94 lines
2.6 KiB
Markdown
94 lines
2.6 KiB
Markdown
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# ShipCargo
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## Properties
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Name | Type | Description | Notes
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------------ | ------------- | ------------- | -------------
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**Capacity** | **int32** | The max number of items that can be stored in the cargo hold. |
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**Units** | **int32** | The number of items currently stored in the cargo hold. |
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**Inventory** | [**[]ShipCargoItem**](ShipCargoItem.md) | The items currently in the cargo hold. |
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## Methods
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### NewShipCargo
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`func NewShipCargo(capacity int32, units int32, inventory []ShipCargoItem, ) *ShipCargo`
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NewShipCargo instantiates a new ShipCargo object
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This constructor will assign default values to properties that have it defined,
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and makes sure properties required by API are set, but the set of arguments
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will change when the set of required properties is changed
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### NewShipCargoWithDefaults
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`func NewShipCargoWithDefaults() *ShipCargo`
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NewShipCargoWithDefaults instantiates a new ShipCargo object
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This constructor will only assign default values to properties that have it defined,
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but it doesn't guarantee that properties required by API are set
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### GetCapacity
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`func (o *ShipCargo) GetCapacity() int32`
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GetCapacity returns the Capacity field if non-nil, zero value otherwise.
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### GetCapacityOk
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`func (o *ShipCargo) GetCapacityOk() (*int32, bool)`
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GetCapacityOk returns a tuple with the Capacity field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetCapacity
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`func (o *ShipCargo) SetCapacity(v int32)`
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SetCapacity sets Capacity field to given value.
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### GetUnits
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`func (o *ShipCargo) GetUnits() int32`
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GetUnits returns the Units field if non-nil, zero value otherwise.
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### GetUnitsOk
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`func (o *ShipCargo) GetUnitsOk() (*int32, bool)`
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GetUnitsOk returns a tuple with the Units field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetUnits
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`func (o *ShipCargo) SetUnits(v int32)`
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SetUnits sets Units field to given value.
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### GetInventory
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`func (o *ShipCargo) GetInventory() []ShipCargoItem`
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GetInventory returns the Inventory field if non-nil, zero value otherwise.
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### GetInventoryOk
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`func (o *ShipCargo) GetInventoryOk() (*[]ShipCargoItem, bool)`
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GetInventoryOk returns a tuple with the Inventory field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetInventory
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`func (o *ShipCargo) SetInventory(v []ShipCargoItem)`
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SetInventory sets Inventory field to given value.
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[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
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