308 lines
8.3 KiB
Go
308 lines
8.3 KiB
Go
/*
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SpaceTraders API
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SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
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API version: 2.0.0
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Contact: joel@spacetraders.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package spacetraders
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import (
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"encoding/json"
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)
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// checks if the Market type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &Market{}
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// Market
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type Market struct {
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// The symbol of the market. The symbol is the same as the waypoint where the market is located.
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Symbol string `json:"symbol"`
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// The list of goods that are exported from this market.
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Exports []TradeGood `json:"exports"`
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// The list of goods that are sought as imports in this market.
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Imports []TradeGood `json:"imports"`
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// The list of goods that are bought and sold between agents at this market.
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Exchange []TradeGood `json:"exchange"`
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// The list of recent transactions at this market. Visible only when a ship is present at the market.
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Transactions []MarketTransaction `json:"transactions,omitempty"`
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// The list of goods that are traded at this market. Visible only when a ship is present at the market.
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TradeGoods []MarketTradeGood `json:"tradeGoods,omitempty"`
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AdditionalProperties map[string]interface{}
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}
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type _Market Market
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// NewMarket instantiates a new Market object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewMarket(symbol string, exports []TradeGood, imports []TradeGood, exchange []TradeGood) *Market {
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this := Market{}
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this.Symbol = symbol
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this.Exports = exports
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this.Imports = imports
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this.Exchange = exchange
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return &this
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}
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// NewMarketWithDefaults instantiates a new Market object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewMarketWithDefaults() *Market {
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this := Market{}
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return &this
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}
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// GetSymbol returns the Symbol field value
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func (o *Market) GetSymbol() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Symbol
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}
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// GetSymbolOk returns a tuple with the Symbol field value
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// and a boolean to check if the value has been set.
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func (o *Market) GetSymbolOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Symbol, true
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}
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// SetSymbol sets field value
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func (o *Market) SetSymbol(v string) {
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o.Symbol = v
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}
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// GetExports returns the Exports field value
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func (o *Market) GetExports() []TradeGood {
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if o == nil {
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var ret []TradeGood
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return ret
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}
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return o.Exports
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}
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// GetExportsOk returns a tuple with the Exports field value
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// and a boolean to check if the value has been set.
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func (o *Market) GetExportsOk() ([]TradeGood, bool) {
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if o == nil {
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return nil, false
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}
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return o.Exports, true
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}
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// SetExports sets field value
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func (o *Market) SetExports(v []TradeGood) {
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o.Exports = v
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}
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// GetImports returns the Imports field value
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func (o *Market) GetImports() []TradeGood {
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if o == nil {
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var ret []TradeGood
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return ret
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}
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return o.Imports
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}
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// GetImportsOk returns a tuple with the Imports field value
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// and a boolean to check if the value has been set.
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func (o *Market) GetImportsOk() ([]TradeGood, bool) {
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if o == nil {
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return nil, false
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}
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return o.Imports, true
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}
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// SetImports sets field value
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func (o *Market) SetImports(v []TradeGood) {
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o.Imports = v
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}
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// GetExchange returns the Exchange field value
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func (o *Market) GetExchange() []TradeGood {
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if o == nil {
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var ret []TradeGood
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return ret
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}
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return o.Exchange
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}
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// GetExchangeOk returns a tuple with the Exchange field value
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// and a boolean to check if the value has been set.
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func (o *Market) GetExchangeOk() ([]TradeGood, bool) {
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if o == nil {
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return nil, false
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}
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return o.Exchange, true
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}
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// SetExchange sets field value
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func (o *Market) SetExchange(v []TradeGood) {
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o.Exchange = v
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}
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// GetTransactions returns the Transactions field value if set, zero value otherwise.
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func (o *Market) GetTransactions() []MarketTransaction {
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if o == nil || isNil(o.Transactions) {
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var ret []MarketTransaction
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return ret
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}
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return o.Transactions
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}
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// GetTransactionsOk returns a tuple with the Transactions field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Market) GetTransactionsOk() ([]MarketTransaction, bool) {
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if o == nil || isNil(o.Transactions) {
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return nil, false
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}
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return o.Transactions, true
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}
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// HasTransactions returns a boolean if a field has been set.
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func (o *Market) HasTransactions() bool {
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if o != nil && !isNil(o.Transactions) {
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return true
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}
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return false
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}
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// SetTransactions gets a reference to the given []MarketTransaction and assigns it to the Transactions field.
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func (o *Market) SetTransactions(v []MarketTransaction) {
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o.Transactions = v
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}
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// GetTradeGoods returns the TradeGoods field value if set, zero value otherwise.
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func (o *Market) GetTradeGoods() []MarketTradeGood {
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if o == nil || isNil(o.TradeGoods) {
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var ret []MarketTradeGood
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return ret
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}
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return o.TradeGoods
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}
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// GetTradeGoodsOk returns a tuple with the TradeGoods field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Market) GetTradeGoodsOk() ([]MarketTradeGood, bool) {
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if o == nil || isNil(o.TradeGoods) {
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return nil, false
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}
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return o.TradeGoods, true
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}
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// HasTradeGoods returns a boolean if a field has been set.
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func (o *Market) HasTradeGoods() bool {
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if o != nil && !isNil(o.TradeGoods) {
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return true
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}
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return false
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}
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// SetTradeGoods gets a reference to the given []MarketTradeGood and assigns it to the TradeGoods field.
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func (o *Market) SetTradeGoods(v []MarketTradeGood) {
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o.TradeGoods = v
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}
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func (o Market) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o Market) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["symbol"] = o.Symbol
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toSerialize["exports"] = o.Exports
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toSerialize["imports"] = o.Imports
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toSerialize["exchange"] = o.Exchange
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if !isNil(o.Transactions) {
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toSerialize["transactions"] = o.Transactions
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}
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if !isNil(o.TradeGoods) {
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toSerialize["tradeGoods"] = o.TradeGoods
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}
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *Market) UnmarshalJSON(bytes []byte) (err error) {
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varMarket := _Market{}
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if err = json.Unmarshal(bytes, &varMarket); err == nil {
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*o = Market(varMarket)
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}
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
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delete(additionalProperties, "symbol")
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delete(additionalProperties, "exports")
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delete(additionalProperties, "imports")
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delete(additionalProperties, "exchange")
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delete(additionalProperties, "transactions")
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delete(additionalProperties, "tradeGoods")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableMarket struct {
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value *Market
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isSet bool
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}
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func (v NullableMarket) Get() *Market {
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return v.value
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}
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func (v *NullableMarket) Set(val *Market) {
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v.value = val
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v.isSet = true
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}
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func (v NullableMarket) IsSet() bool {
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return v.isSet
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}
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func (v *NullableMarket) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableMarket(val *Market) *NullableMarket {
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return &NullableMarket{value: val, isSet: true}
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}
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func (v NullableMarket) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableMarket) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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