4.0 KiB
ShipyardTransaction
Properties
Name | Type | Description | Notes |
---|---|---|---|
WaypointSymbol | string | The symbol of the waypoint where the transaction took place. | |
ShipSymbol | string | The symbol of the ship that was purchased. | |
Price | int32 | The price of the transaction. | |
AgentSymbol | string | The symbol of the agent that made the transaction. | |
Timestamp | time.Time | The timestamp of the transaction. |
Methods
NewShipyardTransaction
func NewShipyardTransaction(waypointSymbol string, shipSymbol string, price int32, agentSymbol string, timestamp time.Time, ) *ShipyardTransaction
NewShipyardTransaction instantiates a new ShipyardTransaction object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewShipyardTransactionWithDefaults
func NewShipyardTransactionWithDefaults() *ShipyardTransaction
NewShipyardTransactionWithDefaults instantiates a new ShipyardTransaction object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetWaypointSymbol
func (o *ShipyardTransaction) GetWaypointSymbol() string
GetWaypointSymbol returns the WaypointSymbol field if non-nil, zero value otherwise.
GetWaypointSymbolOk
func (o *ShipyardTransaction) GetWaypointSymbolOk() (*string, bool)
GetWaypointSymbolOk returns a tuple with the WaypointSymbol field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetWaypointSymbol
func (o *ShipyardTransaction) SetWaypointSymbol(v string)
SetWaypointSymbol sets WaypointSymbol field to given value.
GetShipSymbol
func (o *ShipyardTransaction) GetShipSymbol() string
GetShipSymbol returns the ShipSymbol field if non-nil, zero value otherwise.
GetShipSymbolOk
func (o *ShipyardTransaction) GetShipSymbolOk() (*string, bool)
GetShipSymbolOk returns a tuple with the ShipSymbol field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetShipSymbol
func (o *ShipyardTransaction) SetShipSymbol(v string)
SetShipSymbol sets ShipSymbol field to given value.
GetPrice
func (o *ShipyardTransaction) GetPrice() int32
GetPrice returns the Price field if non-nil, zero value otherwise.
GetPriceOk
func (o *ShipyardTransaction) GetPriceOk() (*int32, bool)
GetPriceOk returns a tuple with the Price field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetPrice
func (o *ShipyardTransaction) SetPrice(v int32)
SetPrice sets Price field to given value.
GetAgentSymbol
func (o *ShipyardTransaction) GetAgentSymbol() string
GetAgentSymbol returns the AgentSymbol field if non-nil, zero value otherwise.
GetAgentSymbolOk
func (o *ShipyardTransaction) GetAgentSymbolOk() (*string, bool)
GetAgentSymbolOk returns a tuple with the AgentSymbol field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetAgentSymbol
func (o *ShipyardTransaction) SetAgentSymbol(v string)
SetAgentSymbol sets AgentSymbol field to given value.
GetTimestamp
func (o *ShipyardTransaction) GetTimestamp() time.Time
GetTimestamp returns the Timestamp field if non-nil, zero value otherwise.
GetTimestampOk
func (o *ShipyardTransaction) GetTimestampOk() (*time.Time, bool)
GetTimestampOk returns a tuple with the Timestamp field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetTimestamp
func (o *ShipyardTransaction) SetTimestamp(v time.Time)
SetTimestamp sets Timestamp field to given value.