2.6 KiB
ShipCargo
Properties
Name | Type | Description | Notes |
---|---|---|---|
Capacity | int32 | The max number of items that can be stored in the cargo hold. | |
Units | int32 | The number of items currently stored in the cargo hold. | |
Inventory | **[]ShipCargoItem** | The items currently in the cargo hold. |
Methods
NewShipCargo
func NewShipCargo(capacity int32, units int32, inventory []ShipCargoItem, ) *ShipCargo
NewShipCargo instantiates a new ShipCargo object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewShipCargoWithDefaults
func NewShipCargoWithDefaults() *ShipCargo
NewShipCargoWithDefaults instantiates a new ShipCargo object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetCapacity
func (o *ShipCargo) GetCapacity() int32
GetCapacity returns the Capacity field if non-nil, zero value otherwise.
GetCapacityOk
func (o *ShipCargo) GetCapacityOk() (*int32, bool)
GetCapacityOk returns a tuple with the Capacity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetCapacity
func (o *ShipCargo) SetCapacity(v int32)
SetCapacity sets Capacity field to given value.
GetUnits
func (o *ShipCargo) GetUnits() int32
GetUnits returns the Units field if non-nil, zero value otherwise.
GetUnitsOk
func (o *ShipCargo) GetUnitsOk() (*int32, bool)
GetUnitsOk returns a tuple with the Units field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetUnits
func (o *ShipCargo) SetUnits(v int32)
SetUnits sets Units field to given value.
GetInventory
func (o *ShipCargo) GetInventory() []ShipCargoItem
GetInventory returns the Inventory field if non-nil, zero value otherwise.
GetInventoryOk
func (o *ShipCargo) GetInventoryOk() (*[]ShipCargoItem, bool)
GetInventoryOk returns a tuple with the Inventory field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetInventory
func (o *ShipCargo) SetInventory(v []ShipCargoItem)
SetInventory sets Inventory field to given value.