349 lines
9.4 KiB
Go
349 lines
9.4 KiB
Go
/*
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SpaceTraders API
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SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
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API version: 2.0.0
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Contact: joel@spacetraders.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package spacetraders
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import (
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"encoding/json"
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"time"
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)
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// checks if the MarketTransaction type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &MarketTransaction{}
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// MarketTransaction struct for MarketTransaction
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type MarketTransaction struct {
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// The symbol of the waypoint where the transaction took place.
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WaypointSymbol string `json:"waypointSymbol"`
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// The symbol of the ship that made the transaction.
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ShipSymbol string `json:"shipSymbol"`
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// The symbol of the trade good.
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TradeSymbol string `json:"tradeSymbol"`
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// The type of transaction.
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Type string `json:"type"`
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// The number of units of the transaction.
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Units int32 `json:"units"`
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// The price per unit of the transaction.
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PricePerUnit int32 `json:"pricePerUnit"`
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// The total price of the transaction.
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TotalPrice int32 `json:"totalPrice"`
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// The timestamp of the transaction.
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Timestamp time.Time `json:"timestamp"`
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AdditionalProperties map[string]interface{}
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}
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type _MarketTransaction MarketTransaction
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// NewMarketTransaction instantiates a new MarketTransaction object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewMarketTransaction(waypointSymbol string, shipSymbol string, tradeSymbol string, type_ string, units int32, pricePerUnit int32, totalPrice int32, timestamp time.Time) *MarketTransaction {
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this := MarketTransaction{}
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this.WaypointSymbol = waypointSymbol
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this.ShipSymbol = shipSymbol
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this.TradeSymbol = tradeSymbol
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this.Type = type_
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this.Units = units
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this.PricePerUnit = pricePerUnit
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this.TotalPrice = totalPrice
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this.Timestamp = timestamp
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return &this
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}
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// NewMarketTransactionWithDefaults instantiates a new MarketTransaction object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewMarketTransactionWithDefaults() *MarketTransaction {
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this := MarketTransaction{}
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return &this
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}
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// GetWaypointSymbol returns the WaypointSymbol field value
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func (o *MarketTransaction) GetWaypointSymbol() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.WaypointSymbol
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}
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// GetWaypointSymbolOk returns a tuple with the WaypointSymbol field value
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// and a boolean to check if the value has been set.
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func (o *MarketTransaction) GetWaypointSymbolOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.WaypointSymbol, true
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}
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// SetWaypointSymbol sets field value
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func (o *MarketTransaction) SetWaypointSymbol(v string) {
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o.WaypointSymbol = v
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}
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// GetShipSymbol returns the ShipSymbol field value
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func (o *MarketTransaction) GetShipSymbol() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.ShipSymbol
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}
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// GetShipSymbolOk returns a tuple with the ShipSymbol field value
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// and a boolean to check if the value has been set.
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func (o *MarketTransaction) GetShipSymbolOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.ShipSymbol, true
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}
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// SetShipSymbol sets field value
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func (o *MarketTransaction) SetShipSymbol(v string) {
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o.ShipSymbol = v
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}
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// GetTradeSymbol returns the TradeSymbol field value
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func (o *MarketTransaction) GetTradeSymbol() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.TradeSymbol
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}
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// GetTradeSymbolOk returns a tuple with the TradeSymbol field value
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// and a boolean to check if the value has been set.
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func (o *MarketTransaction) GetTradeSymbolOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.TradeSymbol, true
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}
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// SetTradeSymbol sets field value
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func (o *MarketTransaction) SetTradeSymbol(v string) {
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o.TradeSymbol = v
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}
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// GetType returns the Type field value
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func (o *MarketTransaction) GetType() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Type
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}
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// GetTypeOk returns a tuple with the Type field value
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// and a boolean to check if the value has been set.
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func (o *MarketTransaction) GetTypeOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Type, true
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}
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// SetType sets field value
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func (o *MarketTransaction) SetType(v string) {
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o.Type = v
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}
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// GetUnits returns the Units field value
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func (o *MarketTransaction) GetUnits() int32 {
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if o == nil {
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var ret int32
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return ret
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}
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return o.Units
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}
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// GetUnitsOk returns a tuple with the Units field value
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// and a boolean to check if the value has been set.
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func (o *MarketTransaction) GetUnitsOk() (*int32, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Units, true
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}
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// SetUnits sets field value
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func (o *MarketTransaction) SetUnits(v int32) {
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o.Units = v
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}
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// GetPricePerUnit returns the PricePerUnit field value
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func (o *MarketTransaction) GetPricePerUnit() int32 {
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if o == nil {
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var ret int32
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return ret
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}
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return o.PricePerUnit
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}
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// GetPricePerUnitOk returns a tuple with the PricePerUnit field value
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// and a boolean to check if the value has been set.
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func (o *MarketTransaction) GetPricePerUnitOk() (*int32, bool) {
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if o == nil {
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return nil, false
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}
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return &o.PricePerUnit, true
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}
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// SetPricePerUnit sets field value
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func (o *MarketTransaction) SetPricePerUnit(v int32) {
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o.PricePerUnit = v
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}
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// GetTotalPrice returns the TotalPrice field value
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func (o *MarketTransaction) GetTotalPrice() int32 {
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if o == nil {
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var ret int32
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return ret
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}
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return o.TotalPrice
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}
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// GetTotalPriceOk returns a tuple with the TotalPrice field value
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// and a boolean to check if the value has been set.
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func (o *MarketTransaction) GetTotalPriceOk() (*int32, bool) {
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if o == nil {
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return nil, false
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}
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return &o.TotalPrice, true
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}
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// SetTotalPrice sets field value
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func (o *MarketTransaction) SetTotalPrice(v int32) {
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o.TotalPrice = v
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}
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// GetTimestamp returns the Timestamp field value
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func (o *MarketTransaction) GetTimestamp() time.Time {
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if o == nil {
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var ret time.Time
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return ret
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}
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return o.Timestamp
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}
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// GetTimestampOk returns a tuple with the Timestamp field value
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// and a boolean to check if the value has been set.
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func (o *MarketTransaction) GetTimestampOk() (*time.Time, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Timestamp, true
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}
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// SetTimestamp sets field value
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func (o *MarketTransaction) SetTimestamp(v time.Time) {
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o.Timestamp = v
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}
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func (o MarketTransaction) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o MarketTransaction) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["waypointSymbol"] = o.WaypointSymbol
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toSerialize["shipSymbol"] = o.ShipSymbol
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toSerialize["tradeSymbol"] = o.TradeSymbol
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toSerialize["type"] = o.Type
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toSerialize["units"] = o.Units
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toSerialize["pricePerUnit"] = o.PricePerUnit
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toSerialize["totalPrice"] = o.TotalPrice
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toSerialize["timestamp"] = o.Timestamp
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *MarketTransaction) UnmarshalJSON(bytes []byte) (err error) {
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varMarketTransaction := _MarketTransaction{}
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if err = json.Unmarshal(bytes, &varMarketTransaction); err == nil {
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*o = MarketTransaction(varMarketTransaction)
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}
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
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delete(additionalProperties, "waypointSymbol")
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delete(additionalProperties, "shipSymbol")
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delete(additionalProperties, "tradeSymbol")
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delete(additionalProperties, "type")
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delete(additionalProperties, "units")
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delete(additionalProperties, "pricePerUnit")
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delete(additionalProperties, "totalPrice")
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delete(additionalProperties, "timestamp")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableMarketTransaction struct {
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value *MarketTransaction
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isSet bool
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}
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func (v NullableMarketTransaction) Get() *MarketTransaction {
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return v.value
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}
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func (v *NullableMarketTransaction) Set(val *MarketTransaction) {
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v.value = val
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v.isSet = true
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}
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func (v NullableMarketTransaction) IsSet() bool {
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return v.isSet
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}
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func (v *NullableMarketTransaction) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableMarketTransaction(val *MarketTransaction) *NullableMarketTransaction {
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return &NullableMarketTransaction{value: val, isSet: true}
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}
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func (v NullableMarketTransaction) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableMarketTransaction) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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