spacetraders/docs/Cooldown.md

3.3 KiB

Cooldown

Properties

Name Type Description Notes
ShipSymbol string The symbol of the ship that is on cooldown
TotalSeconds int32 The total duration of the cooldown in seconds
RemainingSeconds int32 The remaining duration of the cooldown in seconds
Expiration time.Time The date and time when the cooldown expires in ISO 8601 format

Methods

NewCooldown

func NewCooldown(shipSymbol string, totalSeconds int32, remainingSeconds int32, expiration time.Time, ) *Cooldown

NewCooldown instantiates a new Cooldown object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewCooldownWithDefaults

func NewCooldownWithDefaults() *Cooldown

NewCooldownWithDefaults instantiates a new Cooldown object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetShipSymbol

func (o *Cooldown) GetShipSymbol() string

GetShipSymbol returns the ShipSymbol field if non-nil, zero value otherwise.

GetShipSymbolOk

func (o *Cooldown) GetShipSymbolOk() (*string, bool)

GetShipSymbolOk returns a tuple with the ShipSymbol field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetShipSymbol

func (o *Cooldown) SetShipSymbol(v string)

SetShipSymbol sets ShipSymbol field to given value.

GetTotalSeconds

func (o *Cooldown) GetTotalSeconds() int32

GetTotalSeconds returns the TotalSeconds field if non-nil, zero value otherwise.

GetTotalSecondsOk

func (o *Cooldown) GetTotalSecondsOk() (*int32, bool)

GetTotalSecondsOk returns a tuple with the TotalSeconds field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTotalSeconds

func (o *Cooldown) SetTotalSeconds(v int32)

SetTotalSeconds sets TotalSeconds field to given value.

GetRemainingSeconds

func (o *Cooldown) GetRemainingSeconds() int32

GetRemainingSeconds returns the RemainingSeconds field if non-nil, zero value otherwise.

GetRemainingSecondsOk

func (o *Cooldown) GetRemainingSecondsOk() (*int32, bool)

GetRemainingSecondsOk returns a tuple with the RemainingSeconds field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRemainingSeconds

func (o *Cooldown) SetRemainingSeconds(v int32)

SetRemainingSeconds sets RemainingSeconds field to given value.

GetExpiration

func (o *Cooldown) GetExpiration() time.Time

GetExpiration returns the Expiration field if non-nil, zero value otherwise.

GetExpirationOk

func (o *Cooldown) GetExpirationOk() (*time.Time, bool)

GetExpirationOk returns a tuple with the Expiration field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetExpiration

func (o *Cooldown) SetExpiration(v time.Time)

SetExpiration sets Expiration field to given value.

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