257 lines
7.1 KiB
Go
257 lines
7.1 KiB
Go
/*
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SpaceTraders API
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SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
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API version: 2.0.0
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Contact: joel@spacetraders.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package spacetraders
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import (
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"encoding/json"
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)
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// checks if the Register201ResponseData type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &Register201ResponseData{}
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// Register201ResponseData struct for Register201ResponseData
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type Register201ResponseData struct {
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Agent Agent `json:"agent"`
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Contract Contract `json:"contract"`
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Faction Faction `json:"faction"`
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Ship Ship `json:"ship"`
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// A Bearer token for accessing secured API endpoints.
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Token string `json:"token"`
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AdditionalProperties map[string]interface{}
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}
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type _Register201ResponseData Register201ResponseData
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// NewRegister201ResponseData instantiates a new Register201ResponseData object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewRegister201ResponseData(agent Agent, contract Contract, faction Faction, ship Ship, token string) *Register201ResponseData {
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this := Register201ResponseData{}
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this.Agent = agent
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this.Contract = contract
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this.Faction = faction
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this.Ship = ship
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this.Token = token
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return &this
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}
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// NewRegister201ResponseDataWithDefaults instantiates a new Register201ResponseData object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewRegister201ResponseDataWithDefaults() *Register201ResponseData {
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this := Register201ResponseData{}
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return &this
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}
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// GetAgent returns the Agent field value
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func (o *Register201ResponseData) GetAgent() Agent {
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if o == nil {
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var ret Agent
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return ret
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}
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return o.Agent
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}
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// GetAgentOk returns a tuple with the Agent field value
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// and a boolean to check if the value has been set.
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func (o *Register201ResponseData) GetAgentOk() (*Agent, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Agent, true
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}
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// SetAgent sets field value
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func (o *Register201ResponseData) SetAgent(v Agent) {
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o.Agent = v
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}
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// GetContract returns the Contract field value
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func (o *Register201ResponseData) GetContract() Contract {
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if o == nil {
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var ret Contract
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return ret
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}
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return o.Contract
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}
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// GetContractOk returns a tuple with the Contract field value
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// and a boolean to check if the value has been set.
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func (o *Register201ResponseData) GetContractOk() (*Contract, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Contract, true
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}
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// SetContract sets field value
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func (o *Register201ResponseData) SetContract(v Contract) {
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o.Contract = v
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}
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// GetFaction returns the Faction field value
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func (o *Register201ResponseData) GetFaction() Faction {
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if o == nil {
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var ret Faction
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return ret
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}
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return o.Faction
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}
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// GetFactionOk returns a tuple with the Faction field value
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// and a boolean to check if the value has been set.
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func (o *Register201ResponseData) GetFactionOk() (*Faction, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Faction, true
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}
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// SetFaction sets field value
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func (o *Register201ResponseData) SetFaction(v Faction) {
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o.Faction = v
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}
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// GetShip returns the Ship field value
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func (o *Register201ResponseData) GetShip() Ship {
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if o == nil {
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var ret Ship
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return ret
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}
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return o.Ship
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}
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// GetShipOk returns a tuple with the Ship field value
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// and a boolean to check if the value has been set.
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func (o *Register201ResponseData) GetShipOk() (*Ship, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Ship, true
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}
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// SetShip sets field value
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func (o *Register201ResponseData) SetShip(v Ship) {
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o.Ship = v
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}
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// GetToken returns the Token field value
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func (o *Register201ResponseData) GetToken() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Token
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}
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// GetTokenOk returns a tuple with the Token field value
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// and a boolean to check if the value has been set.
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func (o *Register201ResponseData) GetTokenOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Token, true
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}
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// SetToken sets field value
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func (o *Register201ResponseData) SetToken(v string) {
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o.Token = v
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}
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func (o Register201ResponseData) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o Register201ResponseData) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["agent"] = o.Agent
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toSerialize["contract"] = o.Contract
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toSerialize["faction"] = o.Faction
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toSerialize["ship"] = o.Ship
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toSerialize["token"] = o.Token
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *Register201ResponseData) UnmarshalJSON(bytes []byte) (err error) {
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varRegister201ResponseData := _Register201ResponseData{}
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if err = json.Unmarshal(bytes, &varRegister201ResponseData); err == nil {
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*o = Register201ResponseData(varRegister201ResponseData)
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}
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
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delete(additionalProperties, "agent")
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delete(additionalProperties, "contract")
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delete(additionalProperties, "faction")
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delete(additionalProperties, "ship")
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delete(additionalProperties, "token")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableRegister201ResponseData struct {
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value *Register201ResponseData
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isSet bool
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}
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func (v NullableRegister201ResponseData) Get() *Register201ResponseData {
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return v.value
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}
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func (v *NullableRegister201ResponseData) Set(val *Register201ResponseData) {
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v.value = val
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v.isSet = true
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}
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func (v NullableRegister201ResponseData) IsSet() bool {
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return v.isSet
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}
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func (v *NullableRegister201ResponseData) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableRegister201ResponseData(val *Register201ResponseData) *NullableRegister201ResponseData {
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return &NullableRegister201ResponseData{value: val, isSet: true}
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}
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func (v NullableRegister201ResponseData) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableRegister201ResponseData) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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