200 lines
4.8 KiB
Go
200 lines
4.8 KiB
Go
/*
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SpaceTraders API
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SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
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API version: 2.0.0
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Contact: joel@spacetraders.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package spacetraders
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import (
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"encoding/json"
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)
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// checks if the Meta type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &Meta{}
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// Meta
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type Meta struct {
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Total int32 `json:"total"`
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Page int32 `json:"page"`
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Limit int32 `json:"limit"`
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AdditionalProperties map[string]interface{}
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}
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type _Meta Meta
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// NewMeta instantiates a new Meta object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewMeta(total int32, page int32, limit int32) *Meta {
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this := Meta{}
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this.Total = total
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this.Page = page
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this.Limit = limit
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return &this
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}
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// NewMetaWithDefaults instantiates a new Meta object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewMetaWithDefaults() *Meta {
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this := Meta{}
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return &this
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}
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// GetTotal returns the Total field value
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func (o *Meta) GetTotal() int32 {
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if o == nil {
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var ret int32
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return ret
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}
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return o.Total
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}
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// GetTotalOk returns a tuple with the Total field value
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// and a boolean to check if the value has been set.
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func (o *Meta) GetTotalOk() (*int32, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Total, true
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}
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// SetTotal sets field value
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func (o *Meta) SetTotal(v int32) {
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o.Total = v
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}
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// GetPage returns the Page field value
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func (o *Meta) GetPage() int32 {
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if o == nil {
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var ret int32
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return ret
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}
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return o.Page
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}
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// GetPageOk returns a tuple with the Page field value
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// and a boolean to check if the value has been set.
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func (o *Meta) GetPageOk() (*int32, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Page, true
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}
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// SetPage sets field value
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func (o *Meta) SetPage(v int32) {
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o.Page = v
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}
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// GetLimit returns the Limit field value
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func (o *Meta) GetLimit() int32 {
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if o == nil {
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var ret int32
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return ret
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}
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return o.Limit
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}
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// GetLimitOk returns a tuple with the Limit field value
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// and a boolean to check if the value has been set.
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func (o *Meta) GetLimitOk() (*int32, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Limit, true
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}
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// SetLimit sets field value
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func (o *Meta) SetLimit(v int32) {
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o.Limit = v
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}
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func (o Meta) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o Meta) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["total"] = o.Total
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toSerialize["page"] = o.Page
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toSerialize["limit"] = o.Limit
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *Meta) UnmarshalJSON(bytes []byte) (err error) {
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varMeta := _Meta{}
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if err = json.Unmarshal(bytes, &varMeta); err == nil {
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*o = Meta(varMeta)
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}
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
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delete(additionalProperties, "total")
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delete(additionalProperties, "page")
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delete(additionalProperties, "limit")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableMeta struct {
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value *Meta
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isSet bool
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}
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func (v NullableMeta) Get() *Meta {
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return v.value
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}
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func (v *NullableMeta) Set(val *Meta) {
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v.value = val
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v.isSet = true
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}
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func (v NullableMeta) IsSet() bool {
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return v.isSet
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}
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func (v *NullableMeta) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableMeta(val *Meta) *NullableMeta {
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return &NullableMeta{value: val, isSet: true}
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}
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func (v NullableMeta) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableMeta) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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