spacetraders/model_market_transaction.go

349 lines
9.4 KiB
Go

/*
SpaceTraders API
SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
API version: 2.0.0
Contact: joel@spacetraders.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package spacetraders
import (
"encoding/json"
"time"
)
// checks if the MarketTransaction type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &MarketTransaction{}
// MarketTransaction struct for MarketTransaction
type MarketTransaction struct {
// The symbol of the waypoint where the transaction took place.
WaypointSymbol string `json:"waypointSymbol"`
// The symbol of the ship that made the transaction.
ShipSymbol string `json:"shipSymbol"`
// The symbol of the trade good.
TradeSymbol string `json:"tradeSymbol"`
// The type of transaction.
Type string `json:"type"`
// The number of units of the transaction.
Units int32 `json:"units"`
// The price per unit of the transaction.
PricePerUnit int32 `json:"pricePerUnit"`
// The total price of the transaction.
TotalPrice int32 `json:"totalPrice"`
// The timestamp of the transaction.
Timestamp time.Time `json:"timestamp"`
AdditionalProperties map[string]interface{}
}
type _MarketTransaction MarketTransaction
// NewMarketTransaction instantiates a new MarketTransaction object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewMarketTransaction(waypointSymbol string, shipSymbol string, tradeSymbol string, type_ string, units int32, pricePerUnit int32, totalPrice int32, timestamp time.Time) *MarketTransaction {
this := MarketTransaction{}
this.WaypointSymbol = waypointSymbol
this.ShipSymbol = shipSymbol
this.TradeSymbol = tradeSymbol
this.Type = type_
this.Units = units
this.PricePerUnit = pricePerUnit
this.TotalPrice = totalPrice
this.Timestamp = timestamp
return &this
}
// NewMarketTransactionWithDefaults instantiates a new MarketTransaction object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewMarketTransactionWithDefaults() *MarketTransaction {
this := MarketTransaction{}
return &this
}
// GetWaypointSymbol returns the WaypointSymbol field value
func (o *MarketTransaction) GetWaypointSymbol() string {
if o == nil {
var ret string
return ret
}
return o.WaypointSymbol
}
// GetWaypointSymbolOk returns a tuple with the WaypointSymbol field value
// and a boolean to check if the value has been set.
func (o *MarketTransaction) GetWaypointSymbolOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.WaypointSymbol, true
}
// SetWaypointSymbol sets field value
func (o *MarketTransaction) SetWaypointSymbol(v string) {
o.WaypointSymbol = v
}
// GetShipSymbol returns the ShipSymbol field value
func (o *MarketTransaction) GetShipSymbol() string {
if o == nil {
var ret string
return ret
}
return o.ShipSymbol
}
// GetShipSymbolOk returns a tuple with the ShipSymbol field value
// and a boolean to check if the value has been set.
func (o *MarketTransaction) GetShipSymbolOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ShipSymbol, true
}
// SetShipSymbol sets field value
func (o *MarketTransaction) SetShipSymbol(v string) {
o.ShipSymbol = v
}
// GetTradeSymbol returns the TradeSymbol field value
func (o *MarketTransaction) GetTradeSymbol() string {
if o == nil {
var ret string
return ret
}
return o.TradeSymbol
}
// GetTradeSymbolOk returns a tuple with the TradeSymbol field value
// and a boolean to check if the value has been set.
func (o *MarketTransaction) GetTradeSymbolOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.TradeSymbol, true
}
// SetTradeSymbol sets field value
func (o *MarketTransaction) SetTradeSymbol(v string) {
o.TradeSymbol = v
}
// GetType returns the Type field value
func (o *MarketTransaction) GetType() string {
if o == nil {
var ret string
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *MarketTransaction) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *MarketTransaction) SetType(v string) {
o.Type = v
}
// GetUnits returns the Units field value
func (o *MarketTransaction) GetUnits() int32 {
if o == nil {
var ret int32
return ret
}
return o.Units
}
// GetUnitsOk returns a tuple with the Units field value
// and a boolean to check if the value has been set.
func (o *MarketTransaction) GetUnitsOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Units, true
}
// SetUnits sets field value
func (o *MarketTransaction) SetUnits(v int32) {
o.Units = v
}
// GetPricePerUnit returns the PricePerUnit field value
func (o *MarketTransaction) GetPricePerUnit() int32 {
if o == nil {
var ret int32
return ret
}
return o.PricePerUnit
}
// GetPricePerUnitOk returns a tuple with the PricePerUnit field value
// and a boolean to check if the value has been set.
func (o *MarketTransaction) GetPricePerUnitOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.PricePerUnit, true
}
// SetPricePerUnit sets field value
func (o *MarketTransaction) SetPricePerUnit(v int32) {
o.PricePerUnit = v
}
// GetTotalPrice returns the TotalPrice field value
func (o *MarketTransaction) GetTotalPrice() int32 {
if o == nil {
var ret int32
return ret
}
return o.TotalPrice
}
// GetTotalPriceOk returns a tuple with the TotalPrice field value
// and a boolean to check if the value has been set.
func (o *MarketTransaction) GetTotalPriceOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.TotalPrice, true
}
// SetTotalPrice sets field value
func (o *MarketTransaction) SetTotalPrice(v int32) {
o.TotalPrice = v
}
// GetTimestamp returns the Timestamp field value
func (o *MarketTransaction) GetTimestamp() time.Time {
if o == nil {
var ret time.Time
return ret
}
return o.Timestamp
}
// GetTimestampOk returns a tuple with the Timestamp field value
// and a boolean to check if the value has been set.
func (o *MarketTransaction) GetTimestampOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return &o.Timestamp, true
}
// SetTimestamp sets field value
func (o *MarketTransaction) SetTimestamp(v time.Time) {
o.Timestamp = v
}
func (o MarketTransaction) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o MarketTransaction) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["waypointSymbol"] = o.WaypointSymbol
toSerialize["shipSymbol"] = o.ShipSymbol
toSerialize["tradeSymbol"] = o.TradeSymbol
toSerialize["type"] = o.Type
toSerialize["units"] = o.Units
toSerialize["pricePerUnit"] = o.PricePerUnit
toSerialize["totalPrice"] = o.TotalPrice
toSerialize["timestamp"] = o.Timestamp
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *MarketTransaction) UnmarshalJSON(bytes []byte) (err error) {
varMarketTransaction := _MarketTransaction{}
if err = json.Unmarshal(bytes, &varMarketTransaction); err == nil {
*o = MarketTransaction(varMarketTransaction)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "waypointSymbol")
delete(additionalProperties, "shipSymbol")
delete(additionalProperties, "tradeSymbol")
delete(additionalProperties, "type")
delete(additionalProperties, "units")
delete(additionalProperties, "pricePerUnit")
delete(additionalProperties, "totalPrice")
delete(additionalProperties, "timestamp")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableMarketTransaction struct {
value *MarketTransaction
isSet bool
}
func (v NullableMarketTransaction) Get() *MarketTransaction {
return v.value
}
func (v *NullableMarketTransaction) Set(val *MarketTransaction) {
v.value = val
v.isSet = true
}
func (v NullableMarketTransaction) IsSet() bool {
return v.isSet
}
func (v *NullableMarketTransaction) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableMarketTransaction(val *MarketTransaction) *NullableMarketTransaction {
return &NullableMarketTransaction{value: val, isSet: true}
}
func (v NullableMarketTransaction) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableMarketTransaction) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}