2023-05-09 16:53:56 +02:00
/ *
SpaceTraders API
SpaceTraders is an open - universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe . The API is documented using [ OpenAPI ] ( https : //github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
API version : 2.0 .0
Contact : joel @ spacetraders . io
* /
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
2023-05-09 16:55:06 +02:00
package spacetraders
2023-05-09 16:53:56 +02:00
import (
"encoding/json"
"time"
)
// checks if the ContractTerms type satisfies the MappedNullable interface at compile time
var _ MappedNullable = & ContractTerms { }
// ContractTerms struct for ContractTerms
type ContractTerms struct {
// The deadline for the contract.
Deadline time . Time ` json:"deadline" `
Payment ContractPayment ` json:"payment" `
Deliver [ ] ContractDeliverGood ` json:"deliver,omitempty" `
AdditionalProperties map [ string ] interface { }
}
type _ContractTerms ContractTerms
// NewContractTerms instantiates a new ContractTerms object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewContractTerms ( deadline time . Time , payment ContractPayment ) * ContractTerms {
this := ContractTerms { }
this . Deadline = deadline
this . Payment = payment
return & this
}
// NewContractTermsWithDefaults instantiates a new ContractTerms object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewContractTermsWithDefaults ( ) * ContractTerms {
this := ContractTerms { }
return & this
}
// GetDeadline returns the Deadline field value
func ( o * ContractTerms ) GetDeadline ( ) time . Time {
if o == nil {
var ret time . Time
return ret
}
return o . Deadline
}
// GetDeadlineOk returns a tuple with the Deadline field value
// and a boolean to check if the value has been set.
func ( o * ContractTerms ) GetDeadlineOk ( ) ( * time . Time , bool ) {
if o == nil {
return nil , false
}
return & o . Deadline , true
}
// SetDeadline sets field value
func ( o * ContractTerms ) SetDeadline ( v time . Time ) {
o . Deadline = v
}
// GetPayment returns the Payment field value
func ( o * ContractTerms ) GetPayment ( ) ContractPayment {
if o == nil {
var ret ContractPayment
return ret
}
return o . Payment
}
// GetPaymentOk returns a tuple with the Payment field value
// and a boolean to check if the value has been set.
func ( o * ContractTerms ) GetPaymentOk ( ) ( * ContractPayment , bool ) {
if o == nil {
return nil , false
}
return & o . Payment , true
}
// SetPayment sets field value
func ( o * ContractTerms ) SetPayment ( v ContractPayment ) {
o . Payment = v
}
// GetDeliver returns the Deliver field value if set, zero value otherwise.
func ( o * ContractTerms ) GetDeliver ( ) [ ] ContractDeliverGood {
if o == nil || isNil ( o . Deliver ) {
var ret [ ] ContractDeliverGood
return ret
}
return o . Deliver
}
// GetDeliverOk returns a tuple with the Deliver field value if set, nil otherwise
// and a boolean to check if the value has been set.
func ( o * ContractTerms ) GetDeliverOk ( ) ( [ ] ContractDeliverGood , bool ) {
if o == nil || isNil ( o . Deliver ) {
return nil , false
}
return o . Deliver , true
}
// HasDeliver returns a boolean if a field has been set.
func ( o * ContractTerms ) HasDeliver ( ) bool {
if o != nil && ! isNil ( o . Deliver ) {
return true
}
return false
}
// SetDeliver gets a reference to the given []ContractDeliverGood and assigns it to the Deliver field.
func ( o * ContractTerms ) SetDeliver ( v [ ] ContractDeliverGood ) {
o . Deliver = v
}
func ( o ContractTerms ) MarshalJSON ( ) ( [ ] byte , error ) {
toSerialize , err := o . ToMap ( )
if err != nil {
return [ ] byte { } , err
}
return json . Marshal ( toSerialize )
}
func ( o ContractTerms ) ToMap ( ) ( map [ string ] interface { } , error ) {
toSerialize := map [ string ] interface { } { }
toSerialize [ "deadline" ] = o . Deadline
toSerialize [ "payment" ] = o . Payment
if ! isNil ( o . Deliver ) {
toSerialize [ "deliver" ] = o . Deliver
}
for key , value := range o . AdditionalProperties {
toSerialize [ key ] = value
}
return toSerialize , nil
}
func ( o * ContractTerms ) UnmarshalJSON ( bytes [ ] byte ) ( err error ) {
varContractTerms := _ContractTerms { }
if err = json . Unmarshal ( bytes , & varContractTerms ) ; err == nil {
* o = ContractTerms ( varContractTerms )
}
additionalProperties := make ( map [ string ] interface { } )
if err = json . Unmarshal ( bytes , & additionalProperties ) ; err == nil {
delete ( additionalProperties , "deadline" )
delete ( additionalProperties , "payment" )
delete ( additionalProperties , "deliver" )
o . AdditionalProperties = additionalProperties
}
return err
}
type NullableContractTerms struct {
value * ContractTerms
isSet bool
}
func ( v NullableContractTerms ) Get ( ) * ContractTerms {
return v . value
}
func ( v * NullableContractTerms ) Set ( val * ContractTerms ) {
v . value = val
v . isSet = true
}
func ( v NullableContractTerms ) IsSet ( ) bool {
return v . isSet
}
func ( v * NullableContractTerms ) Unset ( ) {
v . value = nil
v . isSet = false
}
func NewNullableContractTerms ( val * ContractTerms ) * NullableContractTerms {
return & NullableContractTerms { value : val , isSet : true }
}
func ( v NullableContractTerms ) MarshalJSON ( ) ( [ ] byte , error ) {
return json . Marshal ( v . value )
}
func ( v * NullableContractTerms ) UnmarshalJSON ( src [ ] byte ) error {
v . isSet = true
return json . Unmarshal ( src , & v . value )
}