json({ message: 'Match is live!!' });
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} catch (error) {
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console.log(error);
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res.status(500).json({ error: 'Internal server error' });
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}
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});
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// List Round Backups API
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router.post('/api/list-backups', is_authenticated, async (req, res) => {
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try {
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const server_id = req.body.server_id;
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const response = await rcon.execute_command(server_id, "mp_backup_restore_list_files");
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console.log('Server response:', response);
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return res.status(200).json({ message: response });
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} catch (error) {
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console.log(error)
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res.status(500).json({ error: 'Internal server error' });
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}
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});
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// Restore Round API
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router.post('/api/restore-round', is_authenticated, async (req, res) => {
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try {
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const server_id = req.body.server_id;
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let round_number = req.body.round_number.toString()
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if (round_number.length == 1) {
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round_number = "0" + round_number;
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}
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console.log(`SENDING mp_backup_restore_load_file backup_round${round_number}.txt`)
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await rcon.execute_command(server_id, `mp_backup_restore_load_file backup_round${round_number}.txt`);
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await rcon.execute_command(server_id, `mp_pause_match`);
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return res.status(200).json({ message: 'Round Restored!' });
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} catch (error) {
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res.status(500).json({ error: 'Internal server error' });
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}
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});
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router.post('/api/restore-latest-backup', is_authenticated, async (req, res) => {
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try {
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const server_id = req.body.server_id;
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const response = await rcon.execute_command(server_id, `mp_backup_round_file_last`);
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const last_round_file = response.split("=")[1].trim().toString();
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if (last_round_file.includes('.txt')) {
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await rcon.execute_command(server_id, `mp_backup_restore_load_file ${last_round_file}`);
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await rcon.execute_command(server_id, `mp_pause_match`);
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return res.status(200).json({ message: `Latest Round Restored! (${last_round_file})` });
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} else {
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return res.status(200).json({ message: 'No latest backup found!' });
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}
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} catch (error) {
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console.log(error);
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res.status(500).json({ error: 'Internal server error' });
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}
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});
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// Pause Game API
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router.post('/api/pause', is_authenticated, async (req, res) => {
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try {
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const server_id = req.body.server_id;
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const response = await rcon.execute_command(server_id, 'mp_pause_match');
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return res.status(200).json({ message: 'Game paused' });
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} catch (error) {
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res.status(500).json({ error: 'Internal server error' });
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}
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});
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// Unpause Game API
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router.post('/api/unpause', is_authenticated, async (req, res) => {
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try {
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const server_id = req.body.server_id;
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const response = await rcon.execute_command(server_id, 'mp_unpause_match');
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return res.status(200).json({ message: 'Game unpaused' });
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} catch (error) {
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res.status(500).json({ error: 'Internal server error' });
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}
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});
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router.post('/api/rcon', is_authenticated, async (req, res) => {
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try {
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const server_id = req.body.server_id;
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const command = req.body.command;
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const response = await rcon.execute_command(server_id, command);
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if (response == 200) {
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return res.status(200).json({ message: 'Command sent!' });
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}
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return res.status(200).json({ message: 'Command sent! Response received:\n' + response.toString() });
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} catch (error) {
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res.status(500).json({ error: 'Internal server error' });
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}
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});
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router.post('/api/say-admin', is_authenticated, async (req, res) => {
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try {
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const server_id = req.body.server_id;
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const message = req.body.message;
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const message_to_send = "say " + message;
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await rcon.execute_command(server_id, message_to_send);
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return res.status(200).json({ message: 'Message sent!' });
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} catch (error) {
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res.status(500).json({ error: 'Internal server error' });
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}
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});
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function check_whitelisted_players() {
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rcon.rcons[server_id].execute('status_json')
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.then((response) => {
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console.log(response)
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const server_status = JSON.parse(response)
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const players = server_status['server']['clients']
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for (var i = 0; i < players.length; i++) {
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let player = players[i]
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if (!player.bot && player.steamid64.includes('7656') && !ALLOWED_STEAM_IDS.includes(player.steamid64)) {
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console.log(`kick ${player.name}`)
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rcon.rcons[server_id].execute(`kick ${player.name}`);
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}
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}
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return;
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})
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.catch(console.error);
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}
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function splitByByteLength(data, length) {
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const lines = data;
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const exportedLines = [];
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const lineEndChar = '; '
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let index = 0;
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for(let item = 0; item < lines.length; item++) {
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if(typeof exportedLines[index] === "undefined") {
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exportedLines[index] = "";
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}
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const lineFormatted = `${lines[item]}${lineEndChar}`;
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const lineBytes = Buffer.byteLength(lineFormatted, 'utf8');
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const bufferBytes = Buffer.byteLength(exportedLines[index], 'utf8');
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if((bufferBytes + lineBytes) < length) {
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exportedLines[index] += lineFormatted;
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} else {
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index++;
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}
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}
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return exportedLines;
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}
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async function execute_cfg_on_server(server_id, cfg_path) {
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fs.readFile(cfg_path, 'utf8', (err, data) => {
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if (err) {
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throw err;
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}
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data = data.replace(/^\/\/.*$/m, '');
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data = data.split("\n");
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const new_data = [];
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for (let i = 0; i < data.length; i += 1) {
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const line = data[i].trim();
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const segments = line.split(' ');
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if(segments[0] === 'say' || segments.length == 1) {
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new_data.push(line);
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} else if (segments[0] !== '' && segments[0] !== '//') {
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new_data.push(`${segments[0]} ${segments[1].split('\t')[0]}`);
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}
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}
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const exported_lines = splitByByteLength(data, 512)
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async function execute_next_item(item) {
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try {
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if (item < exported_lines.length) {
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console.log("Executing on server:", exported_lines[item]);
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await rcon.execute_command(server_id, exported_lines[item]);
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// Wait for 100ms before moving to the next iteration
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setTimeout(() => {
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execute_next_item(item + 1);
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}, 100);
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}
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} catch (error) {
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console.log("[execute_next_item] Error:", error)
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}
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}
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execute_next_item(0);
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});
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}
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module.exports = {
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router
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};
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