spacetraders/model_register_201_response...

257 lines
7.1 KiB
Go

/*
SpaceTraders API
SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
API version: 2.0.0
Contact: joel@spacetraders.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package spacetraders
import (
"encoding/json"
)
// checks if the Register201ResponseData type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Register201ResponseData{}
// Register201ResponseData struct for Register201ResponseData
type Register201ResponseData struct {
Agent Agent `json:"agent"`
Contract Contract `json:"contract"`
Faction Faction `json:"faction"`
Ship Ship `json:"ship"`
// A Bearer token for accessing secured API endpoints.
Token string `json:"token"`
AdditionalProperties map[string]interface{}
}
type _Register201ResponseData Register201ResponseData
// NewRegister201ResponseData instantiates a new Register201ResponseData object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRegister201ResponseData(agent Agent, contract Contract, faction Faction, ship Ship, token string) *Register201ResponseData {
this := Register201ResponseData{}
this.Agent = agent
this.Contract = contract
this.Faction = faction
this.Ship = ship
this.Token = token
return &this
}
// NewRegister201ResponseDataWithDefaults instantiates a new Register201ResponseData object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRegister201ResponseDataWithDefaults() *Register201ResponseData {
this := Register201ResponseData{}
return &this
}
// GetAgent returns the Agent field value
func (o *Register201ResponseData) GetAgent() Agent {
if o == nil {
var ret Agent
return ret
}
return o.Agent
}
// GetAgentOk returns a tuple with the Agent field value
// and a boolean to check if the value has been set.
func (o *Register201ResponseData) GetAgentOk() (*Agent, bool) {
if o == nil {
return nil, false
}
return &o.Agent, true
}
// SetAgent sets field value
func (o *Register201ResponseData) SetAgent(v Agent) {
o.Agent = v
}
// GetContract returns the Contract field value
func (o *Register201ResponseData) GetContract() Contract {
if o == nil {
var ret Contract
return ret
}
return o.Contract
}
// GetContractOk returns a tuple with the Contract field value
// and a boolean to check if the value has been set.
func (o *Register201ResponseData) GetContractOk() (*Contract, bool) {
if o == nil {
return nil, false
}
return &o.Contract, true
}
// SetContract sets field value
func (o *Register201ResponseData) SetContract(v Contract) {
o.Contract = v
}
// GetFaction returns the Faction field value
func (o *Register201ResponseData) GetFaction() Faction {
if o == nil {
var ret Faction
return ret
}
return o.Faction
}
// GetFactionOk returns a tuple with the Faction field value
// and a boolean to check if the value has been set.
func (o *Register201ResponseData) GetFactionOk() (*Faction, bool) {
if o == nil {
return nil, false
}
return &o.Faction, true
}
// SetFaction sets field value
func (o *Register201ResponseData) SetFaction(v Faction) {
o.Faction = v
}
// GetShip returns the Ship field value
func (o *Register201ResponseData) GetShip() Ship {
if o == nil {
var ret Ship
return ret
}
return o.Ship
}
// GetShipOk returns a tuple with the Ship field value
// and a boolean to check if the value has been set.
func (o *Register201ResponseData) GetShipOk() (*Ship, bool) {
if o == nil {
return nil, false
}
return &o.Ship, true
}
// SetShip sets field value
func (o *Register201ResponseData) SetShip(v Ship) {
o.Ship = v
}
// GetToken returns the Token field value
func (o *Register201ResponseData) GetToken() string {
if o == nil {
var ret string
return ret
}
return o.Token
}
// GetTokenOk returns a tuple with the Token field value
// and a boolean to check if the value has been set.
func (o *Register201ResponseData) GetTokenOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Token, true
}
// SetToken sets field value
func (o *Register201ResponseData) SetToken(v string) {
o.Token = v
}
func (o Register201ResponseData) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Register201ResponseData) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["agent"] = o.Agent
toSerialize["contract"] = o.Contract
toSerialize["faction"] = o.Faction
toSerialize["ship"] = o.Ship
toSerialize["token"] = o.Token
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *Register201ResponseData) UnmarshalJSON(bytes []byte) (err error) {
varRegister201ResponseData := _Register201ResponseData{}
if err = json.Unmarshal(bytes, &varRegister201ResponseData); err == nil {
*o = Register201ResponseData(varRegister201ResponseData)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "agent")
delete(additionalProperties, "contract")
delete(additionalProperties, "faction")
delete(additionalProperties, "ship")
delete(additionalProperties, "token")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableRegister201ResponseData struct {
value *Register201ResponseData
isSet bool
}
func (v NullableRegister201ResponseData) Get() *Register201ResponseData {
return v.value
}
func (v *NullableRegister201ResponseData) Set(val *Register201ResponseData) {
v.value = val
v.isSet = true
}
func (v NullableRegister201ResponseData) IsSet() bool {
return v.isSet
}
func (v *NullableRegister201ResponseData) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableRegister201ResponseData(val *Register201ResponseData) *NullableRegister201ResponseData {
return &NullableRegister201ResponseData{value: val, isSet: true}
}
func (v NullableRegister201ResponseData) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableRegister201ResponseData) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}