spacetraders/docs/ShipCargo.md

2.6 KiB

ShipCargo

Properties

Name Type Description Notes
Capacity int32 The max number of items that can be stored in the cargo hold.
Units int32 The number of items currently stored in the cargo hold.
Inventory **[]ShipCargoItem** The items currently in the cargo hold.

Methods

NewShipCargo

func NewShipCargo(capacity int32, units int32, inventory []ShipCargoItem, ) *ShipCargo

NewShipCargo instantiates a new ShipCargo object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewShipCargoWithDefaults

func NewShipCargoWithDefaults() *ShipCargo

NewShipCargoWithDefaults instantiates a new ShipCargo object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetCapacity

func (o *ShipCargo) GetCapacity() int32

GetCapacity returns the Capacity field if non-nil, zero value otherwise.

GetCapacityOk

func (o *ShipCargo) GetCapacityOk() (*int32, bool)

GetCapacityOk returns a tuple with the Capacity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCapacity

func (o *ShipCargo) SetCapacity(v int32)

SetCapacity sets Capacity field to given value.

GetUnits

func (o *ShipCargo) GetUnits() int32

GetUnits returns the Units field if non-nil, zero value otherwise.

GetUnitsOk

func (o *ShipCargo) GetUnitsOk() (*int32, bool)

GetUnitsOk returns a tuple with the Units field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUnits

func (o *ShipCargo) SetUnits(v int32)

SetUnits sets Units field to given value.

GetInventory

func (o *ShipCargo) GetInventory() []ShipCargoItem

GetInventory returns the Inventory field if non-nil, zero value otherwise.

GetInventoryOk

func (o *ShipCargo) GetInventoryOk() (*[]ShipCargoItem, bool)

GetInventoryOk returns a tuple with the Inventory field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetInventory

func (o *ShipCargo) SetInventory(v []ShipCargoItem)

SetInventory sets Inventory field to given value.

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