spacetraders/model_ship_refine_200_respo...

228 lines
7.0 KiB
Go

/*
SpaceTraders API
SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
API version: 2.0.0
Contact: joel@spacetraders.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package spacetraders
import (
"encoding/json"
)
// checks if the ShipRefine200ResponseData type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ShipRefine200ResponseData{}
// ShipRefine200ResponseData struct for ShipRefine200ResponseData
type ShipRefine200ResponseData struct {
Cargo ShipCargo `json:"cargo"`
Cooldown Cooldown `json:"cooldown"`
Produced []ShipRefine200ResponseDataProducedInner `json:"produced"`
Consumed []ShipRefine200ResponseDataProducedInner `json:"consumed"`
AdditionalProperties map[string]interface{}
}
type _ShipRefine200ResponseData ShipRefine200ResponseData
// NewShipRefine200ResponseData instantiates a new ShipRefine200ResponseData object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewShipRefine200ResponseData(cargo ShipCargo, cooldown Cooldown, produced []ShipRefine200ResponseDataProducedInner, consumed []ShipRefine200ResponseDataProducedInner) *ShipRefine200ResponseData {
this := ShipRefine200ResponseData{}
this.Cargo = cargo
this.Cooldown = cooldown
this.Produced = produced
this.Consumed = consumed
return &this
}
// NewShipRefine200ResponseDataWithDefaults instantiates a new ShipRefine200ResponseData object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewShipRefine200ResponseDataWithDefaults() *ShipRefine200ResponseData {
this := ShipRefine200ResponseData{}
return &this
}
// GetCargo returns the Cargo field value
func (o *ShipRefine200ResponseData) GetCargo() ShipCargo {
if o == nil {
var ret ShipCargo
return ret
}
return o.Cargo
}
// GetCargoOk returns a tuple with the Cargo field value
// and a boolean to check if the value has been set.
func (o *ShipRefine200ResponseData) GetCargoOk() (*ShipCargo, bool) {
if o == nil {
return nil, false
}
return &o.Cargo, true
}
// SetCargo sets field value
func (o *ShipRefine200ResponseData) SetCargo(v ShipCargo) {
o.Cargo = v
}
// GetCooldown returns the Cooldown field value
func (o *ShipRefine200ResponseData) GetCooldown() Cooldown {
if o == nil {
var ret Cooldown
return ret
}
return o.Cooldown
}
// GetCooldownOk returns a tuple with the Cooldown field value
// and a boolean to check if the value has been set.
func (o *ShipRefine200ResponseData) GetCooldownOk() (*Cooldown, bool) {
if o == nil {
return nil, false
}
return &o.Cooldown, true
}
// SetCooldown sets field value
func (o *ShipRefine200ResponseData) SetCooldown(v Cooldown) {
o.Cooldown = v
}
// GetProduced returns the Produced field value
func (o *ShipRefine200ResponseData) GetProduced() []ShipRefine200ResponseDataProducedInner {
if o == nil {
var ret []ShipRefine200ResponseDataProducedInner
return ret
}
return o.Produced
}
// GetProducedOk returns a tuple with the Produced field value
// and a boolean to check if the value has been set.
func (o *ShipRefine200ResponseData) GetProducedOk() ([]ShipRefine200ResponseDataProducedInner, bool) {
if o == nil {
return nil, false
}
return o.Produced, true
}
// SetProduced sets field value
func (o *ShipRefine200ResponseData) SetProduced(v []ShipRefine200ResponseDataProducedInner) {
o.Produced = v
}
// GetConsumed returns the Consumed field value
func (o *ShipRefine200ResponseData) GetConsumed() []ShipRefine200ResponseDataProducedInner {
if o == nil {
var ret []ShipRefine200ResponseDataProducedInner
return ret
}
return o.Consumed
}
// GetConsumedOk returns a tuple with the Consumed field value
// and a boolean to check if the value has been set.
func (o *ShipRefine200ResponseData) GetConsumedOk() ([]ShipRefine200ResponseDataProducedInner, bool) {
if o == nil {
return nil, false
}
return o.Consumed, true
}
// SetConsumed sets field value
func (o *ShipRefine200ResponseData) SetConsumed(v []ShipRefine200ResponseDataProducedInner) {
o.Consumed = v
}
func (o ShipRefine200ResponseData) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ShipRefine200ResponseData) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["cargo"] = o.Cargo
toSerialize["cooldown"] = o.Cooldown
toSerialize["produced"] = o.Produced
toSerialize["consumed"] = o.Consumed
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *ShipRefine200ResponseData) UnmarshalJSON(bytes []byte) (err error) {
varShipRefine200ResponseData := _ShipRefine200ResponseData{}
if err = json.Unmarshal(bytes, &varShipRefine200ResponseData); err == nil {
*o = ShipRefine200ResponseData(varShipRefine200ResponseData)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "cargo")
delete(additionalProperties, "cooldown")
delete(additionalProperties, "produced")
delete(additionalProperties, "consumed")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableShipRefine200ResponseData struct {
value *ShipRefine200ResponseData
isSet bool
}
func (v NullableShipRefine200ResponseData) Get() *ShipRefine200ResponseData {
return v.value
}
func (v *NullableShipRefine200ResponseData) Set(val *ShipRefine200ResponseData) {
v.value = val
v.isSet = true
}
func (v NullableShipRefine200ResponseData) IsSet() bool {
return v.isSet
}
func (v *NullableShipRefine200ResponseData) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableShipRefine200ResponseData(val *ShipRefine200ResponseData) *NullableShipRefine200ResponseData {
return &NullableShipRefine200ResponseData{value: val, isSet: true}
}
func (v NullableShipRefine200ResponseData) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableShipRefine200ResponseData) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}