203 lines
5.4 KiB
Go
203 lines
5.4 KiB
Go
/*
|
|
SpaceTraders API
|
|
|
|
SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
|
|
|
|
API version: 2.0.0
|
|
Contact: joel@spacetraders.io
|
|
*/
|
|
|
|
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
|
|
|
|
package spacetraders
|
|
|
|
import (
|
|
"encoding/json"
|
|
)
|
|
|
|
// checks if the ShipCargo type satisfies the MappedNullable interface at compile time
|
|
var _ MappedNullable = &ShipCargo{}
|
|
|
|
// ShipCargo struct for ShipCargo
|
|
type ShipCargo struct {
|
|
// The max number of items that can be stored in the cargo hold.
|
|
Capacity int32 `json:"capacity"`
|
|
// The number of items currently stored in the cargo hold.
|
|
Units int32 `json:"units"`
|
|
// The items currently in the cargo hold.
|
|
Inventory []ShipCargoItem `json:"inventory"`
|
|
AdditionalProperties map[string]interface{}
|
|
}
|
|
|
|
type _ShipCargo ShipCargo
|
|
|
|
// NewShipCargo instantiates a new ShipCargo object
|
|
// This constructor will assign default values to properties that have it defined,
|
|
// and makes sure properties required by API are set, but the set of arguments
|
|
// will change when the set of required properties is changed
|
|
func NewShipCargo(capacity int32, units int32, inventory []ShipCargoItem) *ShipCargo {
|
|
this := ShipCargo{}
|
|
this.Capacity = capacity
|
|
this.Units = units
|
|
this.Inventory = inventory
|
|
return &this
|
|
}
|
|
|
|
// NewShipCargoWithDefaults instantiates a new ShipCargo object
|
|
// This constructor will only assign default values to properties that have it defined,
|
|
// but it doesn't guarantee that properties required by API are set
|
|
func NewShipCargoWithDefaults() *ShipCargo {
|
|
this := ShipCargo{}
|
|
return &this
|
|
}
|
|
|
|
// GetCapacity returns the Capacity field value
|
|
func (o *ShipCargo) GetCapacity() int32 {
|
|
if o == nil {
|
|
var ret int32
|
|
return ret
|
|
}
|
|
|
|
return o.Capacity
|
|
}
|
|
|
|
// GetCapacityOk returns a tuple with the Capacity field value
|
|
// and a boolean to check if the value has been set.
|
|
func (o *ShipCargo) GetCapacityOk() (*int32, bool) {
|
|
if o == nil {
|
|
return nil, false
|
|
}
|
|
return &o.Capacity, true
|
|
}
|
|
|
|
// SetCapacity sets field value
|
|
func (o *ShipCargo) SetCapacity(v int32) {
|
|
o.Capacity = v
|
|
}
|
|
|
|
// GetUnits returns the Units field value
|
|
func (o *ShipCargo) GetUnits() int32 {
|
|
if o == nil {
|
|
var ret int32
|
|
return ret
|
|
}
|
|
|
|
return o.Units
|
|
}
|
|
|
|
// GetUnitsOk returns a tuple with the Units field value
|
|
// and a boolean to check if the value has been set.
|
|
func (o *ShipCargo) GetUnitsOk() (*int32, bool) {
|
|
if o == nil {
|
|
return nil, false
|
|
}
|
|
return &o.Units, true
|
|
}
|
|
|
|
// SetUnits sets field value
|
|
func (o *ShipCargo) SetUnits(v int32) {
|
|
o.Units = v
|
|
}
|
|
|
|
// GetInventory returns the Inventory field value
|
|
func (o *ShipCargo) GetInventory() []ShipCargoItem {
|
|
if o == nil {
|
|
var ret []ShipCargoItem
|
|
return ret
|
|
}
|
|
|
|
return o.Inventory
|
|
}
|
|
|
|
// GetInventoryOk returns a tuple with the Inventory field value
|
|
// and a boolean to check if the value has been set.
|
|
func (o *ShipCargo) GetInventoryOk() ([]ShipCargoItem, bool) {
|
|
if o == nil {
|
|
return nil, false
|
|
}
|
|
return o.Inventory, true
|
|
}
|
|
|
|
// SetInventory sets field value
|
|
func (o *ShipCargo) SetInventory(v []ShipCargoItem) {
|
|
o.Inventory = v
|
|
}
|
|
|
|
func (o ShipCargo) MarshalJSON() ([]byte, error) {
|
|
toSerialize,err := o.ToMap()
|
|
if err != nil {
|
|
return []byte{}, err
|
|
}
|
|
return json.Marshal(toSerialize)
|
|
}
|
|
|
|
func (o ShipCargo) ToMap() (map[string]interface{}, error) {
|
|
toSerialize := map[string]interface{}{}
|
|
toSerialize["capacity"] = o.Capacity
|
|
toSerialize["units"] = o.Units
|
|
toSerialize["inventory"] = o.Inventory
|
|
|
|
for key, value := range o.AdditionalProperties {
|
|
toSerialize[key] = value
|
|
}
|
|
|
|
return toSerialize, nil
|
|
}
|
|
|
|
func (o *ShipCargo) UnmarshalJSON(bytes []byte) (err error) {
|
|
varShipCargo := _ShipCargo{}
|
|
|
|
if err = json.Unmarshal(bytes, &varShipCargo); err == nil {
|
|
*o = ShipCargo(varShipCargo)
|
|
}
|
|
|
|
additionalProperties := make(map[string]interface{})
|
|
|
|
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
|
|
delete(additionalProperties, "capacity")
|
|
delete(additionalProperties, "units")
|
|
delete(additionalProperties, "inventory")
|
|
o.AdditionalProperties = additionalProperties
|
|
}
|
|
|
|
return err
|
|
}
|
|
|
|
type NullableShipCargo struct {
|
|
value *ShipCargo
|
|
isSet bool
|
|
}
|
|
|
|
func (v NullableShipCargo) Get() *ShipCargo {
|
|
return v.value
|
|
}
|
|
|
|
func (v *NullableShipCargo) Set(val *ShipCargo) {
|
|
v.value = val
|
|
v.isSet = true
|
|
}
|
|
|
|
func (v NullableShipCargo) IsSet() bool {
|
|
return v.isSet
|
|
}
|
|
|
|
func (v *NullableShipCargo) Unset() {
|
|
v.value = nil
|
|
v.isSet = false
|
|
}
|
|
|
|
func NewNullableShipCargo(val *ShipCargo) *NullableShipCargo {
|
|
return &NullableShipCargo{value: val, isSet: true}
|
|
}
|
|
|
|
func (v NullableShipCargo) MarshalJSON() ([]byte, error) {
|
|
return json.Marshal(v.value)
|
|
}
|
|
|
|
func (v *NullableShipCargo) UnmarshalJSON(src []byte) error {
|
|
v.isSet = true
|
|
return json.Unmarshal(src, &v.value)
|
|
}
|
|
|
|
|